# DEVOUR v6.0.32 - Product: DEVOUR (https://whatsnew.fyi/product/devour) - Vendor: Straight Back Games - Date: 2026-04-13 - Original notes: https://store.steampowered.com/news/app/1274570/view/494973688019423616 - Permalink: https://whatsnew.fyi/product/devour/releases/2026-04-13-v6.0.32 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed many locations on all maps (except Carnival) where Azazel was unable to knockout a player - **changed** — Enemies that look for dropped items to carry can now see those items even if they are hidden within other items - **changed** — Long interacts are now cancelled if you are forced out of range, such as from falling - **fixed** — Crows no longer get stuck trying to pick up clean heads in certain locations on The Manor - **changed** — Enemies can now see players that are in the middle of reviving a player or washing dirty eggs on The Inn - **fixed** — Nathan (Azazel) can no longer be pushed around if he calms down while inside a vent - Fixed many locations on all maps (except Carnival) where Azazel was unable to knockout a player - Enemies that look for dropped items to carry (i.e. spiders on The Inn) can now see those items even if they are hidden within other items - Long interacts are now cancelled if you are forced into being out of range i.e. from falling - Crows no longer get stuck trying to pick up clean heads in certain locations on The Manor - Enemies can now see players that are in the middle of reviving a player or washing dirty eggs on The Inn - Nathan (Azazel) can no longer be pushed around if he calms down while inside a vent Huge thanks to our community member z4p for compiling and reporting the majority of the fixes in this patch