# DCS World Steam Edition changelog > Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat… - Vendor: Eagle Dynamics SA - Category: Games - Official site: http://www.digitalcombatsimulator.com/en/ - Tracked by: What's New (https://whatsnew.fyi/product/dcs-world-steam-edition) - Harvested from: Steam (app 223750) - Entries below: 14 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### DCS 2.9.28.26385 - Date: 2026-07-28 - Original notes: https://store.steampowered.com/news/app/223750/view/689763884451498981 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-689763884451498981 - **fixed** — Fix crash on cold start in DCS: F4U-1D - **fixed** — Fix missing textures for AAI panel and kneeboard in DCS: F-14 A/B Tomcat - **fixed** — Fix missing Jester voicelines in DCS: F-14 A/B Tomcat - **changed** — Fix slow throttle keybind movement speed in DCS: F-14 A/B Tomcat and add separate Throttle Lever - UP/DOWN (Slow) binds - **fixed** — Fix a bug causing odd HUD reflections in DCS: F-14 A/B Tomcat - **fixed** — Fix Instant Action missions in DCS: F-14 A/B Tomcat - **fixed** — Fix missing Jester voicelines in DCS: F-14 B(U) Tomcat - **changed** — Fix slow throttle keybind movement speed in DCS: F-14 B(U) Tomcat and add separate Throttle Lever - UP/DOWN (Slow) binds - **fixed** — Fix issues in Instant-Action and Training missions in DCS: F-14 B(U) Tomcat - **fixed** — Fix a bug causing odd HUD reflections in DCS: F-14 B(U) Tomcat - **fixed** — Fix Mission 5 in DCS: F/A-18C Rise of the Persian Lion 2 where Dodge was not hitting their Migs ##### DCS: F4U-1D by Magnitude 3 LLC - Fixed crash on cold start ##### DCS: F-14 A/B Tomcat by Heatblur Simulations - Fixed missing textures for AAI panel and kneeboard - Fixed missing Jester voicelines - Fixed slow throttle keybind movement speed, added separate "Throttle Lever - UP/DOWN (Slow)" binds - Fixed a bug causing odd HUD reflections - Fixes to instant action missions ##### DCS: F-14 B(U) Tomcat by Heatblur Simulations - Fixed missing Jester voicelines - Fixed slow throttle keybind movement speed, added separate "Throttle Lever - UP/DOWN (Slow)" binds - Fixed issues in Instant-Action and Training missions - Fixed a bug causing odd HUD reflections ##### Campaigns DCS: F/A-18C Rise of the Persian Lion 2 by Badger633 - Mission 5: Dodge not hitting their Migs, fixed ### DCS 2.9.28.26283 - Date: 2026-07-22 - Original notes: https://store.steampowered.com/news/app/223750/view/689763884451496181 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-689763884451496181 - **added** — DCS: F-14B(U) by Heatblur Simulations - **fixed** — Su-33: after a coldstart take off, there is no option to contact ship ATC for an inbound request - **changed** — 052C VLS cover animation corrected - **added** — Limit position for stationary radars with warning in Mission Editor if positioned incorrectly - **changed** — Loadout context menu reworked to be more compact nested by weapon type and then by number of weapons on rack - **fixed** — Kh-25ML dispersion error reduced to improve hitting moving targets - **changed** — Mk82 and CBU-99 bombsight data updated with adjusted ballistic data for canisters and bomblets - **fixed** — CBU-105 misses in CCRP bombing mode by updating autopilot to work correctly with FZU-39 - **fixed** — SAM SA-15 Thor altitude bias calculation for cases when target altitude is below CLOS SAM one - **changed** — SAM SA-15 Thor 9M330 missile CLOS lead mode and missile FM updated with cold mortar launch added - **fixed** — SAM HHQ-9 cold launch corrected - **fixed** — AIM-9X umbilical still visible after launch - **added** — F/A-18C HARM Partition with AGM-88 and TOO CLASS tabs and configurable default AGM-88 settings - **added** — F/A-18C GPS WYPT Partition with 200 additional waypoints that can be imported to MC waypoint database - **fixed** — F/A-18C VORTAC stations missing as options in TACAN Stations partition - **added** — F-16C MPD Partition with VRP/VIP tab to configure Visual Reference Point and Visual Initial Point settings - **fixed** — MiG-29A Preset radio Program 2 not loaded - **added** — Mission Editor map drawings to DTC Interface map similar to F10 map view display - **fixed** — Briefing window not closing when open DTC from briefing - **fixed** — Keyboard input disabled after creating a DTC Introducing DCS: F-14B(U) by Heatblur Simulations ##### DCS Core AI Aircraft - Fixed. Su-33: after a coldstart take off, there is no option to contact ship ATC for an inbound request. AI Surface - AI Ship. 052C VLS cover animation corrected - Added limit position for stationary radars (If the radar station is positioned incorrectly, you will receive a warning in ME). User Interface - Loadout context menu reworked to be more compact nested by weapon type and then by number of weapons on rack etc. Weapons - [Kh-25ML cannot hit moving targets. The dispersion error has been reduced](https://forum.dcs.world/topic/387745-the-kh-25ml-is-becoming-useless-after-recent-updates/). - Mk82, CBU-99. Bombsight data has been updated. Ballistic data of canisters and bomblets in the CBU-99 and Mk82 Snakeye have been adjusted. - CBU-105 misses in CCRP bombing mode. Updated CBU-105 autopilot to work correctly with FZU-39. - SAM SA-15 Thor. Fixed altitude bias calculation for cases when target altitude is below CLOS SAM one (mountain case). - SAM SA-15 Thor, 9M330 missile. CLOS lead mode update. Missile FM update. Cold mortar launch added. - SAM HHQ-9. Cold launch corrected. - AIM-9X umbilical still visible after launch - fixed. ##### Data Transfer Cartridge: - F/A-18C: - Added HARM Partition – AGM-88 and TOO CLASS tabs - Configure default AGM-88 settings. - Assign radar types to different Target-Of-Opportunity (TOO) Threat Classes. - Added GPS WYPT Partition - 200 additional waypoints may be created in the DTC file that can be imported to MC waypoint database within the cockpit using HSI display, DATA>GPS sub-level. - Any GPS waypoint may be transferred to MC waypoints 0-59, overwriting existing data in the selected waypoint slot. - Fixed: VORTAC stations missing as options in TACAN Stations (TCN) partition. [https://forum.dcs.world/topic/390352-fa-18c-dtc-gps-waypoint-database/](https://forum.dcs.world/topic/390352-fa-18c-dtc-gps-waypoint-database/) - - - F-16C - Added MPD Partition – VRP/VIP tab - Configure Visual Reference Point and Visual Initial Point settings on VRP and VIP DED pages. - MiG-29A - Fixed: Preset radio Program 2 not loaded. - Added: Mission Editor map drawings to DTC Interface map, similar to how they are displayed in the F10 map view. - Fixed: Briefing window not closing when open DTC from briefing. - Fixed: Keyboard input is disabled after creating a DTC. ##### DCS: MiG-29A Fulcrum by Eagle Dynamics - Added Ground-Controlled Intercept (GCI). At the current stage, artificial intelligence (AI) is employed to guide the aircraft to aerial targets.We'll prepare the video later. However, you'll have access to a description of this feature in the manual. A training mission will also be available.Added information about GCI in mission to