# DDNet DDNet 18.8 released - Product: DDNet (https://whatsnew.fyi/product/ddnet) - Vendor: DDNet Team - Date: 2024-12-08 - Original notes: https://store.steampowered.com/news/app/412220/view/508440279880041159 - Permalink: https://whatsnew.fyi/product/ddnet/releases/2024-12-08-ddnet-18.8-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Android support - **added** — Add cl_hook_coll_size_other and +hookcoll button in UI - **changed** — Overhaul console design: replace background and improve contrast - **fixed** — Fix cursor drifting when using smooth dyncam and zoom - **changed** — Remove self from spectator menu unless in demo - **changed** — Visual changes to friends and server tab - **changed** — Auto rcon auth both main and dummy - **changed** — Send password on reconnect - **changed** — Change default q bind to /spec - **fixed** — Fix alignment of dropdown popup menu - **fixed** — Fix player info being resent too fast/slow depending on FPS - **changed** — More efficient glyph uploading and fix crash with very large glyphs and font sizes - **changed** — Improve map sound and image validation and performance - **fixed** — Fix incorrect rendering of menu and entities background maps - **changed** — Use quad container for race flag in finish infomessages - **changed** — Make the client able to have tees without weapons - **changed** — Echo colors persist - **fixed** — Fix client hanging when rendering text with small maximum width - **fixed** — Fix damage indicators being stuck after connecting dummy - **fixed** — Fix gametime debug graph when dummy is connected DDNet 18.8 has been released with the following changes: - **Android support** - **Add cl_hook_coll_size_other & +hookcoll button in UI** - **Overhaul console design: replace background, improve contrast** - Fix cursor drifting when using smooth dyncam and zoom - Remove self from spectator menu unless in demo - Visual changes to friends and server tab - Auto rcon auth both main and dummy - Send password on reconnect - Change default q bind to /spec - Fix alignment of dropdown popup menu - Fix player info being resent too fast/slow depending on FPS - More efficient glyph uploading, fix crash with very large glyphs and font sizes - Improve map sound/image validation and performance - Fix incorrect rendering of menu and entities background maps - Use quad container for race flag in finish infomessages - Make the client able to have tee's without weapons - Echo colors persist - Fix client hanging when rendering text with small maximum width - Fix damage indicators being stuck after connecting dummy - Fix gametime debug graph when dummy is connected - Allow decimal value for demo_speed command - Allow float zoom levels - Fix clipboard not being sanitized when pasting multiple lines - Replace background texture with noise texture - Show size of images in editor images list and file browser - Fix Save As confirmation, prevent opening empty filename - Fix envelope point popup - Implement bans_find command [Rei-Tw] - Fix crashes with whisper command - Fix incomplete Teehistorian chunks being written - Add dbg_sql config to hide non-error SQL logs - Fix jetpack strength always being set to 0 - Allow empty map settings - Allow 128 players [0xfaulty] - Fix FindMySQL not finding mysql under NixOS