# DDNet DDNet 19.6 released - Product: DDNet (https://whatsnew.fyi/product/ddnet) - Vendor: DDNet Team - Date: 2025-12-14 - Original notes: https://store.steampowered.com/news/app/412220/view/554635692378948103 - Permalink: https://whatsnew.fyi/product/ddnet/releases/2025-12-14-ddnet-19.6-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Interactive scoreboard - **changed** — Improve controls settings - **added** — WebLate for translations - **added** — Add important mod/alert messages - **added** — Add net message for save codes - **added** — Community support - **added** — Add friend highlighting based on selected server - **changed** — Make hookline stop at other players outline - **added** — Allow demo player everywhere - **changed** — Quad clustering for higher FPS on maps - **changed** — Revert skin name normalization - **removed** — Remove standard cl_overlay_entities bind - **changed** — Set a more reasonable minimum to entity text size - **added** — Add option to show/hide spectator hud - **changed** — Rework console autocomplete sorting - **changed** — Improve client moving between screens - **fixed** — Fix best record time display in 0.7 - **fixed** — Fix hook line not showing player hooking correctly - **fixed** — Fix Android shortcuts not working - **fixed** — Fix client crash when community removed while on browser tab - **fixed** — Fix ninja old velocity not being clamped - **fixed** — Fix server crashes in PickupType_SixToSeven - **fixed** — Fix crash on right border DDNet 19.6 has been released with the following changes: - **Interactive scoreboard** [KebsCS & AssassinTee] - **Improved controls settings** - **WebLate for translations** - [Client&Server] **Add important mod/alert messages** - [Client&Server] **Add net message for save codes** [ChillerDragon & Robyt3] - **Community support** - Add friend highlighting based on selected server - Make hookline stop at other players outline - Allow demo player everywhere - Quad clustering (higher FPS on maps) - Revert skin name normalization - Remove standard cl_overlay_entities bind [gerdoe-jr] - Set a more reasonable minimum to entity text size - Add option to show/hide spectator hud - Rework console autocomplete sorting - Improve client moving between screens - Generalize render layer clipping - Fix best record time display in 0.7 - Fix hook line not showing player hooking correctly - Fix Android shortcuts not working - Don't interpolate spec cursor when demo player is paused - Client updater fixes - Nameplate fixes - Handle info change cooldown separately for player and dummy - Don't copy inputs to dummy when spectating others [ASKLL-STAR] - Fix client crash when community removed while on browser tab - Improve and optimize quad envelope preview - Support setting color of all quad points simultaneously - Add /collision, /hookcollision, /hitothers to practic - Fix ninja old velocity not being clamped - Fix teehistorian joins - Don't ignore pre-CONNECTING players - Add response to empty name_bans - Allow using vote-kick to mute players in different teams [ASKLL-STAR] - Remove the limit of tees hit by ninja - Fix: sv_hide_score leaks best time and leaks player time on finish - Fix server crashes in PickupType_SixToSeven - Do not count player vote on client-side until server confirms it, send "yes" voted-state to player calling a vote - Fix crash on right border - Fix unauthed clients able to force votes with helper access level - Don't allow reading out community token - Use "403 Forbidden" for responses to banned IP addresses