2.1
Patch 2.1 Dec 5th 2023
Update details here
Added
- Added replayable car races V can take part in after finishing The Beast in Me . Look for race flag icons on the map and win the races to get eddies and a discount for the Autofixer website. Additionally, we improved the racers' AI to make them more competitive and made enhancements so that the whole experience is much more fun!
- Added an option to enable a bigger interface font.
- Added a "Weapon Cycling to Arm Cyberware" setting, which allows to enable or disable cycling arm cyberware when cycling through equipped weapons.
Changed
- V's issue with their NCART City Pass is resolved and they can now travel between the 19 metro stations located throughout Night City on 5 different lines via fast travel or riding the train itself while gazing out the window and watching the world go by.
- V will now be able to invite their love interest to spend some time together in any of the apartments. Hangouts are a repeatable, unlimited event that become available once the romance path with a given character has concluded.
- You can now listen to the radio while on foot (or while riding the NCART train) using the new Radioport feature. Available while you explore, it switches seamlessly to car radio whenever you get in a vehicle and turns off when quest-specific music starts playing. It is now also possible to adjust the volume directly in the radio window.
- Sightseeing binoculars in various scenic spots have been added as another way to appreciate Night City's vistas.
- You can find out more about the Accessibility features available in the game in this article .
- You can now disable the timer in the Breach Protocol minigame.
- UI panel's Up/Down and Left/Right keys are now rebindable to adapt to AZERTY and QWERTZ keyboards.
- V can now be pursued by gangs after taking an aggressive approach toward them during certain gigs and main quests.
- Gigs that involve stealing and delivering a vehicle can now turn into a car chase and a combat sequence.
- Decorative vendors spawned inside some kiosks are now functional. Please note that food stands are not impacted by this change.
- It is now possible to sit at various bars in Night City and interact with the vendors.
- Chippin' In - Fixed an issue where Rogue would follow V around permanently.
- Cyberpsycho Sighting: House on a Hill - Fixed an issue where Peter Greene's body was still highlighted after scanning.
- Every Grain of Sand - Fixed an issue where the reward vehicle for completing all Badlands gigs did not spawn.
- Gas Gas Gas - Fixed an issue where the reward vehicle for completing all City Center gigs did not spawn.
- Gig: Olive Branch - Fixed an issue where it was not possible to talk to Sergei Karasinsky because he did not spawn.
- Killing in the Name - Fixed an issue where it was not possible to progress past the "Go to the signal's source" objective because the conversation with Johnny did not trigger.
- Life During Wartime - Fixed an issue where Panam would not get on the motorcycle when required to follow her to the gas station.
- Space Oddity - Fixed an issue where the quest did not activate even after updating the game to Patch 2.01.
- The Prophet's Song - Fixed an issue where the quest could reappear as "Undiscovered" on the map.
- The Relic Ruler achievement will no longer unlock after acquiring only one Relic Perk. Please note that this fix will not reset an already unlocked achievement.
- Previously exclusive Iconic weapons are now obtainable in the game.
- Alabai, Borzaya, Laika, Taigan and Volkodav Iconic weapons will now be available for purchase from the Black Market Vendor if they were not retrieved from an Airdrop.
- Addicted to Chaos - Fixed an issue where the quest would complete automatically without actually finishing it.
- Addicted to Chaos - Fixed an issue where the garage door would not open after entering the code.
- Black Steel in the Hour of Chaos - Fixed an issue where Mr. Hands would not answer when called.
- From Her to Eternity - Fixed an issue where it was not possible to place the metal pin on the table in V's apartment.
- Get It Together - Fixed an issue where it was not possible to enter the Heavy Hearts club.
- Hi Ho Silver Lining - Fixed an issue where it was not possible to talk to Mr. Hands in the Heavy Hearts club because he wasn't interactable or did not spawn.
- Lucretia My Reflection - Fixed an issue where the player could be stuck in a permanent holocall with Songbird after leaving the abandoned apartment.
- Lucretia My Reflection - Fixed an issue where Reed would not call after waiting two days.
- Somewhat Damaged - Fixed an issue that could cause the player to get stuck in a crouching position, making it impossible to connect to the port in the core.
- Somewhat Damaged - Fixed an issue where sprinting or jumping was permanently disabled after riding the elevator.
- Things Done Changed - Fixed an issue where the screen could go black after calling the nurse for players who still experienced this issue on Patch 2.02.
- Improved the boss fights with Yasha Ivanov, Boris Ribakov and Adam Smasher. Smasher will now be able to activate Sandevistan.
- Decreased Cyberware Capacity cost for: Memory Boost, Bioconductor, Kerenzikov Boost System, Rara Avis, Reflex Tuner, Defenzikov, Cellular Adapter, Handle Wrap, Axolotl, Microgenerator, Peripheral Inverse, Leeroy Ligament System, Camillo RAM Manager.
