# Dead by Daylight 9.4.1 | Bugfix Patch - Product: Dead by Daylight (https://whatsnew.fyi/product/dead-by-daylight) - Vendor: Behaviour Interactive Inc. - Date: 2026-02-03 - Original notes: https://store.steampowered.com/news/app/381210/view/509604049186719319 - Permalink: https://whatsnew.fyi/product/dead-by-daylight/releases/2026-02-03-9.4.1-bugfix-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed an issue where Survivors scream at the beginning of the Trial when the Smashed Cassette Deck Add-on is equipped - **fixed** — Fixed an issue where Dustin voice line and subtitles were unable to be properly timed together - **fixed** — Fixed an issue where Dustin, Eddie and Jonathan Byer screams are missing after being sent to the Cage of Atonement - **fixed** — Fixed an issue where the scream SFX is missing during The Xenomorph's Mori - **added** — Added a Curse hit feedback stinger in The First's Default Mode - **fixed** — Fixed an issue causing Survivor Bots to be difficult to heal when under the radius of a Drone - **fixed** — Tentatively fixed an issue where The Deathslinger did not appear to be aiming with his rifle from the Survivor's point of view - **fixed** — Fixed an issue where the Animatronic Yellow Rabbit outfit would cause clipping when interrupting a Survivor during a vault animation - **fixed** — Fixed an issue where the Animatronic's left arm was missing when opening a locker with a Survivor hiding inside - **fixed** — Fixed an issue where the bottom of the map was visible when The Onryō teleported to a TV - **fixed** — Fixed an issue where Ada Wong's eyes would bulge out while idle - **fixed** — Fixed an issue where Survivors would briefly swap to the downed animation during the hooking animation - **fixed** — Fixed an issue where Survivors were misaligned inside lockers when being picked up by The Dredge with the Fear of Reminiscence outfit - **fixed** — Fixed an issue where The Legion's Killer Instinct did not retrigger on Mended Survivors - **fixed** — Fixed an issue where The Ghoul could injure Survivors with the Kagune Leap when performed near a vault or close by - **fixed** — Fixed an issue where sometimes The First could use the Traverse Upside Down ability at the start of the trial - **fixed** — Fixed an issue where the outer ring of The First's Vine Attack's aiming reticule would stay the same color for the duration of the Trial - **fixed** — Fixed an issue where the aura of The First's tentacle did not always appear during a portal blast - **fixed** — Fixed an issue where The First's World Breaker Skybox VFX was removed for a Survivor during Mori, Sacrifice, or entering hook stage 2 animations ##### **Bug Fixes** ##### **Audio** - Fixed an issue where Survivors scream at the beginning of the Trial when the Smashed Cassette Deck Add-on is equipped. - Fixed an issue where Dustin voice line and subtitles were unable to be properly timed together. - Fixed an issue where Dustin, Eddie and Jonathan Byer screams are missing after being sent to the Cage of Atonement. - Fixed an issue where the scream SFX is missing during The Xenomorph's Mori - Added a Curse hit feedback stinger in The First's Default Mode. ##### **Bot Improvements** - Fixed an issue causing Survivor Bots to be difficult to heal when under the radius of a Drone. ##### **Characters** - Tentatively fixed an issue where The Deathslinger did not appear to be aiming with his rifle from the Survivor's point of view. - Fixed an issue where the Animatronic Yellow Rabbit outfit would cause clipping when interrupting a Survivor during a vault animation. - Fixed an issue where the Animatronic's left arm was missing when opening a locker with a Survivor hiding inside. - Fixed an issue where the bottom of the map was visible when The Onryō teleported to a TV. - Fixed an issue where Ada Wong's eyes would bulge out while idle. - Fixed an issue where Survivors would briefly swap to the downed animation during the hooking animation. - Fixed an issue where Survivors were misaligned inside lockers when being picked up by The Dredge with the Fear of Reminiscence outfit. - Fixed an issue where The Legion's Killer Instinct did not retrigger on Mended Survivors. - Fixed an issue where The Ghoul could injure Survivors with the Kagune Leap when performed near a vault or close by. - Fixed an issue where sometimes The First could use the Traverse Upside Down ability at the start of the trial. - Fixed an issue where the outer ring of The First's Vine Attack's aiming reticule would stay the same color for the duration of the Trial. - Fixed an issue where the aura of The First's tentacle did not always appear during a portal blast. - Fixed an issue where the The First's World Breaker Skybox VFX was removed for a Survivor during Mori, Sacrifice, or entering hook stage 2 animations. - Fixed an issue where The First's World Breaker Phase 2 timer did not pause when the Killer was carrying a Survivor. - Fixed an issue where The First's Vine attack indicator remained visible in areas with no collision. - Fixed an issue where Survivors would jitter when being picked up by The First. - Fixed an issue where The First's camera could be locked looking down when canceling the break interaction as the Clock runs out. ##### **Environment / Maps** - Fixed an issue in the Underground Complex where the Survivor could see through the ventilation ducts: a collision has been added to the fan to prevent the camera from entering it. ##### **Perks** - Fixed an issue where Turn Back the Clock could be used while being deactivated after using The Twins or The Knights power as the activation timer expired. - Fixed an issue where Snug prevented The Houndmaster from using Turn Back The Clock while in front of a generator. - Fixed an issue where The Xenomorph could use Turn Back The Clock in tunnels. - Fixed an issue where The Trapper was unable to trigger Bear Traps during Turn Back the Clock. - Fixed an issue where the indicator arrow remained displayed when the Killer used their Killer Power while Turn Back The Clock was active. - Fixed an issue where The Skull Merchant's radar briefly became invisible when activating Turn Back The Clock. - Fixed an issue where the Cancel prompt was visible during the Turn Back The Clock interaction. - Fixed an issue where the unhooking animation was misaligned when using Shoulder The Burden. - Fixed an issue where generators did not automatically complete when Invocation: Weaving Spiders was applied on a generator nearly completed with the Brand New Part Toolbox add-on. - Fixed an issue where a generator could be permanently blocked by Sec _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/381210/view/509604049186719319]_