# Dead Cells A New Patch released for current alpha for Update 35... again! - Product: Dead Cells (https://whatsnew.fyi/product/dead-cells) - Vendor: Motion Twin - Date: 2023-09-20 - Original notes: https://store.steampowered.com/news/app/588650/view/6611902998201551265 - Permalink: https://whatsnew.fyi/product/dead-cells/releases/2023-09-20-a-new-patch-released-for-current-alpha-for-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Curser can now detect the player and shoot its projectile through walls - **fixed** — Mimic despawning when trying to jump a very long distance - **changed** — Reduced Doom Bringer's speech frequency - **changed** — Increased Doom Bringer's walking speed when targeting a player - **changed** — Doom Bringer's stun attack radius was increased, and it can now hit through walls - **changed** — Doom Bringer's attack now gives two curses instead of one - **changed** — Reduced Alienation's minimum curse to 5 - **fixed** — Death's instant death attack sending the player back to Prison when in Training Mode or Boss Rush - **fixed** — Heads' particle effects sometimes not playing - **fixed** — Some lore rooms still spawning in Dilapidated Arboretum with the Disable Lore Rooms option enabled - **fixed** — Crash when Dracula's Castle tries to generate a Cursed Chest - **fixed** — Giant sometimes getting stuck during the double fist slam attack animation - **fixed** — Some ranged multi-hit weapons not dealing any damage after hitting an unbreakable door - **fixed** — Head unlock notification not replacing text variables with the right number - **changed** — Ygdar Orus Li Ox can no longer be removed from the inventory by resetting mutations - **fixed** — Glitch head not unlocking retro-actively - **fixed** — Boss Rush Servants just standing there when skipping the fight Hey everyone, We've just pushed the fifth patch for the alpha test of Update 35, including some Balancing works and Bug Fixes. *** This patch only affects the current alpha test, if you are not participating in the alpha, this does not affect you.** If you want to take part in the ongoing alpha, just check out (https://steamcommunity.com/games/588650/announcements/detail/3693568442144329950?snr=2_9_100000_) for instructions on how to access. Here's everything we changed: **Balancing:** - **Curser** can now detect the player and shoot its projectile through walls. - Fixed **Mimic** despawning when trying to jump a very long distance. - Reduced **Doom Bringer's** speech frequency. - Increased **Doom Bringer's** walking speed when targeting a player. - **Doom Bringer's** stun attack radius was increased, and it can now hit through walls. - **Doom Bringer's** attack now gives two curses instead of one. - **Alienation's** minimum curse was reduced to 5. **Bug fixes:** - Fixed **Death's** instant death attack sending the player back to **Prison** when in Training Mode or Boss Rush. - Fixed heads' particle effects sometimes not playing. - Fixed some lore rooms still spawning in **Dilapidated Arboretum** with the "Disable Lore Rooms" option enabled. - Fixed a crash when **Dracula's Castle** tries to generate a Cursed Chest. - Fixed **Giant** sometimes getting stuck during the double fist slam attack animation. - Fixed some ranged multi-hit weapons (**Scarecrow's Sickles, Cross, Bible,** etc.) not dealing any damage after hitting an unbreakable door. - Fixed head unlock notification not replacing text variables with the right number. - **Ygdar Orus Li Ox** can no longer be removed from the inventory by resetting mutations. - Fixed **Glitch** head not unlock retro-actively. - Fixed Boss Rush **Servants** just standing there when skipping the fight. That's all and thanks for taking part! Cheers, XYZ, Matt, EE & MT