Darkest Dungeon

Games

Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.

Latest · by Red Hook StudiosWebsiteRSS

Release activity

Release activity — 5 releases across 5 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
JunJulAugSep
SundayNo releases on May 24, 2026No releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 2026No releases on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026No releases on Aug 23, 2026No releases on Aug 30, 2026No releases on Sep 6, 2026
MondayNo releases on May 25, 2026No releases on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 2026No releases on Aug 3, 2026No releases on Aug 10, 2026No releases on Aug 17, 20261 release on Aug 24, 2026No releases on Aug 31, 2026No releases on Sep 7, 2026
TuesdayNo releases on May 26, 2026No releases on Jun 2, 2026No releases on Jun 9, 2026No releases on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026No releases on Aug 18, 20261 release on Aug 25, 2026No releases on Sep 1, 2026No releases on Sep 8, 2026
WednesdayNo releases on May 27, 2026No releases on Jun 3, 2026No releases on Jun 10, 2026No releases on Jun 17, 2026No releases on Jun 24, 2026No releases on Jul 1, 2026No releases on Jul 8, 2026No releases on Jul 15, 2026No releases on Jul 22, 2026No releases on Jul 29, 2026No releases on Aug 5, 2026No releases on Aug 12, 2026No releases on Aug 19, 2026No releases on Aug 26, 2026No releases on Sep 2, 2026
ThursdayNo releases on May 28, 2026No releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 2026No releases on Aug 13, 2026No releases on Aug 20, 20261 release on Aug 27, 20261 release on Sep 3, 2026
FridayNo releases on May 29, 2026No releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 20261 release on Aug 21, 2026No releases on Aug 28, 2026No releases on Sep 4, 2026
SaturdayNo releases on May 30, 2026No releases on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 2026No releases on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026No releases on Aug 22, 2026No releases on Aug 29, 2026No releases on Sep 5, 2026

5 releases in the last year

Patch notes

Darkest Dungeon - The Fire's Edge - coming_in_hot 27942

Added 1
  • Duelist Disengage now grants +30 / +32 / +35 / +37 / +40 DODGE if in Position 4
Changed 17
  • Enabling Duelist/Runaway on Stygian/Bloodmoon Difficulty now grants +1 roster size each
  • Flickering Lamplight HP Heal increased to 6 from 4
  • Académie Duello replaced +15% Riposte DMG with +10 Riposte ACC
  • Craftworks Bust Cost lowered to 75 from 100
  • Archaeological Base Camp Bust Cost lowered to 90 from 160
  • Archaeological Base Camp Crest loot random amount changed to 12 / 18 / 24 from 8 / 16 / 24
Removed 1
  • Dark Catalyst Quest Uses removed

From Darkest Dungeon

We've just pushed a new update to our coming_in_hot branch. You can see all the changes below:

  • Stygian/Bloodmoon Difficulty:

  • Enabling Duelist/Runaway now grants +1 roster size each

  • General Trinkets:

  • Dark Catalyst:

  • REMOVED: Quest Uses: 6

  • Dev Note: Experimental change

  • Flickering Lamplight:

  • HP Heal increased to 6 from 4

  • Districts:

  • Académie Duello:

  • +15% Riposte DMG replaced with +10 Riposte ACC

  • Craftworks:

  • Bust Cost lowered to 75 from 100

  • Archaeological Base Camp:

  • Bust Cost lowered to 90 from 160

  • Crest loot random amount changed to 12 / 18 / 24 from 8 / 16 / 24

  • Duelist:

  • General:

  • HP increased to 21 / 25 / 29 / 33 / 37 from 20 / 24 / 28 / 32 / 36

  • Dev Note: This change is to let a Lvl.0 Duelist heal 2 HP from food instead of 1.

  • Riposte:

  • ACC increased by 5 (100 base instead of 95 base)

  • Touché:

  • DODGE until next Dodge buff increased to +40 / +42 / +45 / +47 / +50 from +25 / +27 / +30 / +32 / +35

  • Feint:

  • +5% CRIT at all levels (LVL1 CRIT is now +8% instead of +3%)

  • Disengage:

  • SPD Buff increased to +6 / +6 / +7 / +7 / +8 from +4 / +4 / +5 / +5 / +6

  • ADDED: Buff Self: +30 / +32 / +35 / +37 / +40 DODGE if in Position 4 (3 effective rds)

  • Flèche:

  • DMG mod increased to +25% from +20%

  • Meditation (Camp Skill):

  • ACC while Riposte active increased to +15 from +10

  • DODGE while Riposte active increased to +15 from +10

  • Ruthless Instruction (Camp Skill):

  • 50% chance Stress amount lowered to +5 from +10

  • Runaway:

  • General:

  • HP lowered to 22 / 26 / 30 / 34 / 38 from 23 / 28 / 33 / 38 / 43

  • Searing Strike:

  • -1% CRIT at all levels (LVL1 CRIT is now +2% instead of +3%)

  • Firefly:

  • -3% CRIT at all levels (LVL1 CRIT is now +3% instead of +6%)

  • Burn Decay debuff now lasts 1 rd instead of 2 rds

  • Ransack:

  • -1% CRIT at all levels (LVL1 CRIT is now +2% instead of +3%)

  • Hearthlight:

  • CRIT vs Burning buff increased to +10% / +11% / +12% / +13% / +14% from +8% / +9% / +10% / +11% / +12%

  • Run and Hide:

  • REMOVED: +50% Burn Skill Amount while Stealthed

  • Controlled Burn:

  • On Hit Burn increased to 6 from 4

  • Trigger Burn decreased to 2/2/3/3/4 from 3/3/4/4/5

  • Pile of Ash (Trinket):

  • Pile of Ash can no longer appear as a random drop or as a trinket in the Nomad Wagon

  • Pile of Ash sell price lowered to 1g from 750g

  • Trigger Limit lowered to 6 from 8

  • Rescuer’s Rucksack (Trinket):

  • Restoration Heal amount increased to 5 from 3

  • Carved Toy (Trinket):

  • +15 ACC while Stealthed replaced with +15 ACC Ranged

  • Knitted Blanket (Trinket):

  • PROT buff increased to +33% from +25%

  • +25% Healing Received replaced with +33% Healing Received while Stealthed

  • Burn when hit lowered to 1 from 2

  • Inert Sunstone (Trinket):

  • Removed +6 Resolve XP gain effect

  • Heated Sunstone (Trinket):

  • Removed +4 Resolve XP gain effect

  • Transform is now a 50% chance

  • Scorching Sunstone (Trinket):

  • Removed +2 Resolve XP gain effect

  • Transform is now a 20% chance

  • Searing Sunstone (Trinket):

  • Self Burn increased to 2 from 1

  • Self Burn chance increased to 100% from 75%

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How Darkest Dungeon - The Fire's Edge - coming_in_hot 27942 went

Darkest Dungeon - The Fire’s Edge - Retail 27890 HOTFIX

Fixed 4
  • Fixed missing text for hotkeys when save is started with controller
  • Fixed Fire's Edge DLC upsell banner not visible in main menu for Mac and Linux
  • Fixed Butcher's Circus error message on non-Steam builds
  • Fixed game showing Butcher's Circus as available for non-Steam builds

From Darkest Dungeon

We've just pushed a new hotfix. That update contains the following:

FIXES

🔸\ Fixed No Text For Hotkeys When Save Is Started With Controller

🔸\ Fires Edge DLC Upsell Banner Is Not Visible In Main Menu For Mac And Linux

🔸Fixed Butchers Circus Error Message on non-Steam builds

🔸Fixed Game Shows That Butchers Circus Is Available For Non Steam Build

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How Darkest Dungeon - The Fire’s Edge - Retail 27890 HOTFIX went

Darkest Dungeon - The Fire’s Edge - Retail 27868 HOTFIX

Fixed 5
  • Fix Mod Audio Bank issue resulting in all mod audio not working
  • Fix issue where Butcher's Circus max HP trinkets don't affect starting HP
  • Fix Drowned Crew softlocking with Flickering Lamplight trinket
  • Fix Butcher's Circus enemy's corpse clear leaving an invisible corpse
  • Fix issue where Ashes to Ashes town event isn't navigable with gamepad

From Darkest Dungeon

We are deploying the build we pushed yesterday to coming_in_hot today to our retail release branch so that all users will get the Mod Audio fix. Here are the full list of fixes this build contains:

🔸 Fixed Mod Audio Bank issue resulting in all mod audio not working (no need to update to latest version of FMOD, though if you can it's not a bad idea!)

🔸 Fixed an issue where Butcher’s Circus max HP trinkets don’t affect starting HP

🔸 Fixed Drowned Crew softlocking with Flickering Lamplight trinket

🔸 Fixed Butcher’s Circus enemy’s corpse clear leaving an invisible corpse

🔸 Fixed issue where Ashes to Ashes town event isn’t navigable with gamepad

Known Issues

🔸 Butchers Circus Cannot Connect To The Server On Mac

🔸 Fires Edge DLC Banner Is Not Visible In Main Menu For Mac And Linux

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How Darkest Dungeon - The Fire’s Edge - Retail 27868 HOTFIX went

Darkest Dungeon - The Fire’s Edge - COMING_IN_HOT 27860 HOTFIX

Fixed 1
  • Fix broken mod audio issue

From Darkest Dungeon

We've just deployed a new WINDOWS build to our STEAM public beta branch coming_in_hot

🔸 This build fixes the broken mod audio issue we introduced in the build on Friday.

