DCS 2.9.27.24969 Update
- F-100D Super Sabre aircraft by Grinnelli Designs
- A-10C II Sentry Pacific'26 - One Last Ride Campaign by SOB Simulations
- Netcode synchronization and new logic for Zero Length Launch entity with animations and gameplay ground service constraints
- New AI ground attack logic for Toss Attack including rockets and bombs
- New AI logic for units using Zero Length Launch platforms
- Dynamic spawn support for Zero Length Launch platforms in GUI
- Max FPS slider now increments by 1
- Ability to view and edit lua-scripts saved or added in missions via triggers with line numbering and syntax highlighting
- Fade switch On/Off for images triggered in game
- New advanced waypoint action Toss Attack for rockets and bombs with relevant parameters
- AIM-9E missile
- R-862 radio to Mig-29A Fulcrum
- F-16C MPD Partition GEO LINES, DEST PTS, and THREAT PTS tabs
- F/A-18C SA Partition CAP PTS, CORRIDORS, FAOR/FLOT, MEZ THRTS, and SETTINGS tabs
- Pre-load DTC option to Load to Group window for applying to all airplanes and helicopters at once
- CM-802AKG missile modeling updated with INS and route planning to match AGM-84H SLAM-ER detail modeling scale
- FAB-100/200/500/1500 bombs damage factors, explosive, and weights adjusted
- AGM-62 warhead parameters adjusted
- M117 bomb implementation of different fuses
- Kh-25MP ARM guidance system parameters adjusted
- Geo Grid appearance choice now saved between sessions
- Game statistics information window updated and statistics collection choice reset as reminder for users
- Legacy menus replaced with user interface buttons in DTC Manager
- MiG-29 DTC Layout Improvements
- Load to group window refactor with widgets style changed to match DTC
- Improved targeting accuracy for altimetric fuzes using slant range for calculations
- FZU-39 functions as radioaltimeter and BLU-97 dispersion parameters adjusted
- SAMP-250/400 bombs excess power reduced
- AGM-45A/B adjusted flame effect positions and improved motor effects with reduced exhaust flame and smoke trail
- AIM-7E-2 3D model updated
- Mission Editor weapons panel now attempts to apply default weapon settings when saving mission if pylon contains none
- Calling Airbase.getDesc() for painted H pads on Syria and Germany causing crash
- Crash when connecting to server after mission loading in sim start process
- Issue with air dropped cargo if crate destroyed but visual model remains in sim on dedicated server
- Fighters AI targeting helicopters UH-1H, Mi-8MTV2, Mi-24P, Mi-26 when Search and Engage task has helicopters unchecked
- AI planes performing distant evasive maneuver against invisible missiles they shouldn't be able to see except ARH missiles
- 052C general livery still shows flag
- SCUD cannot move after launch
- Artillery would not perform further actions after depleting ammo
- Tor SAM system no longer tracks targets through terrain
- Incorrect turret traverse limits on T-72B3
- P14 not operating properly for S200
- LR indication on M1A2 MBT now blinks 0000 when selected weapon exceeds maximum range
- Launcher rotates before raising turret for ATGM BRDM-2
- Country origin for Historical mode for BRDM-2 and Strela-1
- Stinger does not use superelevation of tube at launch causing missile to hit ground when shooting at low-level target
- Dynamic spawn loadout issue with saving last loadout used and autofilling it on new server
- ME Directional left key does not work
- ARMs improperly filtering out some radar types causing lock onto EWRs
- S_EVENT_HIT and S_EVENT_KILL missing on kill trades
- Wrong attribution of coalition on kills of statics and S_EVENT_KILL missing
- F-16C DTC load map warning popup unexpected
- F/A-18C RWR Priority table overrides active threats
- F-16C Offset aimpoints change elevation without user input
DCS 2.9.27.24969
Introducing DCS: F-100D Super Sabre by Grinnelli Designs
https://store.steampowered.com/app/4767260/DCS_F100D_Super_Sabre_by_Grinnelli_Designs/
New campaign: DCS: A-10C II Sentry Pacific'26 - One Last Ride Campaign by SOB Simulations
DCS: F-100D Super Sabre by Grinnelli Designs
-
Manual additionally available at https://grinnellidesigns.github.io/f-100d-manual
-
Known issue: Gun/Strike Camera do not record when in external view
-
Known issue: BOLT-117 fuzing not correct
DCS Core
-
Calling Airbase.getDesc() for the "painted H" pads on Syria & Germany causes the game to crash - fixed.
-
Crash when connecting to server after mission loading in sim start process - fixed.
Multiplayer
-
Added netcode synchronization and new logic for Zero Length Launch entity with animations and gameplay ground service constraints
-
Issue with air dropped cargo if crate destroyed, but visual model remains in sim on a dedicated server - fixed
AI Aircraft
-
Developed new logic for AI units using Zero Length Launch platforms
-
Added new AI ground attack logic for Toss Attack (including rockets and bombs).