the kneeboard. - Model - Added parking kit. Added the seat firing cable for canopy. - Added liveries 968th Fighter Aviation Regiment - Added external canopy handle Update model Optical locating station. - Update model centerline fuel tank. - Update ejection - replace pilot figure, add new k-36 seat model. - Fixed: Canopy stays attached/on after ejecting. - Fixed: HUD non transparent filter applied all the time. - Added default command for RSBN car. ##### DCS: F/A-18C by Eagle Dynamics - Fixed: SA Page Trackfile headings change with own aircraft. - Fixed: Quitting STT RAID breaks the lock without MSI support. - Fixed: Sticky cursor issues in SCAN RAID/ - Fixed: Vc indicator is erroneously using targets airspeed. - Fixed: Raw hit bricks are no longer space stabilized. - Fixed: SA page STEP does not display trackfile information when not SOI. - Fixed: SURV sourced trackfiles in MSI memory condition is not flashing the whole HAFU. - Fixed: SA STEP-TUC Conflict for HMD DL. - Fixed: TXDSG DONOR and MEMBER designation lines missing. - Fixed: Unboxing the LINK4 option in the SENSOR submenu of SA page disables LPT's. - Fixed: Zuni/Hydra rocket singl _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/689763884451496181]_ ### Hot Fix DCS 2.9.27.25340.1 - Date: 2026-06-26 - Original notes: https://store.steampowered.com/news/app/223750/view/706649847851123156 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-706649847851123156 - **fixed** — Right arrow key in text area causes crash in mission editor - **fixed** — Crash during launches of AIM-7 and R-27 in some cases ##### DCS Core - Right arrow key in text area causes crash in mission editor - Fixed - Crash during launches of AIM-7 and R-27 in some cases - Fixed ### DCS 2.9.27.25183.5 - Date: 2026-06-23 - Original notes: https://store.steampowered.com/news/app/223750/view/702145613257510721 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-702145613257510721 - **fixed** — Windows Regional Format prevents DCS from starting for some countries - **fixed** — Cargo spawned on ships cannot be unloaded - **fixed** — Unloaded crates disappear instantly when dropped on ships - **changed** — AIM-7M/MH switched to new scheme with updated SARH seeker, advanced filtering, seeker gimbal mechanical model, and realistic English Bias modeling - **changed** — R-27R/ER readjusted guidance filter with TTH-dependent angle gating - **added** — Real-time glint noise based on actual target size for R-27R/ER and AIM-7M/MH missiles - **fixed** — ECM tracking issue with semiactive seeker block in R-27R/ER and AIM-7M/MH - **fixed** — CBU-97 miss target - **fixed** — AIM-120 launches cause AACQ auto-STT every time like AIM-7s in F/A-18C - **fixed** — Conflicted view controls in F-100D Super Sabre - **fixed** — Crash with some knobs CW or CCW command in F-100D Super Sabre - **fixed** — Crash with checklist refresh before procedure is selected in F-100D Super Sabre - **fixed** — Crash with spawning on an object with no model in F-100D Super Sabre - **fixed** — Jet computer axis hang and other bugs with jet computer controls in F-100D Super Sabre - **fixed** — Strike Camera bloom effect bug in F-100D Super Sabre - **fixed** — Anti-ice not functioning in F-100D Super Sabre - **added** — Force feedback sliders for each force feedback component in F-100D Super Sabre - **changed** — Force feedback enable moved to special options to prevent confusion in F-100D Super Sabre - **changed** — Reduce flap damage safety margin in F-100D Super Sabre - **changed** — Adjust flap drag in F-100D Super Sabre ##### DCS Core - Potential fix for Windows Regional Format prevents DCS to start for some countries (https://forum.dcs.world/topic/388973-windows-regional-format-prevents-dcs-to-start-for-some-countries/) - Cargo - Cargo spawned on ships cannot be unloaded - Fixed. - Unloaded crates disappear instantly when dropped on ships - Fixed. ##### Weapons - AIM-7M/MH switched to a new scheme with updated SARH seeker (same modeling level as we have in R-27), advanced filtering and seeker gimbal mechanical model, realistic English Bias modeling. - R-27R/ER readjusted guidance filter, added TTH-dependent angle gating. - R-27R/ER, AIM-7M/MH. Introduced real-time glint noise based on actual target size. The glint noise (angular RF noise of the target's airframe) causes the missile to dart between the reflection peaks and can lead to a miss. - R-27R/ER, AIM-7M/MH. Fixed issue with ECM tracking by semiactive seeker block. - CBU-97 miss target - fixed ##### DCS: F/A-18C by Eagle Dynamics - Fixed: AIM-120 launches causes AACQ auto-STT every time like AIM-7s. ##### DCS: F-100D Super Sabre by Grinnelli Designs - Fix conflicted view controls (apologies you may need to rebind your POV hat). - Fix crash with some knobs CW or CCW command. - Fix crash with checklist refresh before procedure is selected. - Fix crash with spawning on an object with no model. - Fix jet computer axis hang (and other bugs with jet computer controls). - Fix Strike Camera bloom effect bug. - Fix anti-ice not functioning. - Added force feedback sliders for each of the force feedback components. - Changed force feedback enable to special options to prevent confusion with dcs ffb enabled by default. - Reduce flap damage safety margin - Adjust flap drag - Fix Special Options Strike Camera Disable not working. - Add missing radars for RP-5 (MiG-19) and Roland - Fix incorrect pylons for Shrike on other aircraft in multiplayer. - Fix RHAW Export - Fix AI without pylons. ##### DCS Mirage F1 by Aerges - Fixed missing cockpit sounds: alarm sounds, fuel counter and afterburner 'click' sounds, clickability sounds, etc. - Fixed (C+M or SW) mode not taking priority in weapons launch logic - it was possible to fire rockets/bombs when those were selected via the armament panel pushbuttons even with (C+M or SW) mode being activated. ##### DCS F-14 Tomcat by Heatblur Simulations - Fixed CTD on mission spawn caused by certain liveries - TARPS: added new UI messages: "not equipped” and “weight on wheels" - Updated missions by Reflected Simulations ##### Campaigns - DCS: A-10C II Sentry Pacific ’26 - One Last Ride Campaign by SOB Simulations - Mission 0 - Kneeboard and briefing document updated - Mission 1 - Kneeboard updated, Dozer EPLRS setting tweaked - Mission 3 - AI assets hidden - Mission 4 - Dozer RTB formation tweaked - Mission 6 - Subtitles tweaked - Mission 7 - Adjusted AI follow behavior to reduce midair collisions ##### DCS: A-10C II Outpost Campaign by Stone Sky - All missions. KC-135 tanker speed has been adjusted. - Mission 3. The lead stops escorting at a safe altitude. - Mission 5: Prince Hassan Air Base landing triggers adjusted. ##### A-10C II Outpost Part II Campaign by Stone Sky - All missions. KC-135 tanker speed has been adjusted. - Mission 5. Minor changes. - Mission 2. Fixed premature connection with the crew chief. - Mission 6. Fixed premature connection with the crew chief. - Mission 10: Su-27s would rarely defeat and destroy the player's aircraft - fixed. ##### DCS: AH-64D Outpost by Stone Sky - Mission 