We wanted to put it up on the beta branch for users to test and help us verify it resolves the issues. Please let us know if there are any issues. Assuming it's all good we will deploy to all storefronts and platforms tomorrow.

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How Darkest Dungeon - The Fire’s Edge - COMING_IN_HOT 27860 HOTFIX went

Darkest Dungeon - The Fire’s Edge - 27850 HOTFIX

Fixed 5
  • Fixed a Drowned Crew softlock with Flickering Lamplight trinket
  • Fixed Duelist missing trinket strings without Color of Madness DLC
  • Fixed Butcher's Circus prize box crash
  • Restored auto-center map and controller enable options
  • Fixed a handful of common Mod crash logs

From Darkest Dungeon

NOTES 🔸Fixed a Drowned Crew softlock with Flickering Lamplight trinket 🔸Fixed Duelist missing trinket strings without Color of Madness DLC 🔸Fixed Butcher's Circus prize box crash 🔸Restored auto-center map & controller enable options 🔸Fixed a handful of common Mod crash logs we received.

KNOWN ISSUES 🔸 GoG activity log crash (Butcher's Circus) 🔸 Butcher's Circus Max HP trinkets starting HP

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How Darkest Dungeon - The Fire’s Edge - 27850 HOTFIX went

Darkest Dungeon Update - Build 26186

Changed 1
  • Localization files should now use colors from the colors folder
Fixed 1
  • Fix for the Colour of Madness loot window bug
Removed 1
  • Revert previous work surrounding the Trinkets expansion as it was not functioning as intended

From Darkest Dungeon

Hello everyone! We have just pushed the changes that have been sitting on our coming_in_hot branch live.

Those changes include:

  • Another fix for the Colour of Madness loot window bug

  • Localization files should now use colors from the colors folder - This is only mod related and needs to be checked by modders if it works as they need to.

  • We have reverted our previous work surrounding the Trinkets expansion as it was not functioning as intended.

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How Darkest Dungeon Update - Build 26186 went

Darkest Dungeon - Coming_in_Hot Build

Changed 2
  • Localization files now use colors from the colors folder
  • Revert previous work on Trinkets expansion as it was not functioning as intended
Fixed 1
  • Fix Colour of Madness loot window bug

From Darkest Dungeon

Greetings Hamlet Dwellers!

Fixes:

  • Another fix for the Colour of Madness loot window bug

  • Localization files should now use colors from the colors folder - This is only mod related and needs to be checked by modders if it works as they need to.

  • We have reverted our previous work surrounding the Trinkets expansion as it was not functioning as intended.

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How Darkest Dungeon - Coming_in_Hot Build went

Darkest Dungeon - Coming_in_Hot Build 26186

Changed 1
  • Increase trinket limit from 999 to 9,999
Fixed 2
  • Colour of Madness loot window bug
  • Steamdeck issues

From Darkest Dungeon

Greetings Hamlet Dwellers!

We have a new update for you to test. This update contains the following:

  • A fix for the Colour of Madness loot window bug

  • Fixes for some Steamdeck issues that had been reported

  • We have also have increased the trinket limit from 999 to 9 999!

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How Darkest Dungeon - Coming_in_Hot Build 26186 went

DARKEST DUNGEON UPDATE - BUILD: 25807

Added 1
  • New public LEGACY branch on Steam containing the previous build for users who encounter issues
Changed 2
  • Unified binary deployed across EGS, GOG, and Steam storefronts
  • 64-bit version released to all platforms

From Darkest Dungeon

A new build has been deployed to retail!

We have been working over the past several months to get a unified binary to all our storefronts. With this release, we're happy to report that EGS, GOG, and Steam are now all on the same binary and the 64bit has been released to all.

We have added a new branch that is public for all to see on Steam called LEGACY, that is the build previous to the new version if you run into issues. That said it's nice to finally have all PC players on the same binary for all the amazing mods people have been working on.

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How DARKEST DUNGEON UPDATE - BUILD: 25807 went

Darkest Dungeon - Coming_in_hot Build 25807

Changed 1
  • FMOD reverted to previous version due to incompatibility with some mods
Fixed 2
  • In Butcher Circus, it is no longer possible to win a match after surrendering right after beginning
  • Missing Dismiss Hero button when switching from Stage Coach hero sheet to Roaster hero sheet

From Darkest Dungeon

Greetings Hamlet Dwellers!

