# DDNet DDNet 16.8 released - Product: DDNet (https://whatsnew.fyi/product/ddnet) - Vendor: DDNet Team - Date: 2023-03-05 - Original notes: https://store.steampowered.com/news/app/412220/view/3694678490416900104 - Permalink: https://whatsnew.fyi/product/ddnet/releases/2023-03-05-ddnet-16.8-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add skin to serverbrowser's scoreboard - **added** — Add ingame and browser buttons to copy server info to clipboard - **added** — Add tooltip to demo seekbar showing the currently hovered time - **added** — Support 4 and 8 digit RGBA color values in console - **added** — Show error message when downloaded map cannot be saved - **added** — Add error message when saving screenshot fails - **added** — Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes - **added** — Add a refresh button to the file browser - **added** — Add reset command to server - **changed** — Better lists with smooth scrolling (ui_smooth_scroll_time) - **changed** — Implement FIFO on Windows using Named Pipes - **changed** — Make color pickers not change selected color as much - **changed** — Merge entity textures to reduce memory usage - **changed** — Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused - **changed** — For integrated and discrete GPUs always prefer what comes first in the list - **changed** — Use OpenGL 3.3 on macOS by default - **changed** — Save prediction margin - **changed** — Align color picker buttons on right side - **changed** — Support longer file/folder names - **fixed** — Fix client crash when echoing client message to chat, use em dash for client messages in chat DDNet 16.8 has been released with the following changes: - **Add skin to serverbrowser's scoreboard** - **Add ingame and browser buttons to copy server info to clipboard** - **Better lists with smooth scrolling (ui_smooth_scroll_time)** - [Client+Server] **Implement FIFO on Windows using Named Pipes** - Add tooltip to demo seekbar showing the currently hovered time - Fix client crash when echoing client message to chat, use em dash for client messages in chat - Make color pickers not change selected color as much - Support 4 and 8 digit RGBA color values in console - Merge entity textures to reduce memory usage - Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused - For integrated and discrete GPUs always prefer what comes first in the list - Show error message when downloaded map cannot be saved - Use OpenGL 3.3 on macOS by default - Add error message when saving screenshot fails - Save prediction margin - Fix text rendering over maximum line width with newline - Align color picker buttons on right side - Support longer file/folder names - Clear file browser search term when entering folder - Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes - Add a refresh button to the file browser - Add reset command to server - Fix sv_vanilla_antispoof for vanilla 0.6.5 clients - Remove projectiles on save and load - Remove projectiles on team change - Hand the client IP addresses to the antibot module - Fix announcement feature - Don't count (connecting) players for voting - Fix crash in team save/load