2: After takeoff, the leader turns left instead of right - fixed. ##### DCS: F-14A Zone 5 Campaign by Reflected Simulations - Checklist trigger fixes ##### DCS: F-14A Fear the Bones Campaign by Reflected Simulations - Checklist trigger fixes ##### DCS: F-14B Speed and Angels Campaign by Reflected Simulations - Checklist trigger fixes ### DCS 2.9.27.24969 Update - Date: 2026-06-12 - Original notes: https://store.steampowered.com/news/app/223750/view/716781043545277522 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-716781043545277522 - **added** — F-100D Super Sabre aircraft by Grinnelli Designs - **added** — A-10C II Sentry Pacific'26 - One Last Ride Campaign by SOB Simulations - **added** — Netcode synchronization and new logic for Zero Length Launch entity with animations and gameplay ground service constraints - **added** — New AI ground attack logic for Toss Attack including rockets and bombs - **added** — New AI logic for units using Zero Length Launch platforms - **added** — Dynamic spawn support for Zero Length Launch platforms in GUI - **added** — Max FPS slider now increments by 1 - **added** — Ability to view and edit lua-scripts saved or added in missions via triggers with line numbering and syntax highlighting - **added** — Fade switch On/Off for images triggered in game - **added** — New advanced waypoint action Toss Attack for rockets and bombs with relevant parameters - **added** — AIM-9E missile - **added** — R-862 radio to Mig-29A Fulcrum - **added** — F-16C MPD Partition GEO LINES, DEST PTS, and THREAT PTS tabs - **added** — F/A-18C SA Partition CAP PTS, CORRIDORS, FAOR/FLOT, MEZ THRTS, and SETTINGS tabs - **added** — Pre-load DTC option to Load to Group window for applying to all airplanes and helicopters at once - **changed** — CM-802AKG missile modeling updated with INS and route planning to match AGM-84H SLAM-ER detail modeling scale - **changed** — FAB-100/200/500/1500 bombs damage factors, explosive, and weights adjusted - **changed** — AGM-62 warhead parameters adjusted - **changed** — M117 bomb implementation of different fuses - **changed** — Kh-25MP ARM guidance system parameters adjusted - **fixed** — Calling Airbase.getDesc() for painted H pads on Syria and Germany causing crash - **fixed** — Crash when connecting to server after mission loading in sim start process - **fixed** — Issue with air dropped cargo if crate destroyed but visual model remains in sim on dedicated server - **fixed** — Fighters AI targeting helicopters UH-1H, Mi-8MTV2, Mi-24P, Mi-26 when Search and Engage task has helicopters unchecked - **fixed** — AI planes performing distant evasive maneuver against invisible missiles they shouldn't be able to see except ARH missiles - **fixed** — 052C general livery still shows flag - **fixed** — SCUD cannot move after launch - **fixed** — Artillery would not perform further actions after depleting ammo - **fixed** — Tor SAM system no longer tracks targets through terrain - **fixed** — Incorrect turret traverse limits on T-72B3 - **fixed** — P14 not operating properly for S200 - **fixed** — LR indication on M1A2 MBT now blinks 0000 when selected weapon exceeds maximum range - **fixed** — Launcher rotates before raising turret for ATGM BRDM-2 - **fixed** — Country origin for Historical mode for BRDM-2 and Strela-1 - **fixed** — Stinger does not use superelevation of tube at launch causing missile to hit ground when shooting at low-level target - **fixed** — Dynamic spawn loadout issue with saving last loadout used and autofilling it on new server - **fixed** — ME Directional left key does not work - **fixed** — ARMs improperly filtering out some radar types causing lock onto EWRs - **fixed** — S_EVENT_HIT and S_EVENT_KILL missing on kill trades - **fixed** — Wrong attribution of coalition on kills of statics and S_EVENT_KILL missing - **fixed** — F-16C DTC load map warning popup unexpected - **fixed** — F/A-18C RWR Priority table overrides active threats - **fixed** — F-16C Offset aimpoints change elevation without user input - **changed** — Geo Grid appearance choice now saved between sessions - **changed** — Game statistics information window updated and statistics collection choice reset as reminder for users - **changed** — Legacy menus replaced with user interface buttons in DTC Manager - **changed** — MiG-29 DTC Layout Improvements - **changed** — Load to group window refactor with widgets style changed to match DTC - **changed** — Improved targeting accuracy for altimetric fuzes using slant range for calculations - **changed** — FZU-39 functions as radioaltimeter and BLU-97 dispersion parameters adjusted - **changed** — SAMP-250/400 bombs excess power reduced - **changed** — AGM-45A/B adjusted flame effect positions and improved motor effects with reduced exhaust flame and smoke trail - **changed** — AIM-7E-2 3D model updated - **changed** — Mission Editor weapons panel now attempts to apply default weapon settings when saving mission if pylon contains none ##### DCS 2.9.27.24969 ##### Introducing DCS: F-100D Super Sabre by Grinnelli Designs https://store.steampowered.com/app/4767260/DCS_F100D_Super_Sabre_by_Grinnelli_Designs/ ##### New campaign: DCS: A-10C II Sentry Pacific'26 - One Last Ride Campaign by SOB Simulations https://store.steampowered.com/app/4808930/DCS_A10C_II_Sentry_Pacific26__One_Last_Ride_Campaign_by_SOB_Simulations/ ##### DCS: F-100D Super Sabre by Grinnelli Designs - Manual additionally available at https://grinnellidesigns.github.io/f-100d-manual - Known issue: Gun/Strike Camera do not record when in external view - Known issue: BOLT-117 fuzing not correct ##### DCS Core - Calling Airbase.getDesc() for the "painted H" pads on Syria & Germany causes the game to crash - fixed. - Crash when connecting to server after mission loading in sim start process - fixed. ##### Multiplayer - Added netcode synchronization and new logic for Zero Length Launch entity with animations and gameplay ground service constraints - Issue with air dropped cargo if crate destroyed, but visual model remains in sim on a dedicated server - fixed ##### AI Aircraft - Developed new logic for AI units using Zero Length Launch platforms - Added new AI ground attack logic for Toss Attack (including rockets and bombs). - Fixed: Fighters AI. The helicopter UH-1H, Mi-8MTV2, Mi-24P, Mi-26 are targeted even though the enemy is given a Search and Engage task with "helicopters" unchecked. - AI planes will perform a distant evasive maneuver against a hostile aircraft or ground radar, not against a missile they shouldn't be able to see (except ARH missiles). ##### AI Surface - Fixed. 