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Dead Cells — A New Patch released for current Beta for Update 35!

A New Patch released for current Beta for Update 35!

Hey everyone,

We've just pushed a new patch for the beta test of Update 35, including some Balancing works, adjustments on Graphics & UI as well as Music & Sfx, and Bug Fixes of course!

*** This patch only affects the current beta test, if you are not participating in the beta, this does not affect you.**

If you want to take part in the ongoing beta, just check out (https://steamcommunity.com/games/588650/announcements/detail/3717214876920515900?snr=2_9_100003_) for instructions on how to access.

Here's everything we changed:

Balancing:

  • Misericorde now applies curses only if the attack doesn't crit.

Graphics & UI:

  • Added a Minimap icon when a biome is incentivized.

Music & Sfx:

  • Updated a bunch of sounds for the new mobs.

Bug fixes:

  • Fixed World Map displaying deprecated paths.

  • Fixed a bunch of translation problems.

  • Fixed Cursed and Incentivized biomes not reloading properly with the "Multiple lives" assist option on.

  • Fixed a crash when using the Emergency Door against Conjunctivius.

  • Fixed some projectiles not displaying outlines when the options was on.

  • Fixed some heads unlocking in the Training Room.

  • Fixed some visual and music bugs when killing Dracula in Training Room.

  • Fixed Richter not being able to jump down platform.

  • Fixed the number of cursed biomes always being 0 in some seeds.

That's all and thanks for taking part!

Cheers, XYZ, Matt, EE & MT

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