# CyberCorp Update 20 - Product: CyberCorp (https://whatsnew.fyi/product/cybercorp) - Vendor: Megame LLC - Date: 2024-11-14 - Original notes: https://store.steampowered.com/news/app/1116170/view/6683999276036522014 - Permalink: https://whatsnew.fyi/product/cybercorp/releases/2024-11-14-update-20 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add new extra powerful cards obtainable as rewards for completing nightmare difficulty and the extraction mission - **added** — Add level 6 for some cards craftable from 3 pieces of level 5 in the forge - **added** — Add nightmare difficulty for side missions in the middle of the game - **changed** — Disable Halloween event - **changed** — Redistribute Halloween loot except pumpkin hats among regular missions - **changed** — Decrease the delay before passive health regen to 0.6 sec from 3 sec - **changed** — Improve visualization of hits on enemies to depend on the type of damage inflicted - **changed** — Change Drone Gun to automatically aim at the nearest targets in the side of the sight and switch to the nearest targets without requiring a shot first - **changed** — Reduce the required number of cards for crafting at level 4 and 5 to 3 pieces - **changed** — Increase the card for reload speed and make several minor edits to cards and perks - **fixed** — Fix Shimada and Stalker being thrown back during blinks and skills - **fixed** — Reduce Shimada teleporting through obstacles - **fixed** — Synchronize destructible servers in boss fight with Shimada in multiplayer - **fixed** — Fix minor UI issues Today is the weekly update - goodbye Halloween, new cards, new difficulty for old missions, 6th level of crafting, bug fixes in multiplayer. **Thanks for your bug reports and feature requests!** **Update is already available.** Patch notes, build id 16406221 **New:** - new extra powerful cards that can be obtained as a reward for completing nightmare difficulty and the "extraction" mission - added level 6 of some cards (can be crafted from 3 pcs of level 5 in the forge) - added nightmare difficulty for side missions in the middle of the game **Changes**: - Halloween is disabled - Halloween loot (except pumpkin hats) is redistributed among regular missions - decreased the delay before passive health regen to 0.6 sec (was 3 sec) - now the regen parameter will be much more useful - visualization of hits on enemies has been improved and depends on the type of damage inflicted - Drone Gun now automatically aims at the nearest targets in the side of the sight, switches to the nearest targets. It is no longer necessary to shoot at the target first. - the required number of cards for crafting in the forge at level 4 and 5 has been reduced, now you need 3 pcs - the card for reload speed has been increased, as well as several minor edits to cards and perks **Fixes**: - Shimada and Stalker are no longer thrown back during blinks and skills - Shimada is now less likely to teleport through obstacles - destructible servers in boss fight with Shimada are now synchronized in multiplayer - minor UI fixes _New cards_