-
Fixed: Fighters AI. The helicopter UH-1H, Mi-8MTV2, Mi-24P, Mi-26 are targeted even though the enemy is given a Search and Engage task with "helicopters" unchecked.
-
AI planes will perform a distant evasive maneuver against a hostile aircraft or ground radar, not against a missile they shouldn't be able to see (except ARH missiles).
AI Surface
-
Fixed. 052C general livery still shows flag
-
Fixed: SCUD cannot move after launch.
-
Fixed: Artillery would not perform any further actions after depleting its ammo.
-
Fixed: Tor SAM system no longer tracks targets through terrain.
-
Fixed: Incorrect turret traverse limits on T-72B3.
-
Fixed: P14 not operating properly for S200.
-
Fixed: LR indication on M1A2 MBT — now blinks "0000" when the selected weapon exceeds maximum range.
-
Fixed: Launcher rotates before raising the turret for ATGM BRDM-2.
-
Fixed: Country origin for Historical mode for BRDM-2 and Strela-1.
-
Fixed: Stinger does not use superelevation of tube at launch, so the missile hits the ground in some cases when shooting at low-level target.
GUI
-
Dynamic spawn support for Zero Length Launch platforms added
-
Settings. Max FPS slider - allowed to increment by 1
-
Dynamic spawn loadout issue with saving last loadout used and autofilling it even if next flight is on new server where some items of this loadout may be unavailable - Fixed
-
The choice of Geo Grid appearance now will be saved between sessions.
-
Collect game related statistics information and explanation window was updated and statistics collection choice have been reset as a reminder for users. Please choose “Agree” in new pop-up window if you want to help us improving DCS.
Mission Editor
-
ME. Added new static units category and “Point take off” and icon for Zero Length Launch assets and first asset ZELL for F-100D
-
ME. Weapons panel. Saving a mission will now attempt to apply default weapon settings in case a pylon contains none.
-
ME. Added ability to view/edit lua-scripts that are saved or added in the mission via triggers like DO SCRIPT FILE etc. With line numbering and syntax highlighting.
-
ME. Directional left key does not work - Fixed.
-
ME. Added new advanced waypoint action Toss Attack for rockets and bombs with relevant parameters.
Triggers
- Added fade switch On/Off for images triggered in game.
Scripting API
-
Potential fix for S_EVENT_HIT / S_EVENT_KILL missing on kill trades
-
Wrong attribution of coalition on kills of statics and S_EVENT_KILL missing - Fixed
Weapons
-
CM-802AKG missile modeling updated with INS, route planning and is now on par with AGM-84H SLAM-ER on detail modeling scale
-
FAB-100/200/500/1500 bombs. Adjusted damage factors, explosive and weights.
-
AGM-62 (both versions). Adjusted warhead parameters.
-
M117 bomb. Implementation of different fuses.
-
Kh-25MP ARM. Adjusted guidance system parameters.
-
ARMs were improperly filtering out some radar types, causing them to be able to lock onto EWRs - fixed.
-
Improved targeting accuracy for altimetric fuzes by using slant range for calculations.
-
Made FZU-39 function as a radioaltimeter and adjusted BLU-97 dispersion parameters.
-
SAMP-250/400 bombs. Excess power has been reduced.
-
AIM-9E was added to the world.
-
AGM-45A/B. Adjusted flame effect positions. Improved motor effects for both Rocketdyne Mk 39 and Aerojet Mk 78, Mk 78 now uses a smaller exhaust flame and reduced smoke trail for the sustainer stage.
-
AIM-7E-2 3D model updated.
Voice chat
- Added. R-862 radio to Mig-29A Fulcrum
Data Transfer Cartridge:
-
Video from Wags: DTC Update
-
Added for F-16C:
-
MPD Partition – GEO LINES tab (steerpoints 31-55)
-
MPD Partition – DEST PTS tab (steerpoints 81-99)
-
MPD Partition – THREAT PTS tab (steerpoints 56-70)
-
Added for F/A-18C:
-
SA Partition – CAP PTS, CORRIDORS, FAOR/FLOT, and MEZ THRTS tabs (SA page graphics)
-
SA Partition – SETTINGS tab (SA page default SENSOR and DCLTR settings)
-
Replaced legacy menus with user interface buttons in DTC Manager.
-
MiG-29 DTC Layout Improvements.
-
Fixed: F-16C: DTC load map warning popup unexpected.
-
Fixed: F/A-18C: RWR Priority table overrides active threats.
-
Improved Load to group window refactor:
-
Added Pre-load DTC option to Load to Group window. Applies Pre-load DTC option for all airplanes/helicopters in the group at once. (Pre-load option may be individually selected from airplane/helicopter unit’s DTC tab.)
-
Changed widgets style to match with DTC
-
Fixed: F-16C Offset aimpoints (OA1/OA2) change elevation without user input.
-
Fixed: F/A-18C Offset aimpoints change elevation without user input.
[
Read the full change log here
](https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.27.24969/)