- Spontaneous Obliteration: Changed -15% recoil to +12.5% Crit Chance for Level 1.
- Die! Die! Die!: Changed -15% recoil to +12.5% Crit Chance for Level 1, added a bonus where weapon handling improves as Stamina decreases for Level 2.
- Sharpshooter: Added a Stamina cost bonus on top of the existing Stamina Regen Rate bonus for Level 3.
- Shoot to Chill: -7% Stamina cost replaced by +4% Armor penetration.
- Electric Baton: Electric Batons Alpha, Gamma and Beta now have slightly differing stats. They can now hit multiple enemies at the same time. Base damage has been reduced by 7.5%.
- M2067 Defender, MA70 HB: Adjusted recoil patterns.
- DR-12 Quasar: Increased damage by 8%, Headshot Damage Multiplier increased from +150% to +175%.
- HA-4 Grit: Increased damage by 10%, Headshot Damage Multiplier decreased from +150% to +125%.
- L-69 Zhuo: Increased damage by 6%.
- DB-4 Palica: Increased damage by 9%.
- Tech weapons that fire in full auto when fully charged (Senkoh LX, DR-12 Quasar, HA-4 Grit): They will now be more stable and do roughly +15% more damage when the charge mode is active.
- Crafted weapons can now have up to two mod slots. Please note that this change won’t affect weapons crafted prior to this patch.
- Increased the rate at which mods drop from enemies. Added a chance for weapon mods to appear in containers that previously offered only Crafting Components.
- Increased the availability of mods in weapon vendors' stock, Pax mod will be always available.
- It will be now possible to properly install Tech weapon mods instead of Power weapon mods on the HA-4 Grit.
- Tier 4 and Tier 5 weapon mods can now be found in weapon vendors' stock (if the player's Tier is high enough).
- Increased the max ammo limit you can carry in your inventory for all ammo types.
- Crafted Iconic weapons will now be properly displayed when put in the stash.
- Cyberware Capacity Shards should now drop properly for players who have reached the max level.
- It will now be possible to activate Overclock while controlling cameras.
- Kerenzikov will now work with throwable weapons.
- Reduced the minimum stick tilt angle required to stay in sprint when playing on a controller.
- Secondary stats in cyberware changed via the "Chipware Connoisseur" perk will no longer have their values randomized after saving or loading.
- After reaching level 60 in the Netrunner skill, the Overclock ability will now properly reveal the enemies within 10m and allow you to hack them through the cover.
- Adjusted the Synapse Burnout quickhack. Decreased the max damage bonus from +400% to +300% for Tiers 3-5. Decreased the max damage bonus from +600% to +400% and lowered the bonus per RAM unit from 12% to 10% for the Iconic variant.
- V can now start sprinting immediately after shooting rather than after a delay.
- If V jumps while sprinting, sprint will now resume upon landing even if V was shooting while in the air (but not at the moment of landing). Also works for aiming, scanning and using melee weapons.
- During a slide with the "Ninjutsu" perk, pressing sprint or dodging/dashing will now make V crouch-sprint.
- Sprinting "area" on controller sticks increased slightly to prevent accidentally stopping sprint.
- Dash slide! Pressing crouch during dodge/dash from a standing position makes V either slide (for forward dashes only) or crouch.
Fixed
- Fixed an issue where some gigs wouldn't trigger after approaching the quest area.
- Fixed an issue where enemies in some Suspected Organized Crime Activities in Dogtown did not spawn, blocking progress.
- Fixed an issue where in-game time would not pass after watching the braindance from Lizzy Wizzy's concert. It is required to use the Skip Time option for the fix to take effect.
- Fixed an issue where Arachnophobia and All the President's Men achievements were not granted despite meeting the requirements.
- Fixed an issue where some Tier 5+ weapons and cyberware were upgraded to Tier 5+ again or to a lower tier.
- Fixed an issue where the V for Vendetta achievement would unlock despite not meeting the requirements. Please note that this fix will not reset an already unlocked achievement.
- Fixed an issue where the player didn't receive The Quick and the Dead achievement despite meeting the requirements.
- Fixed an issue where sprinting with held input was canceled by jumping, falling and other actions that don't cancel toggled sprinting.
- Fixed several issues with the "Multitasker" perk: sprint couldn’t be started while already shooting; sprint was cancelled by jumping, dodging/dashing or running out of Stamina; weapons were rapidly going in and out of the sprinting position (held closer to the chest).
- Fixed an issue with the "Ninjutsu" perk where crouch sprinting couldn’t be activated with the hold crouch input.
- Fixed an issue where sprint couldn’t be toggled during dodge/dash.