# CyberCorp Update 17 - Product: CyberCorp (https://whatsnew.fyi/product/cybercorp) - Vendor: Megame LLC - Date: 2024-10-25 - Original notes: https://store.steampowered.com/news/app/1116170/view/4515514058306224241 - Permalink: https://whatsnew.fyi/product/cybercorp/releases/2024-10-25-update-17 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Exotic drop chance system changed to pity system that increases exotic drop chance each time it does not drop - **added** — Rat and cat characters now available at the second base - **changed** — Environment at the second base now changes depending on story mission progress - **changed** — Improved visuals and navigation in Mission 12 - **changed** — Improved visuals of approximately 20 blocks across missions - **changed** — Increased chance of survival-improving rewards on nightmare difficulty - **changed** — Two elite quality items are now guaranteed to drop on nightmare difficulty - **changed** — More generous rewards for completing all three daily quests - **fixed** — Fixed armor perks that constantly regenerated armor - **fixed** — Fixed daily quest Data Capture - **fixed** — Minor UI fixes Today is the weekly update - reward balance changes, pity system for exotic drops, visual improvements at levels. **Thanks for your bug reports and feature requests!** **Update is already available.** Patch notes, build id 16165215 **Changes**: - Balance: exotic drop chance system has been changed to "pity system". It increases the chance of exotic drop every time it does not drop. - Rat and cat are now at the second base too - The environment at the second base changes depending on the progress in the story missions - Mission 12: improved visuals and navigation - Improved visuals of about 20 blocks (one mission consists of 3-6 blocks) - Balance: increased chance of survival-improving rewards on nightmare difficulty - Balance: 2 elite quality items (blue) are now guaranteed to drop on nightmare difficulty - Balance: more generous rewards for completing all 3 daily quests **Fixes**: - some armor perks constantly regenerated armor - daily quest "Data Capture" fixed again - minor UI fixes Happy Halloween ːsteamhappyː