052C general livery still shows flag - Fixed: SCUD cannot move after launch. - Fixed: Artillery would not perform any further actions after depleting its ammo. - Fixed: Tor SAM system no longer tracks targets through terrain. - Fixed: Incorrect turret traverse limits on T-72B3. - Fixed: P14 not operating properly for S200. - Fixed: LR indication on M1A2 MBT — now blinks "0000" when the selected weapon exceeds maximum range. - Fixed: Launcher rotates before raising the turret for ATGM BRDM-2. - Fixed: Country origin for Historical mode for BRDM-2 and Strela-1. - Fixed: Stinger does not use superelevation of tube at launch, so the missile hits the ground in some cases when shooting at low-level target. ##### GUI - Dynamic spawn support for Zero Length Launch platforms added - Settings. Max FPS slider - allowed to increment by 1 - Dynamic spawn loadout issue with saving last loadout used and autofilling it even if next flight is on new server where some items of this loadout may be unavailable - Fixed - The choice of Geo Grid appearance now will be saved between sessions. - Collect game related statistics information and explanation window was updated and statistics collection choice have been reset as a reminder for users. Please choose “Agree” in new pop-up window if you want to help us improving DCS. ##### Mission Editor - ME. Added new static units category and “Point take off” and icon for Zero Length Launch assets and first asset ZELL for F-100D - ME. Weapons panel. Saving a mission will now attempt to apply default weapon settings in case a pylon contains none. - ME. Added ability to view/edit lua-scripts that are saved or added in the mission via triggers like DO SCRIPT FILE etc. With line numbering and syntax highlighting. - ME. Directional left key does not work - Fixed. - ME. Added new advanced waypoint action Toss Attack for rockets and bombs with relevant parameters. ##### Triggers - Added fade switch On/Off for images triggered in game. ##### Scripting API - Potential fix for S_EVENT_HIT / S_EVENT_KILL missing on kill trades - Wrong attribution of coalition on kills of statics and S_EVENT_KILL missing - Fixed ##### Weapons - CM-802AKG missile modeling updated with INS, route planning and is now on par with AGM-84H SLAM-ER on detail _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/716781043545277522]_ ### DCS 2.9.26.23303 - Date: 2026-05-05 - Original notes: https://store.steampowered.com/news/app/223750/view/705518873931155938 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-705518873931155938 - **fixed** — Calling Airbase.getDesc() for the painted H pads on Syria and Germany no longer causes the game to crash - **fixed** — Crash when connecting to server after mission loading in sim start process - **changed** — Tweaked Rb-24 and AIM-9E/J/P seeker lock aspect - **changed** — Tweaked R-3 and R-13 seeker lock aspect - **fixed** — Crashes connected to AI CPG George activities in AH-64D - **changed** — Mission 9 in AV-8B Sky Warrior Campaign: escort distance and intruder maneuvers have been adjusted ##### [DCS 2.9.26.23303](https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.26.23303/) ##### DCS Core - [Calling Airbase.getDesc() for the "painted H" pads on Syria & Germany causes the game to crash - fixed](https://forum.dcs.world/topic/387002-calling-airbasegetdesc-for-the-painted-h-pads-on-syria-germany-causes-the-game-to-crash). - Crash when connecting to server after mission loading in sim start process - fixed. Weapons - Tweaked Rb-24 and AIM-9E/J/P seeker lock aspect. - Tweaked R-3 and R-13 seeker lock aspect. ##### DCS: AH-64D by Eagle Dynamics - Crashes connected to AI CPG George activities - fixed. ##### Campaigns DCS: AV-8B Sky Warrior Campaign by Eagle86 - Mission 9. Escort distance and intruder maneuvers have been adjusted. ### DCS 2.9.26.23111.1 - Date: 2026-04-29 - Original notes: https://store.steampowered.com/news/app/223750/view/705518873931153699 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-705518873931153699 - **added** — New Spitfire Fight or Die Campaign by Reflected Simulations - **added** — New A-10C II Outpost Part II Campaign by Stone Sky - **added** — New F-16C Fangs Out Campaign by Fight's On Simulation - **added** — New button added to map interface which allows to toggle visibility of navigation beacons - **added** — Added Instant Action Missions for MiG-29A Fulcrum in Cold War Germany including Cold Start, Runway Takeoff, VFR Landing, and Action missions - **added** — Added AN/M-64 bomb fuse options for F-86F - **added** — Added UH-1 (HKP-3) for Sweden in Historical mode - **fixed** — B-17G strange pitch actions during takeoff run with tail wheel bounces - **fixed** — AI aircraft rocking wings motion during climb - **fixed** — AI wingmen unable to descend low after following lead climb - **fixed** — AI strange behavior during target pursuit with periodic maneuvers and speed loss - **fixed** — Mosquito Restrict afterburner advanced waypoint action does not restrict WEP - **fixed** — MiG-15bis nose wheel incorrect animation and aircraft pitch instant change before takeoff - **fixed** — MiG-25PD, MiG-25RBT, and MiG-31 maximum altitude in Mission Editor too low - **fixed** — SAM system unable to lock onto targets when in water - **fixed** — T-80B track rotation speed - **fixed** — T-62M model AP shell armor penetration and chassis - **fixed** — Crash when performing threat check on already deleted unit - **fixed** — EC-665 Tiger UHT Attack Helicopter missing blurred rotor backface, destroyed model FLIR texture, and ambient occlusion texture - **fixed** — Tu-95MS windshield wiper argument issue and copilot head elevation issue - **fixed** — Igla missiles not showing in warehouse view and unable to be used for rearming - **changed** — SD-10 missiles modeling updated with INS, Guidance with Kalman filter and Datalink blocks to match AIM-120 detail level - **changed** — Reduced RCS of ballistic missiles Iskander and ATACMS from 2.0 to 0.2 square meters - **changed** — Project 22160 with Tor M2KM damage model with more visible damage - **fixed** — Kinzhal SAM missiles on Kuznetsov aircraft carrier going directly into water - **fixed** — Tor SAM accuracy problem against cruise missiles by enabling shoot in bias and LOS shift - **changed** — Lead mode adjusted for SHORAD CLOS systems with mode switch logic in case of ECM and alternative loft in ECM environment - **fixed** — Data Transfer Cartridge crashes on close when players moved to spectators - **fixed** — Data Transfer Cartridge CTD when selecting auto with TOT - **fixed** — Data Transfer Cartridge deleting Bullseye coordinates - **fixed** — Data Transfer Cartridge load map warning popup unexpected appearance - **fixed** — F/A-18C unable to edit or add TGT point correctly if DTC loaded - **fixed** — F/A-18C changing altitude on RTE SEQ tab changing waypoint elevation - **fixed** — Player scores triggers in Single Player not being registered - **fixed** — F-14A-135-GR Early missing from Quick Action Generator - **fixed** — MiG-29A IRST map display triggered by spawning Mi-24P prior to MiG-29A - **fixed** — MiG-29A R-27T/ET CLIMB command logic when attacking low-altitude target - **changed** — MiG-29A FCR improved search and tracking in TWF modes - **fixed** — MiG-29A Return to horizon typo on flight stick - **fixed** — MiG-29A increased pressure when fitting brake pads Cold Start Tutorial Logic Deadlock with wheel chocks - **fixed** — F-16C Weapons Status indications on SMS, FCR, TGP, and WPN MFD formats - **fixed** — F-16C