# Deadlock Minor Update - 06-04-2026 - Product: Deadlock (https://whatsnew.fyi/product/deadlock) - Vendor: Valve - Date: 2026-06-04 - Original notes: https://store.steampowered.com/news/app/1422450/view/714529243732640268 - Permalink: https://whatsnew.fyi/product/deadlock/releases/2026-06-04-minor-update-06-04-2026 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Urn mechanics reworked to use king of the hill style capture point instead of melee flipping - **changed** — Both teams can now progress the urn simultaneously, but it only claims when one team remains in the circle - **changed** — Urn runner receives 35% bonus bounty and stats immediately on initial deposit instead of only upon completion if team wins - **changed** — Urn overall bounty reduced by 20% with unreduced bounty for trailing team - **changed** — Progress radius set to 20m - **changed** — Progress rate is fixed regardless of number of allies in the area - **changed** — Progress duration for favored/neutral/unfavored set to 6/12/18 seconds respectively - **changed** — Urn throws souls as orbs into sky if in progress for over 75 seconds - **changed** — Time allowed to run urn before taking damage increased by 10 seconds - **changed** — Trailing team sprint speed bonus increased from +4m to +5m - **changed** — Urn comeback resistance now grants +35% Debuff Resistance in addition to 35% Bullet and Spirit Resistance - **changed** — Urn comeback resistance aura reduced from 60m to 20m - **changed** — Drop off location moved above bridges on side lanes instead of below - Urn mechanics have been reworked. Primary details: - Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth. - Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle. - The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it) Other Details: - Urn overall bounty reduced by 20% (unreduced for trailing team) - Progress radius is 20m - Progress rate is fixed regardless the number of allies in the area - Progress duration for favored/neutral/unfavored is 6/12/18s - If Urn has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time) - Increased time allowed to run the urn before taking damage by 10s - Trailing team sprint speed bonus from +4m to +5m - Urn comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance - Urn comeback resistance aura reduced from 60m to match the 20m progress radius - Drop off location is above the bridges on the side lanes, rather than below.