# DDNet DDNet 19.0 released - Product: DDNet (https://whatsnew.fyi/product/ddnet) - Vendor: DDNet Team - Date: 2025-02-25 - Original notes: https://store.steampowered.com/news/app/412220/view/527587373100305738 - Permalink: https://whatsnew.fyi/product/ddnet/releases/2025-02-25-ddnet-19.0-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add spectator count to HUD - **added** — Auto-sync player camera option - **added** — Teleport hookline when 1 exit - **added** — Add Test map locally button - **added** — 128 player support - **added** — Android support for changing touch button background color - **added** — Button to open ddnet-saves.txt - **added** — Partial antiping with cl_antiping_percent option - **added** — Show position in freeview - **added** — Add support for checking mapbugs in client prediction - **added** — Show Teeworlds 0.7 servers in LAN browser - **added** — Add translation credits to language settings - **added** — Show FPS button in settings - **added** — Vanish on /spec in practice with /unpractice command - **added** — Separate infjump and invincible - **added** — List available maps as console arguments for sv_map and change_map - **added** — Allow custom mods to override client prediction tune zone per-player - **added** — Cancel swap command with /cancel - **added** — Add sv_practice_by_default command - **added** — Add hide_auth_status to rcon - **changed** — Automapper usability improvements - **changed** — View ingame entities - **changed** — Improved ingame server info - **changed** — Show team info in server info - **changed** — Display ninja bar in 0.7 servers - **changed** — Make it easier to download a file with If-Modified-Since support - **changed** — Remember selected server settings option during search - **changed** — Reset player speed value in demo - **changed** — Higher quality speedup arrows - **changed** — Show position of paused character currently spectating - **changed** — Improve editor envelope preview and envelope curve rendering - **changed** — Persist last whisper between map changes - **changed** — Preserve super on hot reload - **changed** — Do not force infinite ammo for ddrace gametypes - **changed** — mastersrv add config file and hot-reloading - **fixed** — Teeworlds 0.7 skin fixes - **fixed** — Don't show add friend message when everyone is offline - **fixed** — Fix custom map download URLs - **fixed** — Fix ping cache for 0.7 servers - **fixed** — Fix crash with long translations - **fixed** — Fix Vulkan crash with long text - **fixed** — Fix touch control button's corner bug - **fixed** — Confirm deletion of images and sounds that are used in map layers - **fixed** — Fix tele cp using wrong number - **fixed** — Fix crash with game tiles in other group - **fixed** — Fix crash when deleting a sound - **fixed** — Fix editor ctrl+right click selecting hidden layers and groups - **fixed** — Fix FIFO on Windows not working with linebreaks - **added** — Support --dry-run in dilate DDNet 19.0 has been released with the following changes: - ** Add spectator count to HUD ** - ** Auto-sync player camera option ** - ** Teleport hookline (when 1 exit) ** - ** Add "Test map locally" button ** - ** Automapper usability improvements ** - ** View ingame entities ** - 128 player support (not in server yet) [heinrich5991 & fokkonaut] - Android: Support changing touch button background color - Button to open ddnet-saves.txt - Partial antiping (cl_antiping_percent) - Show position in freeview - Improved ingame server info - Don't show "add friend" message when everyone is offline - Teeworlds 0.7 skin fixes - Show team info in server info - Display ninja bar in 0.7 servers - Fix custom map download URLs [gerdoe-jr] - Make it easier to download a file and have If-Modified-Since support - Add support for checking mapbugs in client prediction - Remember selected server settings option during search - Show Teeworlds 0.7 servers in LAN browser - Reset player speed value in demo - Fix ping cache for 0.7 servers - Fix crash with long translations - Fix Vulkan crash with long text - Add translation credits to language settings - Higher quality speedup arrows - Show position of paused character currently spectating - Show FPS button in settings - Add community name tooltip to password popup - Fix touch control button's corner bug - Improve editor envelope preview and envelope curve rendering - Confirm deletion of images/sounds that are used in map layers - Fix tele cp using wrong number - Fix crash with game tiles in other group - Fix crash when deleting a sound - Fix editor ctrl+right click selecting hidden layers/groups - Vanish on /spec in practice, add /unpractice - Separate infjump and invincible - List available maps as console arguments for sv_map/change_map - Allow custom mods override client prediction tune zone (per-player) - Cancel swap command with /cancel - Add sv_practice_by_default command - Persist last whisper between map changes - Preserve super on hot reload - Do not force infinite ammo for ddrace gametypes - Fix FIFO on Windows not working with linebreaks - Add hide_auth_status to rcon - mastersrv: Add config file and hot-reloading - dilate: Support --dry-run