# Deep Rock Galactic PATCH NOTES - S06.02 - Product: Deep Rock Galactic (https://whatsnew.fyi/product/deep-rock-galactic) - Vendor: Ghost Ship Games - Date: 2026-02-04 - Original notes: https://store.steampowered.com/news/app/548430/view/493842084753571903 - Permalink: https://whatsnew.fyi/product/deep-rock-galactic/releases/2026-02-04-patch-notes-s06.02 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Compressed gold now gives the same credits payout as regular gold - **changed** — Moved Heavy Extraction to 6th mission in intro assignment - **fixed** — Fixed sounds not playing for certain scrab animations including flying and ground attack - **fixed** — Fixed Cave Leech audio not following its head - **fixed** — Fixed the amount of scrabs that can spawn instead of being unlimited - **changed** — Updated scrab spawn vfx to match most other enemies for improved performance - **changed** — Increased Pit Jaw spawn spread from 300 to 800 - **changed** — Increased Pit Jaw difficulty rating from 80 to 100 to match cave leech - **changed** — Increased Pit Jaw rarity from 0.5 to 1.0 - **changed** — Reduced Pit Jaw Colony spawn amounts to closer resemble Cave Leech Cluster amounts - **fixed** — Pit Jaw now requires line of sight to target players, fixing Pit Jaws attacking through walls - **changed** — Adjusted Ossium credit reward from 500 to 200 - **changed** — Adjusted Ossium XP reward from 1000 to 420 - **fixed** — Fixed text and voice lines for laserpoint ossium enamel - **added** — Added logic in case Bone Collector borrows away instead of leading to the cave entrance ##### Hello Miners, This patch fixes the potential horde of Scrabs that could spawn, Fixes Pit Jaw grabbing dwarves through walls and a few other fixes With Love, The Ghost Ship Crew ##### --- PATCH NOTES — **Mission** - Made compressed gold give the same credits payout as regular gold - Moved Heavy Extraction to 6th mission in intro assignment **Sound** - Fixed sounds not playing for certain scrab animations (flying and ground attack) - Fixed Cave Leech audio not following its head **Scrabs** - Fixed the amount of how many of scrabs can spawn instead of it being unlimited - Updated scrab spawn vfx to match most other enemies for improved performance **PitJaws** - Increased spawn spread: 300 -> 800 - Increased difficulty rating to match cave leech: 80 -> 100 - Increased rarity: 0.5 -> 1.0 - Reduced Pit Jaw Colony spawn amounts to closer resemble Cave Leech Cluster amounts - Pit jaw now requires "line of sight" to target players. Hopefully fixing Pit jaws attacking through walls **Season event** - Adjust Ossium credit reward: 500 -> 200 - Adjust Ossium XP reward: 1000 -> 420 - Fixed text and voice lines for laserpoint ossium enamel - Added logic in case if Bone Collector borrows away instead of leading to the cave entrance