COOL status not displayed on SMS format when AIM-9X selected - **fixed** — F-16C AG Strafe HOTAS command deleting MFD shortcut pages - **fixed** — F-16C bomb profiles reset after weapon drop - **fixed** — F-16C WCMD VIS switches to PRE after dropping bomb - **fixed** — F-16C CCIP Post-Designate impact point offset from target - **fixed** — F-16C DCPL mode on HSD still adjusting FCR cursor range - **fixed** — F-16C HSD Cursor snapping to ownship if A-A Ghost Cursor displayed - **fixed** — F-16C talking to ground crew via Intercom highlighting DED radios - **fixed** — F-16C EPU logic issues - **fixed** — F-16C EPU consuming Hydrazine above 82% RPM - **fixed** — F-16C TGP destruction not registered in some cases - **fixed** — FFG-7 Perry missile launch delays ##### [DCS 2.9.26.23111.1](https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.26.23111.1/) New campaigns: - DCS: Spitfire Fight or Die Campaign by Reflected Simulations - DCS: A-10C II Outpost Part II Campaign by Stone Sky - DCS: F-16C Fangs Out Campaign by Fight's On Simulation ##### DCS Core AI Aircraft - B-17G. Strange pitch actions during takeoff run. Pitch is changed several times so the couple of tail wheel bounces appear. Fixed. - AI makes several "rocking wings" motion during climb. Fixed. - AI wingmen cannot descend low after following the lead climb. Fixed. - Strange behavior of the AI during target pursuit. While flying behind a target, the aircraft periodically performs maneuvers, loses speed and again tries to pursue the target. Fixed. - Mosquito. "Restrict afterburner" advanced waypoint action does not restrict WEP. Fixed. - MiG-15bis. Nose wheel incorrect animation (goes under ground). Aircraft pitch instant change right before takeoff run. Fixed. - MiG-25PD, MiG-25RBT, and MiG-31 aircraft have a max altitude in ME that is too low. Fixed. NOTE extreme ceiling above 20 000 m could be reached with very specific conditions - minimum weight, no weapon, max speed. AI Ground - If the SAM system gets in the water, it can't lock onto targets. Fixed. - Fixed T-80B track rotation speed. - T-62M: Model AP shell, armor penetration by an AP shell, armor and chassis - fixed. - Fixed a crash when performing a threat check on an already deleted unit. Currenthill Asset Pack - Fixed EC-665 Tiger UHT Attack Helicopter missing blurred rotor backface - Removed EC-665 Tiger UHT Attack Helicopter placeholder future weapons - Fixed EC-665 Tiger UHT Attack Helicopter missing destroyed model FLIR texture - Fixed EC-665 Tiger UHT Attack Helicopter ambient occlusion texture - Fixed Tu-95MS windshield wiper argument issue - Fixed Tu-95MS copilot head elevation issue - Changed Project 22160 with Tor M2KM damage model with more visible damage - Changed Project 22160 damage model with more visible damage AI Navy - FFG-7 Perry: missile launch delays fixed. Resource Manager - Igla missiles don't show up in warehouse view in-game and can not be used for rearming. Fixed. Weapons - SD-10 missiles modeling updated with INS, Guidance with Kalman filter and Datalink blocks and is now on par with AIM-120 on detail modeling scale - Reduced RCS of ballistic missiles Iskander and ATACMS from 2.0 to 0.2 sq.m. - AN/M-64 bomb, added fuse options for F-86F - [Kuznetsov aircraft carrier weapons](https://forum.dcs.world/topic/386272-kuznetsov-defensive-missiles-go-directly-to-the-water/): - Kinzhal SAM missiles go directly into the water - fixed. - Enabled "shoot in" bias and LOS shift for Tor SAM, solved Tor SAM accuracy problem against cruise missiles. - Lead mode adjusted for SHORAD CLOS systems, mode switch logic in case of ecm, alternative loft in ecm environment Data Transfer Cartridge: - Fixed: Crashes on close when players were moved to spectators. - Fixed: CTD when selecting "auto" (HSI/Waypoint) with TOT. - Fixed: DTC deleting Bullseye co-ordinates. - Fixed: DTC load map warning popup unexpected. - [Fixed: F/A-18C - Unable to edit or add TGT point correctly if DTC is loaded.](https://forum.dcs.world/topic/386594-issues-with-hornet-tot-and-dtc-version-2992521402/) - Fixed: F/A-18C - Changing altitude on RTE SEQ tab is changing waypoint elevation. - Fixed: doesn't close on Track Replay. User Interface: - New button added to map (F10) interface which allows to toggle visibility of navigation beacons Scripting: - Player scores triggers in Single Player are not being registered. Fixed. Quick Action Generator: - F-14A-135-GR (Early) missing. Fixed. Historical mode: - Added UH-1 (HKP-3) for Sweden. - The service life of the L-39 in Algeria has been corrected. ##### DCS: MiG-29A Fulcrum by Eagle Dynamics - IRSTS: - [Fixed: The map display in IRST mode is triggered by spawning the Mi- _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/705518873931153699]_ ### DCS 2.9.25.21402 Update - Date: 2026-03-19 - Original notes: https://store.steampowered.com/news/app/223750/view/525371083049664851 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-525371083049664851 ##### **DCS Core** AI AIrcraft - B-1B. Aircraft crashes shortly after takeoff - fixed - P-51D, P-47D. After some time after takeoff, planes fall because of engine problem - fixed - La-7 flight dynamics adjusted addressing initial reports after early access release (climb rate, dive speed, max speed etc.) Quick Action Generator - Added La-7 Weapons - AIM-120 missiles net desync fix ##### **DCS: AH-64D by Eagle Dynamics** - Fixed crash in Keyboard Unit operation: force insert minus symbol on push "+/-" button. ##### **DCS: La-7 Early Access by OctopusG** - External model LoDs were added - Trim speed was decreased - Motor sound gain depends on power - Smooth adjustment of baro pressure - Cylinder and oil thermometers independent of electric power - Supercharger second speed is initialized not only visual, but also physically during air start at high altitude - Sound position corrections - Oxygen valve inverted: CW to close, CCW to open - Ground air supply provides air pressure independent of the air valve (depends only on the on-board refueling of the cylinder) - "Gun hummer" tip was corrected to "gun hammer" - Cold propeller pitch fixed - Cockpit clock control was added - Wheel chocks commands was renamed ##### **Campaigns** DCS: F-16C Sentry Pacific 2025 by SOB Simulations - Missions 2, 4-8, & 10-12 updated Andersen AFB statics to support Mariana Map Update. DCS: F/A-18С Operation Cerberus North 2 Campaign by Ground Pounder Sims - Mission 1 - Compensated kill triggers to allow for further changes to bomb damage. - Mission 3 - AI attacks modified to allow for changed bomb damage. - Mission 4 - AI updates causing collateral damage and triggering mission fail - fixed. - Mission 5 - Final task adjusted to allow for changes to bomb damage. - Mission 10 - Several minor fixes to allow for changes to bomb damage. ### DCS 2.9.25.21123 Update - Date: 2026-03-11 - Original notes: https://store.steampowered.com/news/app/223750/view/527622249087238235 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-527622249087238235 Introducing DCS: La-7 by OctopusG New campaign: DCS: F/A-18 Operation