# Deep Rock Galactic PATCH NOTES - S06.01 - Product: Deep Rock Galactic (https://whatsnew.fyi/product/deep-rock-galactic) - Vendor: Ghost Ship Games - Date: 2026-01-30 - Original notes: https://store.steampowered.com/news/app/548430/view/509604049186718724 - Permalink: https://whatsnew.fyi/product/deep-rock-galactic/releases/2026-01-30-patch-notes-s06.01 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed skinning issue for Gunner relic raider - **changed** — Animation polish on the arm wave dance - **changed** — Updated the image for the season 6 title screen - **fixed** — Fixed a scrab clipping through some resinite in the spacerig - **changed** — Relic raider firstperson mesh and uv update - **changed** — Reduced visibility of liftpod after launching the resinite mass - **changed** — Increased Heavy Extraction base XP reward from 1000 to 1150 - **changed** — Added more prominent light source to resinite masses - **changed** — Spaced out Heavy Excavation rooms to reduce complexity - **changed** — Reduced minimum spawn count of scrabs from 8 to 4 - **removed** — Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments temporarily - **changed** — Reduced performance point reward of Ossium from 1250 to 500 ##### Hello Miners, Hello Miners, It is time for the first Patch of Season 6, it includes a bunch of smaller visual fixes, changes the xp reward of Ossium Crystals, fixed assignment missions sometimes not rolling the needed warning and thinned out the scrab population a bit, to allow higher hazard games to not turn into madness. With Love, The Ghost Ship Crew ##### --- PATCH NOTES — **Visuals** - Fixed skinning issue for Gunner relic raider - Animation polish on the arm wave dance - Updated the image for the season 6 title screen - Fixed a scrab clipping through some resinite in the spacerig - Relic raider firstperson mesh and uv update **Mission** - Reduced visibility of liftpod after launching the resinite mass - Increased Heavy Extraction base XP reward: 1000 -> 1150 - Added more prominent light source to resinite masses - Spaced out Heavy Excavation rooms to reduce complexity **Scrabs** - Reduced minimum spawn count of scrabs: 8 -> 4 **PitJaws** - Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. This is temporary, until we can get the warning to work properly. Pit Jaws are still in the game **Season event** - Reduced performance point reward of Ossium: 1250 -> 500