DAVE THE DIVER — 8/6 Patch Notes

8/6 Patch Notes

Added 11
  • New content featuring the village Spirits has been added, allowing you to meet hidden Spirits after raising every villager's affinity to maximum, find and rescue lost Spirits in the lake, and place them to gather materials
  • Giant Wild Boar boss encounter has returned in Setah Forest
  • Three new high-level monsters (Asian Water Monitor, Reticulated Python, Asian Forest Scorpion) now appear in Setah Forest with special cooking ingredients and unique materials for housing furniture
  • New large fish species Bull Shark now appears in the lake after clearing Sulong
  • New insect jellies have been added to Beetle Battle with effects that can be used up to 2 times per insect in a single battle
  • New furniture and Bancho Grill interior items have been added, including a golden furniture set
Changed 8
  • Successfully blocking with Paper now deals damage back to the opponent in Beetle Battle
  • Increased the amount of meat obtained when filleting certain fish species to match amounts available in the base game
  • The lineup of fish species in the underwater sea cave beneath the lake has been diversified and Ophthalmo and Hensodon's attack patterns are now stronger
  • Improved the conditions for obtaining mutant fruit on the farm with mutation checks occurring properly even when traveling to another region
  • Various fertilizers can now be crafted with a lower score requirement
  • Adjusted the appearance rate of Color Variant mutations during clear weather to match the intended level
  • You can now adjust the volume directly from the pause screen during rhythm mini-games
  • You can now use consumable items in fertilizer crafting with a new Consumables tab added to the crafting screen
Fixed 1
  • Fixed an issue where the game would get stuck on a black screen when new content unlocked at home in the morning

◈ Update version:

  • Windows: v1.0.6.2084

  • Mac: v1.0.6.736

◈ Update Content:

  • New Content

  • System Improvements

  • Bug fixes

For In the Jungle Content Pack Owners

New Content
  • New content featuring the village Spirits has been added.

  • Once you've raised every villager's affinity to the maximum, you'll be able to meet the hidden Spirits. Find and rescue the lost Spirits in the lake, then place them to gather materials for you.

  • The 'Giant Wild Boar' that narrowly escaped has returned for revenge. Face off against the Giant Wild Boar in Setah Forest.

  • 3 new high-level monsters (Asian Water Monitor, Reticulated Python, Asian Forest Scorpion) now appear in Setah Forest. Hunt them and obtain special cooking ingredients and the unique materials needed to craft new housing furniture.

  • (After clearing Sulong) A new large fish species, the 'Bull Shark,' now appears in the lake.

  • New insect jellies has been added to Beetle Battle.

  • Using a special jelly grants your insect various effects during battle.

  • Each jelly can be used up to 2 times per insect in a single battle.

  • Successfully blocking with Paper now deals damage back to the opponent.

  • New furniture and Bancho Grill interior items have been added. Craft a variety of furniture and interior items, including a golden furniture set.

  • One new cutscene has been added to expand upon the story.

  • Returning to the Blue Hole after the Jungle ending will grant you additional rewards.

  • A new Jungle-themed Bancho Sushi interior set has been added.

  • 3 new Jungle-inspired Blue Hole dishes have been added.

System Improvements

Lake Exploration

  • Increased the amount of meat obtained when filleting certain fish species to match the amounts available in the base game.

  • The lineup of fish species in the underwater sea cave beneath the lake has been diversified, and Ophthalmo and Hensodon's attack patterns are now stronger.

  • Placed rocks near Trilobites that deal damage when dropped on them.

Gathering

  • Improved the conditions for obtaining mutant fruit on the farm.

  • Mutation checks now occur properly even if you plant crops and then travel to another region.

  • Various fertilizers can now be crafted with a lower score requirement.

  • Adjusted an issue where the appearance rate of “Color Variant” mutations during clear weather was lower than intended.

  • You can now check weather-based mutation information through a loading screen tip.

Mini-games

  • You can now adjust the volume directly from the pause screen during rhythm mini-games.

  • Adjusted the Beetle Battle results screen so you can more clearly check the HP information that determines win/loss.

  • You can now use consumable items in fertilizer crafting.

  • A new Consumables tab has been added to the fertilizer crafting screen.

Battle

  • Improved the camera direction for certain skills used in Setah Forest battles.

  • Applied to Dave's Hammerhead Shark Roar, Cobra's Iron Punch, and Muna's Drone Strike.

Bancho Grill

  • Added a 'Sort by Enhancement Availability' option to Bancho Grill recipe sorting.

Other Improvements

  • You can now check each fish species’ active hours at a glance through icons in the Jungle PDA and Marinca app.

