# Dead by Daylight 9.6.0 | Patch Notes - Product: Dead by Daylight (https://whatsnew.fyi/product/dead-by-daylight) - Vendor: Behaviour Interactive Inc. - Date: 2026-04-28 - Original notes: https://store.steampowered.com/news/app/381210/view/494974956983026768 - Permalink: https://whatsnew.fyi/product/dead-by-daylight/releases/2026-04-28-9.6.0-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added the option to Play While You Wait to the default 1v4 game mode, allowing Killers to play a Survivor match while searching for a Killer match and automatically returning to their place in the Killer queue after finishing - **added** — Added support for multiple Power icons to The Skull Merchant, with new Power Icons mapped to Deploy Drone, Rotate and Recall actions - **added** — New aura types are available for color customization including highlighted elements, surfaced elements, marked elements, killer objects, and breakable walls - **changed** — Diminishing returns now apply to repeated identical Killer and Survivor modifiers granted by Powers, Items, Perks and Offerings, progressively reducing their effectiveness - **changed** — Progress bar animation for interactions reinforced to show speed differences, with color updated to represent interaction speed becoming yellow if faster than normal and red if slower than normal - **changed** — Match Details updated to show loadout of players on the same team including perks, items, add-ons, and offerings - **changed** — The Killer is now displayed to all Survivors when any Survivor enters a chase or loses a health state - **changed** — Spectator mode HUD elements can now be hovered to display descriptions for perks, items, add-ons, goals, and status effects - **changed** — The Blight's default movement speed decreased to 4.4 m/s and breaking a Downed Pallet now reduces Rush tokens to 2 below maximum - **changed** — The Doctor's Shock Therapy attack delay decreased to 0.75 seconds - **changed** — The Cannibal's maximum Chainsaw Sweep speed increased to 5.45 m/s - **changed** — The Ghost Face's Night Shroud cooldown decreased to 15 seconds - **changed** — The Demogorgon's Shred movement speed increased to 19 m/s and turn rate increased to 55 degrees per second, with Undetectable duration after traversing the Upside Down increased to 12 seconds - **changed** — The Dredge's movement speed while charging Reign of Darkness increased to 4 m/s - **changed** — The Mastermind's Virulent Bound recovery time decreased to 2.7 seconds, charge time per token decreased to 5 seconds, and Chain Bound window duration increased to 2.5 seconds - **changed** — The Unknown's UVX cooldown decreased to 6.25 seconds and Weakened Survivor vision linger duration decreased to 0.75 seconds - **changed** — The Animatronic's Fire Axe recall time decreased to 6 seconds when embedded in environment and 8 seconds when embedded in Survivors, battery consumption per Camera decreased to 6%, and battery consumption upon Survivor teleport decreased to 12% - **changed** — The Animatronic's Grab Axe button key binding updated to use Power input instead of Attack input - **changed** — Map weighting adjusted so maps have equal chance of spawning with Realm Repeat Prevention remaining in effect - **changed** — Game manual updated to include information on diminishing returns - **fixed** — The Legion has been re-enabled ##### **Important** - As a result of engine updates, the download file size for this update will be larger than normal. - The Legion has been re-enabled. - Map weighting has been adjusted in order for maps to have an equal chance of spawning - Realm Repeat Prevention remains in effect. ##### **Features** ##### **Diminishing Returns Update** - While in a Trial, repeated positive or negative gameplay modifiers and status effects are now affected by diminishing returns. - Identical Killer and Survivor modifiers granted by Powers, Items, Perks and Offerings will now be reduced progressively as they become stacked. - The following apply diminishing returns **only within** their role: - Negative action speed modifiers - Positive skill check chance modifiers - The following are **excluded entirely **from diminishing returns: - Modifiers granted from Add-ons - The gameplay modifier with the highest absolute value is always applied, while lesser ones are progressively lowered to a percentage of their original value. - The game prioritizes the highest values, reducing the impact of lesser ones. - 1st value (highest) - 100% of modifier - 2nd value - 50% of modifier - 3rd value - 25% of modifier - 4th value - 12.5% of modifier - 5th value and up - 5% of modifier - Game manual updated to include information on diminishing returns. ##### **1v4 Play While You Wait Update** - Added the option to "Play While You Wait" to the default 1v4 game mode. - While searching for a match as Killer, you will receive the option to Play While You Wait. - This allows you to play a match as a Survivor while saving your place in the Killer queue. - After finishing your Survivor match, you will automatically be returned to your place in the Killer queue. ##### **Progress Bar Update** - The progress bar for interactions has a new animation to reinforce the speed differences - The color has been updated so it represents the speed of the interaction, becoming yellow if faster than normal, and red if slower than normal - Previously, the color was dependent on the individual contributor. Ie. a player could see the bar red even when going faster ##### **Visible Team Perks** - The Match Details have been updated to show the loadout of players of a same team - Perks - Items and addons - Offerings - The Match Details have been updated to show the Killer to all Survivors when one of the following occurs: - Any Survivor enters a chase - Any Survivor loses a health state - Elements can be hovered to display their descriptions - The loadout of the opposite team is not displayed until the match is over, following the final Score screen behavior. ##### **Spectator mode** - While in Spectator mode, most elements in the HUD can be hovered to display their description - Perks - Items - Add ons - Goals - Status Effects ##### **Auras Customization** - New aura types are available for color customization - Highlighted elements (e.g. as The Xenomorph, looking at specific Control Stations) - Surfaced elements (e.g. Generators shown by _Deja Vu_, or because of _Eruption_) - Marked elements (e.g. as The Xenomorph, marking a Control Station) - Killer objects (e.g. The Hag's traps, The Singularity's Biopods) - Breakable walls. ##### **Content** ##### **Killer Updates** **The Blight** - Decreased The Blight's default movement speed to **4.4 m/s** _(was 4.6 m/s)_. - Breaking a Downed Pallet now reduces Rush tokens down to 2 below maximum, and resets current Rush token recharge to 0%. - Includes basic-break and special-break Killer actions. - Power description updated to reflect change. **The Doctor** - Decreased delay of Shock Therapy attack to **0.75 seconds **_(was 0.8 seconds)_**.** **The Cannibal** - Increased maximum Chainsaw Sweep speed to **5.45 m/s** _(was 5.35 m/s)_. **The Ghost Face** - Decreased the cooldown of Night Shroud to **15 seconds** _(was 17 seconds)_. **The Demogorgon** - Increased Shred's movement spe _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/381210/view/494974956983026768]_