# Dead by Daylight 10.1.0 | Chorus of Sin - Product: Dead by Daylight (https://whatsnew.fyi/product/dead-by-daylight) - Vendor: Behaviour Interactive Inc. - Date: 2026-08-25 - Original notes: https://store.steampowered.com/news/app/381210/view/669500224005211596 - Permalink: https://whatsnew.fyi/product/dead-by-daylight/releases/2026-08-25-10.1.0-chorus-of-sin - Labels: Platforms: Windows, Xbox What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add new Killer The Judgment with Power Will of the Gods, featuring Divine Light and Zealous abilities - **added** — Add Divine Light mechanic that can be controlled for up to 3 seconds and cast to damage and apply Heresy to Survivors - **added** — Add Zealous secondary ability to Exile Heretics in the Dying State and gain bonuses for 60 seconds - **added** — Add Exile mechanic that functions like a Hook but does not trigger Hook-related perks, filled with Seeds of Punishment and Exiled Souls - **added** — Add Heresy status effect gained from Divine Light hits or taunting The Judgment, causing special Skill Checks during Generator repairs - **added** — Add Shrine of Judgment locations where Heretics can Repent to deplete Heresy and non-Exiled Survivors can Pray to rescue Exiled Survivors - **added** — Add custom sensitivity and Killer Instinct feedback settings for The Judgment - **added** — Add new Killer Perk Celestial Witness to reveal the Obsession's Aura every 30 seconds if they are at least 40m away - **added** — Add new Killer Perk Hex: Under Your Thumb to ignite a Dull Totem when a Survivor gains a hook state and alert on Haste within 32m - **added** — Add new Killer Perk Lay Waste to increase Generator regression speed by 2% per Charge when damaged with 55/50/45 second cooldown - **added** — Add new Survivor Aurora with three new perks - **added** — Add new Survivor Perk Fruits of your Labor to grant Haste and healing progress for each Generator completed - **added** — Add new Survivor Perk Salvation's Cry to reveal Auras of other Survivors and Killer when being chased - **added** — Add new Survivor Perk Boon: Steadfast to create a unique Boon Totem that reduces Generator regression and increases repair speed within range - **changed** — Reduce Unhook Protections duration from 15 seconds to 10 seconds for Endurance and Haste - **added** — Add Elusive to Unhook Protections for 10 seconds, excluding when all Generators are powered - **changed** — Update A Nurse's Calling to reveal all Survivors in a healing interaction regardless of health state within 28/30/32m - **changed** — Increase Call of Brine Generator regression duration from 70 seconds to 90 seconds - **changed** — Reduce Coulrophobia healing slowdown from 30/40/50% to 20/25/30% ##### **Content** ##### **New Killer: The Judgment** **POWER: WILL OF THE GODS** **DIVINE LIGHT** - Press and hold the Power Button to summon Divine Light for up to **3s.** - Divine Light moves away from The Judgment and is controlled with camera controls (left/right only). - While in this state, Divine Light does not damage Survivors. - If Divine Light passes through obstacles, it slows down**.** - While controlling Divine Light, press the Attack Button to Cast it forward. - When Cast, it enters a brief delay before it fully activates, damaging and applying Heresy to any Survivors hit. _(Survivors inflicted with Heresy are known as Heretics) Dev note: Divine Light enters its lethal state when it becomes larger._ - When cast Divine Light is lethal and if misses a Survivor by **0.5m**, reveal them with Killer Instinct for **2s** - The longer Divine Light is controlled: - The shorter the Cast delay - The longer the Cast duration - Divine Light has a **6 **second cooldown. _Dev note: Divine Light's delay phase duration starts at 0.9s, after controlling Divine Light for 1s, the delay reaches its minimum of 0.3s_ **ZEALOUS** - Press the Secondary Ability Button to Exile a Heretic in the Dying State, gaining Zealous. (_If they have 2 Hook States, they are killed instead.)_ - Exiling a Survivor gives them a Hook State. - When Exiling a Heretic: - The **2** closest Shrines of Judgment become Active - Zealous lasts for **60 seconds.** - Gain Killer Instinct on all Heretics for **3s. **_(only applies to Survivors with full Heresy)_ - While Zealous: - Increase Divine Light's size by** 10%** - Decrease Divine Light's cooldown by **20%** - Maintain control of Divine Light for up to **0.3s ** **EXILE** - Exile acts like a Hook, but does not trigger Hook-related perks. - Upon entering Exile, Survivors receive a Searcher's Pendant _(Limited Item)._ - Exile is filled with dangerous Seeds of Punishment that reduce a Survivor's Sacrifice timer by **3s **when hit. - Exile is also filled with helpful Exiled Souls. Hold the Use Item button to point the Searcher's Pendant at Exiled Souls to collect them. - For each Exiled Soul collected (up to 10), Survivors gain an additional **0.5s** to default Unhook Protections (10% Haste, Endurance, and Elusive). - Exiled Souls no longer grant additional protections once all Generators are completed. - Survivors who aren't in Exile can Pray at an active Shrine of Judgment _(highlighted in red) _to rescue Exiled Survivors. **HERESY** - Heresy is gained when hit by Divine Light or by taunting The Judgment (crouching repeatedly, gesturing or lingering in the Exit Area... _just leave_) - Heretics suffer from special Skill Checks while repairing Generators. Good Skill Check results cause the Generator to lose some progression. - Heretics can Repent at a Shrine of Judgment to begin depleting their Heresy over time. **THE JUDGMENT - CUSTOM SETTINGS** - The following settings can be found in the General settings tab under Beta, then The Judgment section **Divine Light - Control Settings** - Sensitivity settings exclusive to The Judgment **Divine Light - Near Miss Killer Instinct feedback** - Killer Instinct feedback setting exclusive to The Judgment - This setting is ON by default _Dev note: We understand that Killer Instinct can get overwhelming for some players. We've added this setting to allow you to disable this specific feedback from The Judgment while playing._ **New Killer Perks** - **Celestial Witness** - Every **30s**, if the Obsession is at least **40m** away from you, you see their Aura for** 2/2.5/3s**. Otherwise, the farthest Survivor becomes the Obsession. - **Hex: Under Your Thumb** - The first time a Survivor gains a hook state, a Dull Totem ignites. Whenever a running Survivor gains Haste within **32m** of you, you are alerted. Running survivors cannot gain more than **25/20/15%** Haste at a time. - **Lay Waste** - Whenever you damage a Generator, for _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/381210/view/669500224005211596]_