Cerberus North 2 by Ground Pounder Sims ##### **DCS Core** 3D models - The Ural 4320 ATZ-10 Refueler model has been updated. - Multiple liveries corrections for ground units. AI Aircraft - BAE Hawk and C-101 PAI do not consider their gun pod as an air-to-air weapon - fixed Visual effects - Improved bullet impact effects on various surfaces. Ground and navy units - Fortification properties (mass, width and length) have been fixed. - Fixed a crash when using the "UNIT AI SET LIFE to 0" trigger while the ship was attacking a target. GUI - Multiple encyclopedia corrections and improvements. Weapons - Multiplayer AIM-120. Missile desync when no target acquired - fixed ([https://forum.dcs.world/topic/382985-aim-120c-guiding-with-no-support-until-pitbull/)](https://forum.dcs.world/topic/382985-aim-120c-guiding-with-no-support-until-pitbull/)) - Reduced damage to ground structures by bombs - The first explode bomb or rocket could destroy the next weapon, and so on down the chain - fixed - Objects on the ground gets destroyed and burning even if distance from exploded bomb or rocket is too far - fixed Mission Editor - Trigger Action deleted when numerical order changed in some cases - fixed - ABSOLUTE TIME trigger rule interface input malfunction - fixed - Terrain list width increased - Disabled inactive “set attack altitude” command for those units who can’t execute it - Added Subtitles to Radio Transmission Trigger Action Voice chat - Client cannot emit on radio after respawn - fixed Data Transfer Cartridge: - **Added F-16 NAV PTS tab for programming navigation steerpoints 1-25.** - Add/edit steerpoint location and elevation. - Add/edit offset aimpoints (OA1/OA2) for each steerpoint. - Assign steerpoints to a route or re-order steerpoint numbers. - Select steerpoint symbol as STPT (circle), IP (square), or TGT (triangle). - Edit Time-Over-Steerpoint (TOS) for steerpoints not assigned to a route. - **Added F-16 NAV RTE tabs for planning navigation routes 1-3.** - Edit route legs by altitude, speed, or expected-time-of-arrival (ETA). - Enable/disable Time-Over-Steerpoint (TOS) for each steerpoint in the route. - **Added F/A-18 WAYPTS tab for programming waypoints 1-59.** - Add/edit waypoint location, elevation, and 5-character text label. - Add/edit offset aimpoint for each waypoint. - Assign waypoints to route sequences or re-order waypoint numbers. - **Added F/A-18 RTE SEQ tabs for planning route sequences 1-3.** - Add additional waypoints to route sequence or re-order route sequence. - Edit route legs by altitude, speed, or expected-time-of-arrival (ETA). - Designate a target (TGT) waypoint within the route sequence. - **Added F/A-18 TACAN tab for programming TACAN stations 0-9.** - Add/remove land-based or naval-based TACAN stations to HSI>TCN display. - **Added F/A-18 SETTINGS tab for programming miscellaneous settings** - TACAN, ICLS, ACLS, Air-to-Air Waypoint (Bullseye), FPAS HOME waypoint, and altitude warning settings. - Fixed: F/A-18C: Loading ALR-67 DTC partition will permanently break AGM-88 Self Protect Pullback mode. - Fixed: F/A-18C: RWR table configuration pre flight not working. - Fixed: F/A-18C: RWR table configuration FRND not working with E2/E3. - Fixed: DTC frequency change in F-16C and F/A-18C. - Fixed: DTC ELINT page not updating on-hover labels in F-16C and F/A-18C. ##### **DCS: MiG-29A Fulcrum by Eagle Dynamics** **Current tasks:** - The development of the command radio control line concept is currently underway. - The logic of data processing and updating in TWF mode is being refined. - Sensitivity adjustments are being made to the photodetector for IRSTS. - The design team is continuing to enhance cockpit elements and exterior models, including the pilot model. Work is also in progress on incorporating new aircraft launcher models and a dual bomb rack (capable of mounting two bomb _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/527622249087238235]_ ### DCS 2.9.24.20232 - Date: 2026-02-11 - Original notes: https://store.steampowered.com/news/app/223750/view/528745615907094604 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-528745615907094604 ##### **DCS Core** - Arliegh Burke - Setting Tomahawk to 0 causes client crash - fixed. - Ships loadout synchronization - fixed - AI aircraft. Fixed CTD on RTB order. ##### **DCS: AJS37 Viggen by Heatblur Simulations** - New flight stick model - Thanks to Troll for offering his model as reference - Added minimum runway length (800m) for airbases to be assigned a REF-code - RWR now only powered outside of BER & with gear retracted - Minor fix to trim hat pivot point - Fixed "Kola freeflight" - AI aircraft crashing on start - Added new and updated Instant Action Missions - Fixed missing Iraq IA Missions - Updated the manual ##### **DCS: F-4E Phantom II by Heatblur Simulations. ** - Fixed HUD collimator shutter persisting with persistence - Added HB UI Localization: - Added Special Option "HB UI Language" - Added full Chinese and German translations for all UI elements - Added full Chinese in-game manual - Updated Instant Action Missions - Fixed missing Iraq IA Missions ##### **DCS: F-14 Tomcat by Heatblur Simulations** - Updated Instant Action Missions - Fixed missing Iraq IA Missions - Updated Chinese localization ##### **DCS C-130J by Airplane Simulation Company** - Added: Chinese localization of user manual - Updated: New version of user manual - Fixed: Unable to stage or load cargo after last patch - Fixed: JSON error when using "Apply to all" button to assign parachutes to cargo units - Removed: DATE is a required entry on POWER UP page (will return after tutorials are updated) ##### **Campaigns** DCS: F-16C Sentry Pacific 2025 Campaign by SOB Simulations - Mission 0. Preset UHF Channel 1 corrected. - Mission 1. Preset UHF Channel 1 corrected. - Mission 5. Triggers adjusted for increased blast effect from AGM-65D. - Mission 9. Pasta follow logic, performance and landing behavior adjusted. DCS: Spitfire IX The Big Show Campaign by Reflected Simulations - Missions 01 and 02. Fixed bug with some of the AI not taxiing. DCS: F/A-18C Rising Squall Campaign by INVERTED - A major update has been made, adding Russian localization. We are deeply grateful to Mike for his tremendous assistance. Some bugs have been identified and will be fixed as soon as possible in the next update. ### DCS 2.9.24.19998 - Date: 2026-02-05 - Original notes: https://store.steampowered.com/news/app/223750/view/509604683455660456 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-509604683455660456 Introduced new campaign: DCS: Mi-24 and Ka-50 Peacemaker Campaign by EAGLE86 ##### **DCS Core** AI Aircraft - After destruction of the group leader during a task External cargo load the remaining group is flying at very low speed. Fixed. - Adjusted Mosquito aiming logic for planning bombing attacks to avoid cases of ground collision or popping up too high - AI Su-34 do not use drogue chute on landing - fixed. - ["Engage With" command results in wingman not responding to "Re-join