  • Newly acquired furniture will now be marked as “New,” making it easier to identify in the list.

Bug Fixes

Utara Village

  • Fixed an issue where the game would get stuck on a black screen when new content unlocked at home in the morning.

  • Fixed an issue where, on certain saves, entering the Jungle dock made Dave uncontrollable.

  • Fixed an issue where beds could not be used if you entered your home right before night ended.

  • Fixed an issue where the Lightning Trap sound in the Mahoni Cave's 2nd floor could be heard from far outside its actual location.

  • Fixed an issue where footstep effects overlapped visually in the rainy jungle.

  • Fixed issues where furniture, carpets, lighting, and other elements throughout Utara Village appeared overlapping or misaligned.

  • Fixed an issue where opening your smartphone right before a villager affinity card appeared would cause the card to display tilted or cropped afterward.

Missions

  • Fixed an issue where, during the 'Legend of the Mural' mission, the mission would not update even after taking a photo of the stone tablet.

  • [Post Chapter 3 Entry] Fixed an issue where dying in battle after obtaining a sun tablet fragment at the Setah Forest temple would prevent the mission from progressing normally afterward.

  • [Post Chapter 3 Entry] Fixed an issue where a brief moment without the iron fence appeared right before the fence-lowering sequence began.

  • Fixed an issue where the Wolf Turtle mission description displayed a character icon unrelated to the dialogue.

  • Fixed an issue where a question mark continued to appear above Jepun's head, but nothing happened even when spoken to.

  • Fixed an issue where, in certain situations, the Kui used for Om Nom's mission could be granted repeatedly.

  • Fixed an issue where, if you hadn't met Harta and Gesang by the time you reached the post-ending point, the two would no longer appear at the evening bonfire, making it impossible to progress their related mission.

Setah Forest

  • Fixed an issue where closing the battle results screen early would cause the experience bonus sequence to play back later than intended.

  • Fixed an issue where party members would start with less than their maximum HP if HP-boosting equipment was worn when beginning a Setah Forest expedition.

  • Fixed an issue where controls could become unresponsive after a paralyzed monster died from burn damage during Setah Forest battles.

  • Fixed an issue where defeating the Toad boss could intermittently fail to grant a material needed for mission progress.

  • Fixed an issue where the level-up card selection effect appeared misaligned with its frame, or characters appeared unnaturally cropped in some skill effects.

  • Fixed an issue where at sunset, Dave's shadow in Setah Forest and the village displayed as an oval shape that didn't match his character sprite.

  • Fixed an issue where Setah Forest-related tips in the smartphone guide were filed under the wrong category.

Weapons

  • Fixed an issue where, in the Blue Hole, switching to a different weapon after diving in with the Jungle Gun equipped and then moving to another area would cause the weapon to revert back to the Jungle Gun.

  • Fixed an issue where the Jungle Gun-exclusive weapon-switch UI remained displayed in the Blue Hole even after switching to a different firearm.

  • Fixed an issue where the game would slow down when using the Cymbals consecutively.

  • Fixed an issue where using a controller to operate right-stick-aimed items, such as the UV Light, would cause the weapon to switch to the Jungle Gun.

Bancho Grill

  • Fixed an issue where restarting the game at Bancho Grill would display incorrect information in the smartphone's iDiver app.

  • Fixed an issue where directly gathering a material already collected via dispatch would cause the "newly collected" indicator to reappear.

  • Fixed an issue where the weather information on the Bancho Grill management tab didn't match the actual weather.

Bosses/Lake

  • Fixed an issue where elemental attack immunity was not being applied correctly on some weapons.

  • Fixed an issue where Trilobites and other ground-crawling fish species didn't properly attach to the ground on slopes or cliffs, causing unnatural movement, or appeared to overlap when changing direction.

  • Fixed an issue where the dialogue window animation would stop midway when repeatedly talking to the Chief of the Mahoni Tribe.

  • Fixed an issue where Parameteoraspis caught with the net gun would be pushed away and escape capture.

  • Fixed an issue where the Giant Freshwater Stingray did not appear on the area loading screen.

  • Fixed an issue where bullets or harpoons could get stuck in midair near the boundaries of the zone around Sulong, the Wolf Turtle, and the Caiman on the west side of the lake.

  • Fixed an issue where bullets or harpoons could stop in midair near area transition boundaries.

  • Fixed an issue where the ammo box appeared usable even when your ammo was already full.

  • Fixed an issue where the displayed ammo count did not match the actual amount after moving to a new location.

