# Demonologist Demonologist – Hotfix v2.1.2 - Product: Demonologist (https://whatsnew.fyi/product/demonologist) - Vendor: Clock Wizard Games - Date: 2026-06-29 - Original notes: https://store.steampowered.com/news/app/1929610/view/716782947012707741 - Permalink: https://whatsnew.fyi/product/demonologist/releases/2026-06-29-demonologist-hotfix-v2.1.2 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Improved the Hammer animations - **fixed** — Fixed an issue where the Hammer could not break the wall on Cyclone Street - **fixed** — Fixed an issue where ghosts could start a hunt before players had entered the house - **fixed** — Fixed an issue where ghosts could leave the playable area on Abandoned House - **fixed** — Fixed an issue causing sequence audio on Oakville Street to be audible from anywhere on the map - **changed** — Balanced the audio levels of several sequences for a more consistent experience - **changed** — Applied various graphical improvements across multiple maps - **changed** — Made minor animation improvements to several ghosts ##### Demonologist – Hotfix v2.1.2 Hello Demonologists, We've released another hotfix focused on gameplay stability, animations, audio, and several issues reported by the community. ##### Fixes & Improvements - Improved the Hammer animations. - Fixed an issue where the Hammer could not break the wall on Cyclone Street. - Fixed an issue where ghosts could start a hunt before players had entered the house. - Fixed an issue where ghosts could leave the playable area on Abandoned House. - Fixed an issue causing sequence audio on Oakville Street to be audible from anywhere on the map. - Balanced the audio levels of several sequences for a more consistent experience. - Applied various graphical improvements across multiple maps. - Made minor animation improvements to several ghosts. Thank you for your continued feedback and bug reports. We appreciate everyone helping us improve Demonologist, and we'll continue monitoring the game and addressing issues as quickly as possible. Happy Hunting! ❤️ Clock Wizard Games