DDNet 18.3 released
DDNet 18.3 has been released with the following changes:
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Add confetti particles on finish
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Add team0mode indicator [BlaiZephyr & Insanity]
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Revamped Ukrainian translation
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Show percentage of loaded rcon commands
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Fix truncated scoreboard recording notification
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Keep respawned players in multi view list on pvp servers
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Add cl_showhud_time_cp_diff
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Fix console search highlighting
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Fix potential client crash and console not keeping scrolling position when console backlog is full
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Add option to show only messages by team members
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Fix smoke particles sometimes being stuck inside solid tiles
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Fix language file being loaded twice when starting, improve error handling for invalid translation files
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Prevent UI elements from being hovered while key reader is active
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Fix segfault when swapchain images change (e.g. toggling Vsync)
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Fix demo seekbar tooltip not shown while seekbar is active, fix demo seekbar being activated by held button press
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Android build improvements
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Fix wrong file extension being removed in demo cut popup
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Fix potential client crash and console not keeping scrolling position when console backlog is full
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Video recorder: improve error handling and log messages, fix crashes
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Fix wrong server address used in password popup when redirected
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Fix OOB accesses rendering ghosts, fix ghost hook collision line
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Fix crashes and memory leaks related to editor map sounds and opus file decoding
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Fix inconsistent behavior of scrollbars, key readers, edit boxes, value selectors and editor sound seekbars
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[Client+Server] Use network tokens in big-endian byte order consistently
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Add /rescuemode [gerdoe-jr]
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Add /practicecmdlist
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Add chat commands for toggling weapons in practice mode
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Fix goto_tele not finding all teleporters
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Allow econ to succeed, even if ipv6 econ fails to bind to socket
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Store player names in teehistorian and Finish/TeamFinish v2
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Add delta debug dump
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Also print external module/symbol names in parse_drmingw.sh
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Fix issues with map_create_pixelart