# Counter-Strike 2 Counter-Strike 2 Update - Product: Counter-Strike 2 (https://whatsnew.fyi/product/counter-strike-2) - Vendor: Valve - Date: 2026-04-21 - Original notes: https://store.steampowered.com/news/app/730/view/508485755865137153 - Permalink: https://whatsnew.fyi/product/counter-strike-2/releases/2026-04-21-counter-strike-2-update-d789bdf7 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Adjusted camera motion due to recoil to match CS:GO more closely - **changed** — Players will now experience the full camera motion due to external sources of aim punch regardless of network latency - **changed** — Minor adjustments to viewmodel animations - **fixed** — Fixed several cases where crouch transitions in the air were instantaneous - **fixed** — Fixed a bug where MVP panel characters weren't resetting correctly [ GAMEPLAY ] - Adjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2. - Players will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately on the server. [ ANIMGRAPH 2 ] - Minor adjustments to viewmodel animations. - Fixed several cases where crouch transitions in the air were instantaneous. - Fixed a bug where MVP panel characters weren't resetting correctly.