# Crimson Desert Patch Notes Version 1.11.00 - Product: Crimson Desert (https://whatsnew.fyi/product/crimson-desert) - Vendor: Pearl Abyss - Date: 2026-06-12 - Original notes: https://store.steampowered.com/news/app/3321460/view/697641379212297425 - Permalink: https://whatsnew.fyi/product/crimson-desert/releases/2026-06-12-patch-notes-version-1.11.00 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added new challenges that allow you to register more pets - **added** — You can now register up to 100 pets - **added** — Added reward items for the existing pet challenge that increases the number of pets you can register - **added** — Added a dedicated map icon for baby wyverns - **added** — Damiane and Oongka can now equip the Mining Drill and Chainsaw - **added** — Shopkeepers will begin collecting and reselling lost rare equipment - **added** — Rare equipment obtained from treasure chests, quests, and other methods can now be purchased from shops if lost - **added** — Buttons for opening Inventory, Map, Skills, Journal, and Photo Mode can now be assigned - **added** — Flower Basket has been added to the Hernand Provisioner's Shop - **added** — Ranged Weapons of the World - Bows, Vol. I has been added to the Hernand Equipment Shop - **changed** — You can only summon up to 50 pets at camp even if you have more than 50 pets registered - **changed** — Improved the pinball minigame and lowered its difficulty - **changed** — Adjusted the ball to move with a slightly heavier feel - **changed** — Adjusted the positions of pins and removed some fixed pins - **changed** — Adjusted the force and launch angle when the ball is launched from the portal - **changed** — Improved pets so that their names are kept when they grow - **changed** — Kuku bird eggs and Wyvern eggs are no longer stackable - **changed** — Improved mounts so that they are no longer summoned in dangerous zones - **changed** — Improved Wyvern mounts so that players can use Axiom Force to mount them without learning Back Hang - **fixed** — Reduced the occurrence of an issue where the ball would pass through walls Fellow Greymanes, Here are the fixes and improvements that have been added this patch. **Major Updates** --- This patch adds new challenges that let you register more pets, along with various bug fixes and stability improvements. **Update Schedule** --- The patch is rolling out across all platforms. Please refer to the Update section below to see the state of the patch for each platform. **Update** Steam (PC): Patch available now Steam (Mac): Patch available now --- **New Additions** --- - Added new challenges that allow you to register more pets. - You can now register up to 100 pets. - However, you can only summon up to 50 pets at camp even if you have more than 50 pets registered. - Added reward items for the existing pet challenge that increases the number of pets you can register. - If you have already completed the relevant challenge, you will receive the items retroactively. - Added a dedicated map icon for baby wyverns. - [Damiane/Oongka] Can now equip the Mining Drill and Chainsaw. - ~~The Iron Eagle and Phoenix can now equip the "Sigil of Valor."~~ (Removed: 2026/06/12) **Major Improvements** --- **Content** - Shopkeepers will begin collecting and reselling lost rare equipment. - Rare equipment obtained from treasure chests, quests, and other methods can now be purchased from shops if lost. - These items will be sold at a higher price than their original value. - Lost equipment will become available in shops within 7 days of being lost. - Improved the pinball minigame and lowered its difficulty. - Adjusted the ball to move with a slightly heavier feel. - Reduced the occurrence of an issue where the ball would pass through walls. - Adjusted the positions of pins and removed some fixed pins. - Reduced the occurrence of an issue where the ball would often get stuck in the upper-left area. - Adjusted the force and launch angle when the ball is launched from the portal. - Fixed an issue where the ball would fall when bounced off the launcher. - Fixed an issue where the Sigil of Solidarity could not be used in certain situations. - Improved pets so that their names are kept when they grow. - Fixed an issue where the wyvern would be summoned in an unmountable state. - Kuku bird eggs and Wyvern eggs are no longer stackable. - Improved mounts so that they are no longer summoned in dangerous zones. - Improved foul detection in the duel minigame. **Controls** - \ Buttons for opening Inventory, Map, Skills, Journal, and Photo Mode can now be assigned. - Fixed an issue where dismounting from a wyvern midair would cause the player to automatically remount it. - Fixed an issue where certain housing items could not be moved after being taken out in Housing Mode. **Combat / Action** - [Damiane/Oongka] Fixed an issue where the amount of Spirit recovered did not increase even after leveling up "Focus." - Improved Wyvern mounts so that players can use "Axiom Force" to mount them without learning "Back Hang." - Adjusted the attack patterns of Golem monsters. - Improved "Explosive Evasive Shot" and "Multishot" so that additional effects trigger when using them with special arrows equipped. **UI** - Improved images for certain animals, Knowledge entries, and Guides. - Fixed an issue where names of animals would appear as ??? at the Rancher's Shop. - Fixed an issue where the experience UI would not appear after feeding a pet. **Localization** - Fixed various localization errors and improved localization quality across all languages. **Others** --- - \ Fixed an issue where using "Scatter Shot" while clinging to a wall would not consume any cannonballs. - Fixed an issue where the bonus yield effect did not function properly when using the drill while clinging to a wall. - Fixed an issue where the "Depth of Field" could not be disabled in Photo Mode. - Fixed an issue where Blackstar and wyverns would walk into water in certain situations. - Fixed an issue where attacking with a wyver _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3321460/view/697641379212297425]_