Formation" command](https://forum.dcs.world/topic/383624-engage-with-command-results-in-wingman-not-responding-to-re-join-formation-command) - fixed. - [After ordering a wingman to engage, sometimes he gets stuck in a circling pattern and refuses to rejoin after engaging the assigned target](https://forum.dcs.world/topic/383370-helo-wingman-keeps-circling/) - fixed. - [Made special consideration for helicopter AI taking off from a separate FARP entity that was put inside the airfield zone of influence. (Advised best practice is to not put FARPs inside airfields)](https://forum.dcs.world/topic/384486-ai-cannot-take-off-from-helipads/) AI ships - Added missile loadout controls for Ticonderoga and Arleigh Burke Weapons - Improved bombsight accuracy for submunition dispensers equipped with altimeter fuzes. - AB 250, AB 500. Added bomblet fuze settings, fixed the dispersion pattern of AB 250 loaded with SD-2. - SD-2. Implemented anti-disturbance functionality for Zünder 70B fuze, adjusted warhead parameters. - Added fuze options for CBU-52 and M117. - SAB-100, SAB-250. Reworked the operation sequence, added fuze options. - Fixed a crash occurring whenever an active JATO device was destroyed. - Rapier SAM. Adjusted rocket exhaust, added new flare-tracer block that matches reference - Kh-25/29 and AGM-65 missiles. Limits have been introduced on linear and angular velocity of the target to prevent missiles from pursuing maneuvering aircraft. - Mk-82AIRs collide with B-1B at release. Fixed. - BetAB-500ShP. Premature detonation occurring when employed from certain aircraft - fixed. - Corrected large caliber AAA shells' explosion effects - Adjusted hardened aircraft shelters damage calculations for penetrators with different fuse settings. - Reduced blast wave damage falloff for map objects - Fixed crash after multiple GBU-43 bombs exploded simultaneously. - AIM-9P,P5,JULI,L,M,X. Tweaked control delay for the missile family, now have 0.4 sec delay. - Made AIM-9juli motor params match AIM-9P5 ones. - GBU-24. Corrected flight dynamics (CFD based now), enabled g-bias, added canard animation. DTC - Fixed: GUI Error and empty Threat Tables in some cases for DTC. - Fixed: GUI Error and empty Threat Tables after Delete for DTC. - Fixed: Static objects invisible. - Fixed: GUI Error when using the arrow in Airdrome tab for MiG-29A Fulcrum DTC. - Fixed: The points on map aren't highlighted correctly via Steerpoint for MiG-29A Fulcrum DTC. - Fixed: Highlighting in airfields tab works incorrectly for MiG-29A Fulcrum DTC. Mission Editor - [Gun empties after changing status from 'Civil Plane' back to military](https://forum.dcs.world/topic/381856-gun-empties-after-changing-status-from-civil-plane-back-to-military/) - fixed. - New advanced waypoint action “Disengage and RTB after formation loss” added for AI aircraft for tuning flight tolerance to losses before RTB is called. - New advanced waypoint action “AI Runway Line Up” added for AI aircraft for enabling AI aircraft performing formation takeoff. AI will automatically adjust formation based on runway width and AI skill. Features - Dynamic cargo now set ON by default in warehouses in new missions - Units that were loaded as cargo into aircraft will not be displayed on F10 map now - Cargo disappears when unloaded from a helicopter even outside of the warehouse area in some cases - fixed. - Cargo parachutes are not shown to the second client in multicrew or spectator in MP in some c _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/509604683455660456]_ ### DCS Update 2.9.23.18431 - Date: 2025-12-22 - Original notes: https://store.steampowered.com/news/app/223750/view/535495942211634789 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-535495942211634789 New campaign DCS: F-16C Sentry Pacific 2025 Campaign by SOB Simulations ## ##### **DCS Core** Assets - Added Cold War Assets pack(+): APC BTR-60 APC BTR-70 ATGM AT-3 Sagger 9P133 (BRDM-2 with 9M14 "Malyutka") MBT T-62M MBT T-80B SAM SA-5 S-200 Radar P-14 "Tall king" EWR SAM SA-9 Strela-1 "Gaskin" TEL (new 3D model) Scout BRDM-2 (new 3D model) Medium tank T-34-85 - AI aircraft. CTD when AI aircraft attack target in some case - fixed - AI aircraft. MiG-29A use speedbrake while centerline fuel tank is still attached - fixed - AI aircraft. AV-8B N/A sometime cannot land on carriers - fixed ([AI AV8B N/A landing on carriers - cannot land - Aircraft AI Bugs (Non-Combined Arms) - ED Forums](https://forum.dcs.world/topic/382075-ai-av8b-na-landing-on-carriers-cannot-land/)) - AI aircraft. Heli wingman won't take off from runway - fixed ([BUG REPORT - AI Helicopter wingmen won't take off - OTHER than Apache - Aircraft AI Bugs (Non-Combined Arms) - ED Forums](https://forum.dcs.world/topic/380767-bug-report-ai-helicopter-wingmen-wont-take-off-other-than-apache/)) - FPS loss with damaged unit on water - fixed ([FPS loss with damaged unit on water - Game Performance Bugs - ED Forums](https://forum.dcs.world/topic/382528-fps-loss-with-damaged-unit-on-water/)) - AI Ship. Add Type 021-1 missile boat. - AI Ship. Corvette 1124.4 Grisha has been replaced by Project 1124M Grisha Corvette from Currenthill asset pack (new 3D model, new weapon system). Weapons - SAM Rapier missile can start random spins in some case - fixed - AGM-12. Weapons launch zone correction - AGM-12. Increased of the motor exhaust flame size - Kh-25MR uses the model of Kh-25MP/MPU once fired - fixed - Kh-25 family. Exhaust smoke effect corrupted - fixed - The graphic effect of a projectile exploding after a specified time has been restored for Bofors 40mm, ZSU-23-4 "Shilka" and some other small caliber AAA - Destruction of an active JATO rocket caused a crash - fixed Cargo - Fixed case when FARP spawns from the cargo that was carried on a helicopter that was destroyed - Fixed case when FARP spawn from damaged or destroyed cargo Mission Editor - Added new “Extended” F10 view options that allow customization of each client role with their own respective separate visibility layers for planes, helicopters, ground, naval and weapons F10 map icons. - Mission Editor. Enabling the "civilian aircraft" option and saving the mission makes it impossible to equip weapons in the future, even if this option is disabled - fixed - Added schematic 200 m crossbar reference line to a RSBN localizer car - Changed UI flow so that user would be returned into ME if MP server was launched from ME and then closed - Added Monospaced fonts for all script text boxes Features - Added new Webview-API which will allow 3rd parties to create custom interfaces. (Thank you Heatblur for their help and for being the first to adopt this API to their interfaces) - Dynamic spawned FARPs clients unable to open briefing - fixed ([dynamic spawned farps - unable to open briefing - getTemperatureAndPressureAtPoint can't read position - Multiplayer Bugs - ED Forums](https://forum.dcs.world/topic/380820-dynamic-spawned-farps-unable-to-open-briefing-gettemperatureandpressureatpoint-cant-read-position/)) Events and Scripting API - Possible fix for S_EVENT_KILL misattribution, seemingly caused by runtime unit ID reuse DTC - MiG-29A: If point