# Counter-Strike Counter-Strike 1.6 update released - Product: Counter-Strike (https://whatsnew.fyi/product/counter-strike) - Vendor: Valve - Date: 2019-10-08 - Original notes: https://store.steampowered.com/news/app/10/view/1582377291594251503 - Permalink: https://whatsnew.fyi/product/counter-strike/releases/2019-10-08-counter-strike-1.6-update-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer - **added** — Add support for player avatars in scoreboard for lower display resolutions - **added** — Add scoreboard cvar scoreboard_shortheaders to show shortened, simple headers for columns, set to 0/1 to disable/enable - **added** — Add scoreboard cvar scoreboard_showavatars to enable/disable showing avatars, set to 0/1 to disable/enable - **added** — Add new server cvar mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo - **added** — Add money and health columns to scoreboard with player cvars scoreboard_showhealth and scoreboard_showmoney and server cvars mp_scoreboard_showhealth and mp_scoreboard_showmoney to control their display - **fixed** — Fix shotgun shell reload delay when holding +attack while magazine is empty - **fixed** — Fix non-translucent crosshair being slightly off-center - **fixed** — Fix UMP45 +attack being canceled when +attack2 is pressed - **fixed** — Fix setting monitor refresh rates through -freq when used with -nofbo - **fixed** — Fix unnecessary texture rescaling with NPOT textures - **fixed** — Fix slist command to show servers on the local network - **fixed** — Fix progress bar for individual files in resource download always showing at 100% - **added** — Add auto-saving of several cvars - **fixed** — Fix missing localizations in spectator UI - **changed** — Reorder columns in server browser to prevent game descriptions from being used to fake server player count - **fixed** — Fix sv_cheats being settable by players in a multiplayer game so it is now controlled by the server - **security** — Security fixes to console commands - **security** — Security fixes to resource loading An update for Counter-Strike is now available: ##### Changes and Additions - Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer - Added support for player avatars in scoreboard for lower display resolutions - Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable - Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable - Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo - Added money and health columns to scoreboard and player/server cvars to control their display - Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing - Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values: ValueDescription0Disable showing health/money altogether1Show Terrorist health/money to all teams2Show CT health/money to all teams3 (default)Show CT health/money to teammates only and Terrorist health/money to teammates only4Show health/money for all players to all other players5Show CT and T health/money to teammates and to spectators ##### Fixes - Fixed shotgun shell reload delay when holding +attack while magazine is empty - Fixed non-translucent crosshair being slightly off-center - Fixed UMP45 +attack being canceled when +attack2 is pressed ##### General - Fixed setting monitor refresh rates through -freq when used with -nofbo - Fixed unnecessary texture rescaling with NPOT textures - Fixed slist command, will now show servers on the local network - Fixed progress bar for individual files in resource download always showing at 100% - Added auto-saving of several cvars (HL #2237) - Fixed missing localizations in spectator UI - Reordered columns in server browser to prevent game descriptions from being used to fake server player count - Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server) - Security fixes to console commands - Security fixes to resource loading