# Core Keeper 1.2.1.3 - Stability Patch - Product: Core Keeper (https://whatsnew.fyi/product/core-keeper) - Vendor: Pugstorm - Date: 2026-05-20 - Original notes: https://store.steampowered.com/news/app/1621690/view/655981180194127904 - Permalink: https://whatsnew.fyi/product/core-keeper/releases/2026-05-20-1.2.1.3-stability-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Explorer Proximity Sensor, Enemy Proximity Sensor, and Materializer can now be picked up with a hoe or shovel - **changed** — Steam Achievements will no longer trigger if use of console commands is detected during a game session - **changed** — Default sizes for new Pooled Mod Graphical Object Bank instances are now 8 for Initial Size, 8 for Max Free Size and 1024 for Max Size - **changed** — In game sessions where Quantum Console is enabled, the help text pop-up will appear only once instead of in every session - **changed** — Some texture resolutions have been changed to improve memory usage on Switch - **fixed** — Hovering Titan Breath's buff icon now displays the correct percentage - **fixed** — Enemies that destroy tiles when they spawn can no longer destroy immune tiles - **fixed** — Walls can now be placed on Explorer Proximity Sensor and Enemy Proximity Sensor - **fixed** — Beds can now correctly be painted regardless of if the player is selecting the pillow or the sheets when attempting to paint - **fixed** — The cookie called Skip can no longer be placed in Potion Pouches - **fixed** — Pasting long texts in input boxes will now paste the part that fits instead of nothing - **fixed** — Fixed an issue where it was not possible to navigate to a Sign's text field with a gamepad - **fixed** — Fixed an issue where the Quantum Console would open if a player using a gamepad clicked specific buttons - **fixed** — Fixed an issue where Nimruza spawned too many Cicada Nymphs - **fixed** — Fixed an issue where Nimruza never healed up despite players being far away - **fixed** — Fixed an issue where the key binding to toggle the shortcut window was not shown - **fixed** — Fixed an issue where locked item slots remained locked when the item was dropped after the player died - **fixed** — Fixed an issue where the Stone Lantern wouldn't emit any glow if painted with a Black Paint Brush - **fixed** — Fixed an issue where the Wall Light Bulb couldn't be painted with a Teal Paint Brush - **fixed** — Fixed an issue which made it possible to duplicate the Dynamite Pack and the Remote Explosive Pack ##### 1.2.1.3 - Stability Patch ##### Gameplay - The following items can now be picked up with a hoe or shovel: - Explorer Proximity Sensor - Enemy Proximity Sensor - Materializer - Steam Achievements will no longer trigger if use of console commands is detected during a game session. ##### Modding - When creating a new Pooled Mod Graphical Object Bank instance, the default sizes will now be 8 for Initial Size, 8 for Max Free Size and 1024 for Max Size. - In game sessions where Quantum Console is enabled, after it has been opened once, players will only be prompted with a help text pop-up once. This pop-up will not appear in future sessions. - Fixed an issue that caused the Quantum Console to open if a player using a gamepad clicked specific buttons. ##### Performance - [Switch 1] Changed some texture resolutions to improve memory usage. ##### Bug Fixes - Hovering Titan Breath's buff icon now displays the correct percentage. - Enemies that destroy tiles when they spawn can no longer destroy immune tiles. - Walls can now be placed on Explorer Proximity Sensor and Enemy Proximity Sensor. - Beds can now correctly be painted regardless of if the player is selecting the pillow or the sheets when attempting to paint. - The cookie called "Skip" can no longer be placed in Potion Pouches. - Pasting long texts in input boxes will now paste the part that fits instead of nothing. - Fixed an issue where it was not possible to navigate to a Sign's text field with a gamepad. - Fixed an issue where Nimruza spawned too many Cicada Nymphs. - Fixed an issue where Nimruza never healed up despite players being far away. - Fixed an issue where the key binding to toggle the shortcut window was not shown. - Fixed an issue where locked item slots remained locked when the item was dropped after the player died. - Fixed an issue where the Stone Lantern wouldn't emit any glow if painted with a Black Paint Brush. - Fixed an issue where the Wall Light Bulb couldn't be painted with a Teal Paint Brush. - Fixed an issue which made it possible to duplicate the Dynamite Pack and the Remote Explosive Pack. - Fixed an issue that caused the accumulated size of save files to cause a crash. - Improved the Cartography Table and fixed some issues related to it.