# Counter-Strike Nexon [Update] Patch Notes : January 14th - Product: Counter-Strike Nexon (https://whatsnew.fyi/product/counter-strike-nexon) - Vendor: Valve - Date: 2026-01-14 - Original notes: https://store.steampowered.com/news/app/273110/view/502846747199931347 - Permalink: https://whatsnew.fyi/product/counter-strike-nexon/releases/2026-01-14-update-patch-notes-january-14th What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New map Stage added with support for Original, Team Deathmatch, Deathmatch, Gun Deathmatch, Basic, Zombie Darkness, All-Star, Zombie, Zombie Classic, Zombie Mutant, Zombie Hero, Zombie Z, Zombie Evolution, and Super Soldier modes - **changed** — Base Zombie stats increased with increased base HP/AP and added base Zombie AP recovery - **added** — Zombies now gain resistance to knockback, stun, and damage for a short time upon respawn - **changed** — Morale Boosts now applied individually with per-second charging format at max 150% per second and 30% group bonus increasing to 180% - **changed** — Morale Boost rate decreases when an individual scores a kill, decreasing more significantly for multiple kills within a short period - **changed** — Aksha Fireball HP and hitbox size increased with fireballs now able to attack through allies - **changed** — Ganymede Charge now reduces movement speed reduction and removes crowd control effects - **changed** — Chaser base gauge charge rate increased with added gauge charge over time - **changed** — Venom Sting tentacle damage slightly increased - **changed** — Venom Guard skills now provide increased chance to resist stun, ignore knockback, and reduce damage taken, with Self-Destruct damage increased - **changed** — Metatron Immortality now grants immunity to damage, knockback, stun, and binding effects with movement speed penalty removed and 40% HP recovery - **changed** — Lilith Teleport marker pre-delay reduced with removed movement-impairing effect upon moving to marker and added temporary invincibility immediately after - **changed** — Rusty Wing HP slightly reduced with flight and glide cooldown slightly increased - **changed** — Psycho Zombie skill cooldown reduced with buff duration slightly increased - **changed** — Jiangshi incoming damage reduction removed and replaced with short invincibility effect - **changed** — Virus Detoxification time increased - **fixed** — Fixed issue where Light Zombie in Conceal state was visible from Skill Perk Zombie Tracking - **changed** — Skill Perk Zombie Revival HP max HP increase count reduced from 20 to 10 - **added** — 28 new Achievements added - **added** — Achievement Completion Event running from January 14th permanently awarding Achievement Box for every 15 achievements completed and 2025 Completion Medal at 100% - **added** — Log-in event granting free use of Photon Launcher, Lightning Fury, Cousteau, and Whip Sword in Zombie Hero mode - **added** — Zombie Hero Awakening event offering permanent weapons Photon Launcher, Lightning Fury, Cousteau, and Whip Sword for all modes through weekly playtime missions - **added** — Ice Box Attendance Event running from January 14-20 with daily login rewards and pileup event rewards Here's a rundown of some of the major updates in today's patch! Please see (https://forum.nexon.com/csnexon/board_list?board=5377) for the Decoder rates. ##### ---------- Details ---------- ##### Update Information ##### New Map Added: Stage A stage of fierce competition where only the victor takes all! Eligible Modes: Original / Original (AI) / Team Deathmatch / Team Deathmatch (AI) / Deathmatch / Deathmatch (AI) / Gun Deathmatch / Basic / Zombie Darkness / All-Star / Zombie / Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution / Super Soldier ##### Zombie Hero Balance Update **Zombie Buffed** - Base Zombie stats increased - Base HP/AP increased - Base Zombie AP recovery added - Zombies now gain resistance to knockback, stun, and damage for a short time upon respawn - Morale Boost Balance Changes - Morale Boosts now applied individually - Morale Boosts are applied at the end of Virus Detoxification, and have been changed to a per-second charging format. - The charging rate is max 150% per second, and with 30% group bonus, can increase to 180% - When an individual scores a kill, their Morale Boost rate decreases. If they score multiple kills within a short period, the rate decreases even more significantly. - * Morale Boost UI becomes gray when it decreases - Zombie Skill Changes - Aksha - Fireball HP, Hitbox size increased - Fireballs can attack through allies - Ganymede - Using Charge reduces movement speed reduction and removes crowd control effects. - Chaser - Base gauge charge rate increased - Added gauge charge over time - Venom Sting - Tentacle damage slightly increased - Venom Guard - Skills provide an increased chance to resist stun, ignore knockback, and/or reduce damage taken. - Self-Destruct damage increased - Metatron - Immortality grants immunity to damage/knockback/stun/binding effects - Immortality Movement Speed penalty removed - Immortality recovers 40% of HP - Lilith - Teleport marker's pre-delay reduced - Removed movement-impairing effect upon moving to the marker - Added temporary invincibility immediately after moving to the marker - Rusty Wing - Wing HP slightly reduced - Enraged Reinforced Host Zombie Skill Changes - Psycho Zombie - Skill cooldown reduced - Buff duration slightly increased - Jiangshi - Incoming damage reduction removed / applies short invincibility effect - Rusty Wing - Flight/Glide cooldown slightly increased - Wing HP slightly reduced - Other Fixes - Virus Detoxification time increased - Morale Booster Stage message/sound removed - Removed 3rd person glow effect based on Morale Boost stage - Fixed the issue where Light Zombie in Conceal state was visible from Skill Perk Zombie Tracking - Skill Perk Zombie Revival HP: max HP increase count reduced from 20 to 10. - Medal Power of Fury Condition Changed - Shows Zombie Skills with count limits per round ##### Zombie Hero Classic 6th Balance Update Information - Weapon Balance Buffs - Gaebolg - Thunderbolt - Volcano - Warhammer Storm Giant - Quad Barrel Shotgun - SVD Custom + Grenade Launcher ##### Find the Zombie Medals Released Get High Class Gold Boxes from Find the Zombie, and earn a medal too! - Golden - Find all zombies in Find the Zombie 3 times - Honor Points: 0 - The medals can only be obtained once per account. ##### Achievement Updates Added 28 Achievements ##### Achievement Completion Event (1/14 - Permanent) Get 1 Achievement Box every time you unlock 15 Achievements. You will be awarded with 10 Achievement Boxes and a 2025 Completion medal. - Conditions/Rewards - For every 15 achievements completed - Achievement Box x1 - Conditions/Rewards - Reach 100% of the Achievements - Achievement Box x10 - 2025 Completion Medal - Players who already have reached 100% of the Achievements in 2025 Completion Level 1 will be upgraded to 2025 Completion Level 2 ##### Event Information ##### Charge to Zombie Hero! Log-in for Free _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/273110/view/502846747199931347]_