added to RSBN table, then cartridge is saved and opened again - "0" will display in channel field - fixed ##### **DCS: MiG-29A Fulcrum by Eagle Dynamics** - External model: - Added Livery 11th Fighter Aviation Regiment of the Czechoslovak Air Force _№7702. - Added Livery Polish Air Force 1nd Squadron of the Warsaw Fighter Aviation Regiment. - Added Livery Slovak Air Force (Vzdušné sily armády Slovenskej republiky)№3911, 1992. - Added Bending and twisting of the wing. - Editing the CL tank. - FCR: - Added In special options a slider for _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/535495942211634789]_ ### DCS 2.9.22.17913 Update - Date: 2025-12-02 - Original notes: https://store.steampowered.com/news/app/223750/view/535494039313580794 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-535494039313580794 ##### DCS Core ##### AI Surface - Fixed a random crash when loading a mission with ground vehicles ##### DCS: C-130J by Airplane Simulation Company - Added: New missions from Sedlo - Added: Air China, RNZAF, and JASDF liveries - Fixed: Numerous crashes when ray tracing is enabled - Fixed: Crash when deleting MOAB PI - Fixed: Crash when manipulating mark points in the flight plan - Fixed: Flare/chaff quantity not updating during rearm - Fixed: LALT + F1 view includes window panes - Fixed: G spike/desync causes wings to detach - Fixed: Unable to add C-130J unit when Germany is the selected country - Fixed: Error when attempting to load 'Ready on the Ramp at Incirlik' instant action mission - Fixed: Error when attempting to load 'Caucasus - FARP Operations" instant action mission - Fixed: Selecting L6 on MC INDX blanks CNI screen - Fixed: Typo on copilot sunvisor tooltip - Fixed: Main menu icon for C-130J still says 'Development' - Fixed: 'VAVLE' typo on pressurization panel - Changed: Updated missions from Sedlo, Gambit, and Baltic Dragon - Changed: Replaced old rearm menu graphic with updated image - Changed: Updated liveries with various accuracy improvements - Removed: Requirement for CPUs to support AVX instructions - EFB: Made loadmaster icon more visible - EFB: Added warning when loadmaster is blocking cargo loading - EFB: Added support for importing/exporting radio stations - EFB: Added 'Restart EFB' button to settings tab - EFB: Added warning that the EFB needs to be open for logbook tracking to function - EFB: Removed placeholder pilot name in logbook - EFB: Changed button colors for Cargo Load All/Unload All - EFB: Fixed playback button overlapping with notes - EFB: Updated info for auto load files - EFB: Updated styling for user radio stations - EFB: Added virtual keyboard for notes and radio stations - EFB: Improved volume control below 20% for radio stations - EFB: Renamed 'Files' tab to 'Media' - EFB: 'Auto Reverse' selection now persists between missions ### DCS 2.9.22.17790 Update - Date: 2025-11-27 - Original notes: https://store.steampowered.com/news/app/223750/view/535494039313580252 - Permalink: https://whatsnew.fyi/product/dcs-world-steam-edition/releases/steam-535494039313580252 Introducing DCS: C-130J by Airplane Simulation Company. https://store.steampowered.com/app/3899930/DCS_C130J/ ##### **DCS: C-130J by Airplane Simulation Company** Known issues: - FARP crates will not spawn FARP if unloaded on ground. Airdrop unload only (Hotfix coming). - MOAB and Crates visually glitch sometimes when leaving cargo bay in multiplayer (Hotfix coming). - Vehicles that have been loaded into cargo, then unloaded can not be reloaded into cargo. - In game manual does not resize correctly in VR. - Sound for AI C-130J aircraft can in rare situations not be heard ##### **DCS Core** AI (Ground, Air, Sea) - Gun sound for the La Combattante IIa - fixed - Crash during embarking to helicopters in some cases - fixed - Maneuvering Instantly after weapon release in all cases has been tuned so AI won’t be doing that all the time now - Helicopters do not perform vertical takeoff / landing even with the respective landing option turned on - fixed - Caucasus. Senaki Airfield. Airplanes couldn't park in parking space 33 - fixed - AI wingman having erratic behavior if ordered to attack by himself - fixed - When the follow command is set, the AI slows down to stall speed, for no obvious reason - fixed - AI aircraft ignore taxiways and go over water after landing to reach the parking on Kola map in certain cases - fixed Weapons - Implemented scaling of damage dealt to concrete structures depending on penetration depth. Detonations without penetration, as well as over-penetrating ones, will deal reduced damage. - Reduced blast wave damage falloff intensity for map objects. - Kh-41 anti-ship missile. Exhaust trail position fixed. - R-27 AA missile. Fixed issue when chaff RCS look excessive from missile point of view. Fixed bug in target tracking filter that might cause missile miss even against moderately maneuvering target. - BLU-109 warhead. Adjusted parameters. - RIM-7 Sea Sparrow SAM. Old 3D model of missile replaced by new one with wing unfolding animation - R-17 SCUD ballistic missile. Exhaust trail settings updated. Autopilot updated. User Interface - If coalition change lock is activated on a dedicated server there is no warning message when user changing coalitions - fixed. - Added tooltip for coalition change block option icon in multiplayer server list screen Mission Editor - GUI error when trying to add task for static in some cases - fixed - Occasional GUI freezes upon entering loadout editor - fixed - GUI Error in TriggerZoneData.lua when trying to open a track in ME in some cases - fixed - Cross 'X' in the warning window "Insufficient depth for the ship" works like Yes (changes are applied) - fixed - Added search bar to the Triggers menu text fields with the ability to search by typing in item name - Added monospaced font to script editing text fields - Trigger “Cargo Unhooked in zone” changed to “Cargo in zone”, added additional conditions for checking coalitions. This trigger will work for cargo unloaded in this zone as well. Features - Introduced cargo air drop with parachute feature - Introduced vehicles transport as cargo and air drop with parachute feature - Introduced FARP spawn from cargo feature (can be assigned as cargo advanced action) - Dynamic cargo items now add each item weight into the resulting cargo (note: there is still minimum cargo asset weight at start and minimum weight is dictated by it, although if you put in amount of items that are more than this minimum weight it will then reflect weight overall weight of the items instead of minimal weight of cargo “crate” itself). Avionics - Cockpit ADF logic changed to less frequent calculations to improve performance Scripting - Added function trigger.action.userEvent(...) ; Description: DTC - MiG-29: Added Radio and ADF tabs. - F-16 and F/A-18: With the new RWR DTC addition, when loading a DTC midflight or spawning in with the DTC preloaded will cause some threats to turn into unknown threats even when load _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/223750/view/535494039313580252]_