  • Fixed an issue where frame rate would briefly drop when switching weapons or firing a gun.

  • Fixed an issue where the stun indicator appeared misaligned when stunning certain fish species with the Stun Crushing Shotgun.

  • Fixed an issue where damage from the harpoon enhancement effect was calculated lower than intended.

  • Fixed an issue where Dave could be caught in a current again while slowing down after escaping it.

Mini-games

  • Fixed an issue in Beetle Battle where insects that had already been captured could reappear after moving to another area.

  • Fixed an issue where the results screen for the festival drumming minigame displayed a lower score than the player had actually earned.

  • Fixed an issue where Jaka would disappear during the timeline that follows completing the 'Electric Guitar Performance' mini-game.

Farming

  • Boss materials can no longer be used in fertilizer crafting.

  • If you already lost materials due to this issue, they'll be automatically restored to your inventory the next time you log in after the update.

  • Fixed an issue where using your last remaining insect in fertilizer crafting would make it impossible to start a Beetle Battle.

  • If you no longer have any insects due to this issue, a basic insect will be automatically granted the next time you log in after the update.

  • Completed fertilizer can no longer be used as an ingredient for crafting more fertilizer.

Other Fixes

  • Fixed an issue where, even after obtaining the 'Dave's Home Sign' by completing all Jungle in-game achievements, the entrance decoration tab would not unlock unless a specific mission was also cleared.

  • Fixed an issue where, in some languages, the Sulong-related notification text appeared misaligned, and fishing result text didn't match the situation.

  • Fixed an issue where the Jungle waterfall's sound was excessively loud and could be heard from far away.

  • Fixed an issue where the Adventure Gear tab in the Equipment menu could be accessed before Setah Forest battles were unlocked.

For DREDGE Content Pack Owners

Bug Fixes
  • Fixed an issue where the Charm of Abundance's effect did not apply to DREDGE's cooking pot.

For All Players

System Improvements
  • You can now choose your own title screen illustration and BGM.

  • Pick your favorite between the Jungle title and the Blue Hole title.

  • [PC Only] Added a setting to turn DualSense-exclusive features on or off.

Bug Fixes

Smartphone Apps

  • Fixed an issue where opening the smartphone or inventory during the mail tutorial would block game progress.

  • Fixed an issue where the "New" notification on the Marinca app could remain even after completing the entire collection.

  • Fixed an issue where the Marinca app displayed a "NEW" indicator after defeating the Giant Squid, even when there was no new card.

  • Fixed an issue where the Megamouth Marinca card unlocked at the wrong time.

  • Fixed an issue where Dave became unresponsive if the Tuna Party mail and the Udo Ray mission overlapped.

Missions

  • [Post Chapter 6 Entry] Fixed an issue where you could interact with the Glacial Passage puzzle button even from far away.

  • [Post Chapter 6 Entry] Fixed an issue where restarting the Glacial Passage puzzle would prevent the lever and door from moving in the intended direction.

  • [Post Chapter 6 Entry] Fixed an issue where an item that dropped after the Antarctic Octopus left would briefly appear enlarged.

  • [Post Chapter 4 Entry] Fixed an issue where the pirates' gun sights appeared transparent during the Bacon boat chase mini-game.

  • [Post Chapter 4 Entry] Fixed an issue where some obstacles in the abandoned warehouse would move if Dave collided with them.

  • Fixed an issue where the Sea People Trust reward continued to appear on the mission rewards screen even after reaching the maximum trust level.

  • Fixed an issue where the screen would flicker during scene transitions in some cutscenes.

Sea Exploration

  • Fixed an issue where a Narwhal could block the camera during the tablet photography mission in the glacial area.

  • Fixed an issue where Gadon's damage immunity effect did not apply to certain weapons.

  • Fixed an issue where the Armor-Piercing Sniper had no effect on the Starry Puffer while it was in its defensive stance.

  • Fixed an issue where the Sailfish could pass through terrain in the boss area.

  • Fixed an issue where Dave could be hidden behind the terrain in certain areas of the Blue Hole Depths.

Sushi Restaurant

  • Fixed an issue where the ceiling and speakers placed at a branch location would revert to the default interior once evening arrived.

Mini-games

  • Fixed an issue where the indicator above an NPC's head would flicker upon returning from a Balatro win.

Controls/Controller

  • Fixed an issue where the Mushroomer's position would shift slightly after a conversation ended.

Other Fixes

  • Fixed an issue where an unnecessary sound effect played during phone calls with Bancho.

  • Fixed an issue where a fog-like effect appeared inside the Fish Farm when entered in the evening.

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