We are pushing a new build to 'coming_in_hot' on Steam for Darkest Dungeon. This build has only a few changes since the original 64-bit build was deployed.

Based on reports from you all we have reverted FMOD to the previous version due to the incompatibility it created with many mods, and the unlikely nature that those mods would be updated. While this does re-introduce some rare crashes that can occur, we felt this was the safer course of action given what we are trying to accomplish.

We wanted to add a special shout out to Cood Alume (aka Void Slime) from our Discord. He helped us test mods (mostly his own) against the update and was very helpful in investigating the issue.

**Changelog for the build: **

  • FMOD reverted to previous version (due an incompatibility with some mods)

  • In Butcher Circus, it's Not Possible to Win Match After Surrendering it Right After Beginning Anymore

  • Missing Dismiss Hero Button When Switching From Stage Coach Hero Sheet to Roaster Hero Sheet

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How Darkest Dungeon - Coming_in_hot Build 25807 went

Darkest Dungeon - Coming_in_hot Build 25807

Added 1
  • Release a 64-bit version of the client
Changed 2
  • Game runs slightly better for everyone
  • Mods can load larger amounts without constraints on 64-bit version
Fixed 5
  • Random crashes caused by incorrect null pointers
  • Abbey Help Window is missing texts
  • Windowed resolution scale differs on 32-bit build from the none beta
  • Player able to duplicate trinkets while dragging them from slot to inventory
  • Duplicating items when looting treasure during any quest

From Darkest Dungeon

Greetings Hamlet Dwellers!

We are pushing a new build to ‘coming_in_hot’ on Steam for Darkest Dungeon. This build is the culmination of the past few months as we wanted to do some slight updates to the game to solve some longstanding issues as well as release a 64-bit version of the client.

Coming back and working on Darkest Dungeon has been a delight. That said we are very conscious of the robust mod community that has been thriving since principal development has ceased. As such we’ve done our best to ensure that the work we’ve done has not had any adverse impact on the existing mods.

A big feature of this work has been in preparing and testing a 64 bit version of the game. This has the added benefit of the game running slightly better for everyone! And if you are using mods you can now go even crazier with the amount of mods you load and play with.

We’ve been working with the team on Black Reliquary to test and validate this new build, but we are now ready to push it to a larger pool of players to help ensure stability.

In addition to that we’ve fixed the following issues: 🔸 Random crashes caused by incorrect null pointers (basically, less random crashes) 🔸 Abbey Help Window is Missing Texts 🔸 Windowed Resolution Scale Differs on 32bit Build From the None Beta 🔸 Player Able to Duplicate Trinkets While Dragging Them From Slot to Inventory 🔸 Duplicating Items When Looting Treasure During any Quest

❗ We STRONGLY recommend that before you switch to the branch and receive the update, you back up your save files! ❗

After you switch branches on STEAM you will be given the option when launching the game if you want to use the new 64 bit client or the new 32 bit client.

We kindly ask you to switch over and assist in testing and let us know if you hit any issues.

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How Darkest Dungeon - Coming_in_hot Build 25807 went

Darkest Dungeon - Steam coming_in_hot Build #25869

Changed 1
  • Unified binary for Darkest Dungeon across Steam, GOG, and Epic storefronts

From Darkest Dungeon

Hello everyone,

It’s been a while! We wanted to let everyone know that we have just pushed a new build for Darkest Dungeon to the coming_in_hot branch. The purpose of this build is to get us a step closer to releasing a unified binary to all our storefronts. Some of you may know that our GOG and Epic builds are not the same as what is available on Steam and this build is part of our effort to rectify that situation. This build does NOT contain any other fixes.

We’ll keep this build up on the coming_in_hot branch for at least a few weeks to ensure stability. We have been testing many of the popular mods to ensure compatibility, but we want to give a period of time to soak test this new build and catch any issue we may have introduced. We would appreciate it if you could help test it out during that time to make sure everything works as intended.

Known Issue: If you are using Ubuntu and got your Steam client installed through "App Install" (also called SNAP), the game won't start.

To fix this, there are two possible solutions, but for both you will need to use terminal:

Solution 1: uninstall Steam from snap:

  • sudo snap remove steam

and then reinstall it with additional parameter:

  • sudo snap install steam --classic

Solution 2: Don't use the SNAP version of Steam (which is not made by Valve, but by Canonical) and instead download official version from https://store.steampowered.com/about/

Thank you for your help!

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How Darkest Dungeon - Steam coming_in_hot Build #25869 went

Update Notes for October 6th 2022

Changed 1
  • Better integrate and support Steam Deck features

From Darkest Dungeon

We are deploying a small update to better integrate and support Steam Deck features.

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How Update Notes for October 6th 2022 went
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