# DDNet DDNet 16.9 released - Product: DDNet (https://whatsnew.fyi/product/ddnet) - Vendor: DDNet Team - Date: 2023-04-01 - Original notes: https://store.steampowered.com/news/app/412220/view/6580362571635232022 - Permalink: https://whatsnew.fyi/product/ddnet/releases/2023-04-01-ddnet-16.9-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add random skin button - **added** — Select language on first start based on user locale - **added** — Drag layers to reorder - **added** — Sort by name and modified time in file dialog - **added** — Show popups in editor when loading/saving file fails - **added** — Support scrolling when mouse at edge - **added** — Support holding shift for slow mouse with color pickers - **added** — Add "Show Directory" button in file dialog - **added** — Add "Delete" button to editor file browser - **added** — Allow choosing envelopes by typing their ID - **changed** — Improved MOTD rendering - **changed** — Save screenshot in separate thread to avoid lags - **changed** — Reveal selection when scrolling layer list with up/down arrow keys - **changed** — Always enable editor panning and zooming when GUI is hidden - **changed** — Round time in scoreboard by millisecond, not centisecond - **changed** — Improve ping command accuracy - **fixed** — Don't add duplicate consecutive commands to console history - **fixed** — Fix incorrect tee blood color being shown in settings - **fixed** — Fix inp_controller_guid - **fixed** — Fix dummy tee being able to ping main tee in chat DDNet 16.9 has been released with the following changes: - **Add random skin button** - **Select language on first start based on user locale** - **Save screenshot in separate thread to avoid lags** - **Drag layers to reorder** - **Sort by name and modified time in file dialog** - **Show popups in editor when loading/saving file fails** - Improved MOTD rendering - Don't add duplicate consecutive commands to console history - Support scrolling when mouse at edge - Support holding shift for slow mouse with color pickers - Fix incorrect tee blood color being shown in settings - Reveal selection when scrolling layer list with up/down arrow keys - Fix inp_controller_guid - Fix dummy tee being able to ping main tee in chat - Check if HTTP request task is aborted in completion callback - Save console_output_level and console_enable_colors variables - Fix rcon login when disconnecting dummy and when username used - Fix client crash when cl_chat_old config is used - Fix erratic smooth scrolling when scroll time is changed - Allow choosing envelopes by typing their ID - Ignore some tiles in free slot finder - Always enable editor panning and zooming when GUI is hidden - Handle loading invalid files - Add "Show Directory" button in file dialog - Add "Delete" button to editor file browser - Disable editor file browser hotkeys while another popup is open - Add missing default value for custom parallax zoom property - Optimizations in preparation for 128 player support [0xfaulty] - Fix incorrect sixup detection when snapping pickups - Round time in scoreboard by millisecond, not centisecond - Improve ping command accuracy - Fix server logfile error message - Fix and improve twping - Allow to pass in the git shortrev in git_revision.py - Improve crash parsing in parse_drmingw.sh - Set uniform client/server names in cmake, easier modding