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DDNet — DDNet 18.3 released

DDNet 18.3 released

DDNet 18.3 has been released with the following changes:

  • Add confetti particles on finish

  • Add team0mode indicator [BlaiZephyr & Insanity]

  • Revamped Ukrainian translation

  • Show percentage of loaded rcon commands

  • Fix truncated scoreboard recording notification

  • Keep respawned players in multi view list on pvp servers

  • Add cl_showhud_time_cp_diff

  • Fix console search highlighting

  • Fix potential client crash and console not keeping scrolling position when console backlog is full

  • Add option to show only messages by team members

  • Fix smoke particles sometimes being stuck inside solid tiles

  • Fix language file being loaded twice when starting, improve error handling for invalid translation files

  • Prevent UI elements from being hovered while key reader is active

  • Fix segfault when swapchain images change (e.g. toggling Vsync)

  • Fix demo seekbar tooltip not shown while seekbar is active, fix demo seekbar being activated by held button press

  • Android build improvements

  • Fix wrong file extension being removed in demo cut popup

  • Fix potential client crash and console not keeping scrolling position when console backlog is full

  • Video recorder: improve error handling and log messages, fix crashes

  • Fix wrong server address used in password popup when redirected

  • Fix OOB accesses rendering ghosts, fix ghost hook collision line

  • Fix crashes and memory leaks related to editor map sounds and opus file decoding

  • Fix inconsistent behavior of scrollbars, key readers, edit boxes, value selectors and editor sound seekbars

  • [Client+Server] Use network tokens in big-endian byte order consistently

  • Add /rescuemode [gerdoe-jr]

  • Add /practicecmdlist

  • Add chat commands for toggling weapons in practice mode

  • Fix goto_tele not finding all teleporters

  • Allow econ to succeed, even if ipv6 econ fails to bind to socket

  • Store player names in teehistorian and Finish/TeamFinish v2

  • Add delta debug dump

  • Also print external module/symbol names in parse_drmingw.sh

  • Fix issues with map_create_pixelart

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