# Dear ImGui v1.92.6 - Product: Dear ImGui (https://whatsnew.fyi/product/dear-imgui) - Vendor: Omar Cornut - Date: 2026-02-17 - Version: v1.92.6 - Original notes: https://github.com/ocornut/imgui/releases/tag/v1.92.6 - Permalink: https://whatsnew.fyi/product/dear-imgui/releases/v1.92.6 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added new scalable default font ProggyForever as an alternative to the classic bitmap font - **added** — Added optional and configurable color markers for ColorEdit - **added** — Added opt-in support for multi-component Drags and Sliders with color markers - **changed** — AddFontDefault() now automatically selects between AddFontDefaultBitmap() and AddFontDefaultVector() based on font size and display density - **changed** — Font-related tweaks and improvements throughout the library - **changed** — Improved word-wrapping behavior - **changed** — Fixed multi-viewports Z-order related issues - **changed** — Enhanced support for Nearest filtering in backends - **fixed** — Fixed Tables functionality and rendering - **fixed** — Fixed TreeNode behavior - **fixed** — Fixed InputText handling - **fixed** — Fixed Navigation system issues - **removed** — Changed default parameter behavior in BeginPopupContextXXX() functions ##### v1.92.6 🔍 ❤️ **Last year was the 10th anniversary of v1.00! Read: [10 years of Dear ImGui](https://github.com/ocornut/imgui/issues/7892)** ! 🎉 ✋ **Reading the changelog is a good way to keep up to date with what Dear ImGui has to offer**, and will give you ideas of some features that you've been ignoring until now! 📣 If you are browsing multiple releases: click version number above to display full release note contents, otherwise it is badly clipped by GitHub! ---- Links: [Homepage](https://github.com/ocornut/imgui) - [Release notes](https://github.com/ocornut/imgui/releases) - [FAQ](https://www.dearimgui.com/faq) - [Issues, Q&A](https://github.com/ocornut/imgui/issues). Also see our [Wiki](https://github.com/ocornut/imgui/wiki) with sections such as.. - [Getting Started](https://github.com/ocornut/imgui/wiki/Getting-Started) (~25 lines in an existing app) - [Useful Extensions/Widgets](https://github.com/ocornut/imgui/wiki/Useful-Extensions) - [Software using Dear ImGui](https://github.com/ocornut/imgui/wiki/Software-using-Dear-ImGui) - [Language Bindings & Engine Backends](https://github.com/ocornut/imgui/wiki/Bindings) - and more! 👌 **Dear ImGui is funded by your contributions and absolutely needs them to sustain and grow**. We can invoice and accommodate to many situations. If your company uses Dear ImGui, please reach out. See [Funding page](https://github.com/ocornut/imgui/wiki/Funding). **Did you know? If you need an excuse to pay, you may buy licenses for [Test Engine](https://github.com/ocornut/imgui_test_engine) and buy hours of support (and cough not use them all) and that will contribute to fund Dear ImGui.** ❤️ Thanks to recent years sponsors ❤️ Thanks to recent/renewing sponsors: - **[G3Dvu](https://www.g3dvu.com/)** ! - [ID Software](https://www.idsoftware.com) ! - [Mobigame](https://www.mobigame.net/) ! - [Passtech Games](https://www.passtechgames.com/) ! And: - [Asobo Studio](https://www.asobostudio.com) ! - **[BeamNG](https://www.beamng.com)** ! - [Gravity Well](https://gravitywell.games/) ! - [Lucid Games](https://www.lucidgames.co.uk/) ! - [MachineGames](https://www.machinegames.com/) ! - **[OTOY](https://home.otoy.com/)** ! - [Planestate Software](https://www.plane9.com/) ! - [Remedy Entertainment](https://www.remedygames.com/) - [River End Games](https://riverendgames.com/) - **[Riot Games](https://www.riotgames.com)** ! - [SCS Software](https://www.scssoft.com/) ! - **[Scorewarrior](https://scorewarrior.com)** ! - [Sebastian Schöner](https://blog.s-schoener.com/) ! - [Sofistik](https://www.sofistik.com/en/company/about-us) ! - [Thatgamecompany](https://thatgamecompany.com) - **[Supercell](https://supercell.com/)** ! - **[Tanius Technology](https://www.tanius.com/)** ! - **[Valve](https://www.valvesoftware.com/en/)** ! - [Vector Unit](https://www.vectorunit.com/) ! ---- 🎤 Embarrassment time 🎤 [Wookash Podcast](https://wooka.sh/) had me a few months ago, if you think you can handle two hours of me rambling confusedly! https://www.youtube.com/watch?v=2KPUMvyUMzM. ---- ##### New/Recent Useful Third-Party Extensions **Unreal Engine** users? See ["Converging toward a principal Unreal Engine backend/binding for Dear ImGui?"](https://github.com/ocornut/imgui/issues/9122) - ImRefl: An ImGui library using C++26 reflection to generate windows to easily display structs https://github.com/fullptr/imrefl - ImReflect: Reflection-based ImGui wrapper: https://github.com/Sven-vh/ImReflect - ImHTML: Render HTML in ImGui: https://github.com/BigJk/ImHTML - imgui-module: C++20 module binding for ImGui. https://github.com/stripe2933/imgui-module - ImAnim: Animation Engine for Dear ImGui https://github.com/soufianekhiat/ImAnim Also check the [Useful Extensions/Widgets](https://github.com/ocornut/imgui/wiki/Useful-Extensions) page for a full list. ---- ##### Changes (since [v1.92.5](https://github.com/ocornut/imgui/relea _[Truncated at 4000 characters — full notes: https://github.com/ocornut/imgui/releases/tag/v1.92.6]_