# Diablo IV changelog > Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. - Vendor: Blizzard Entertainment, Inc. - Category: Games - Official site: https://diablo4.blizzard.com/ - Tracked by: What's New (https://whatsnew.fyi/product/diablo-iv) - Harvested from: Steam (app 2344520) - Entries below: 7 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Diablo IV | Season of Death Awakening | Season 14 Now Live! - Date: 2026-06-30 - Original notes: https://store.steampowered.com/news/app/2344520/view/653728746655712959 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-653728746655712959 - **added** — New Pandemonium Ruptures - **added** — New Deathtoll Chamber - **changed** — Reworked Mythic Uniques - **added** — Diablo IV x Overwatch collaboration Sooner or later, Death comes for us all. 💥 New Pandemonium Ruptures ⚰️ New Deathtoll Chamber ✨ Reworked Mythic Uniques 🤝 Diablo IV x Overwatch Collab Diablo IV: Season of Death Awakening begins June 30th. Learn More: [https://blizz.ly/4gBDNpU](https://blizz.ly/4gBDNpU) ### Diablo IV: Lord of Hatred Expansion Available Now - Date: 2026-04-28 - Original notes: https://store.steampowered.com/news/app/2344520/view/525369818740689465 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-525369818740689465 - **added** — New Paladin class with Holy Light abilities and melee attacks using hammer and shield - **added** — New Warlock class with infernal destruction, demon binding, hellfire conjuration, and legion commanding - **added** — New region of Skovos with towns, dungeons, temples, and monsters to explore - **added** — Major Skill Tree reworks for all eight classes with new skill variants - **added** — Level cap increases for character progression - **added** — New Loot Filter system to discover desired items - **added** — Horadric Cube crafting system for deeper itemization and transmutation - **added** — Talisman system to equip set bonuses - **added** — War Plans endgame activity to create custom progression with modifiers and rewards - **added** — Echoing Hatred endgame activity facing unending demonic hordes - **added** — Fishing activity in the waterways of Sanctuary - **added** — New campaign featuring Mephisto as the Prime Evil antagonist - **changed** — Overhauled endgame system combining new activities and major system updates focused on choice, mastery, and high-stakes rewards Embark on your next epic demon-slaying journey in Diablo IV: Lord of Hatred. Make your final stand against the Prime Evil Mephisto in a gripping new campaign, master two new classes, and explore the ancient region of Skovos. This expansion introduces a wealth of new features and activities, including major Skill Tree updates for all eight classes, deeper itemization through transmutation with the Horadric Cube, and powerful set bonuses unlocked through the Talisman. With a fully overhauled endgame, Lord of Hatred expands the Diablo IV experience with greater depth, new challenges, and peril at every turn. Whether picking up where you left off or jumping into an all-new adventure, Lord of Hatred also includes the first expansion, Vessel of Hatred, so you don’t miss a moment of the critically acclaimed action-RPG. Haven’t begun your adventure in Diablo IV? Check out the [Age of Hatred Collection](https://store.steampowered.com/app/2344520/Diablo_IV/), crafted for new players making their way to Sanctuary. **Finish the Fight** The demons of Hell overflow, tormenting Sanctuary as the Lord of Hatred carries out his quest to shatter mankind. Mephisto’s faithful spread across Sanctuary, twisting devotion into devastation, but you see the imminent threat and the stakes have never been higher. In this darkest hour, a beacon of hope emerges but Lilith herself is the only way to reach it. With the help of old friends and unlikely allies, you must rise against Mephisto before he reaches the Pools of Creation and bathes the world in hatred. Are you willing to risk it all for the fate of humanity? **Two New Classes** Harness the demon-slaying might of two new classes. Take your hammer and shield to channel Holy Light and deliver crushing melee blows with divine power. Unleash infernal destruction as the Warlock, tearing open the veil between worlds to bind demons, conjure hellfire, and command legions of Hell. **Skovos is a Dangerous Land** Expand the open world of Sanctuary with an adventure to the never-before-seen region of Skovos, the ancient birthplace of the firstborn civilization and the former home of Lilith and Inarius, now ruled by The Oracle and Amazon Queen. From the volcanic west to the forests of the east and the sunken lands between, discover crumbling temples and waterlogged shores. Each expedition reveals new towns, dungeons, and monsters, testing your courage against sinister cultists, horrors from the sea, and the lingering shadow of Hell. **Major Skill & Itemization Updates** New and improved systems pave the way for deep customization and enhanced variety for all 8 classes. No matter how you play, major Skill Tree reworks, including new skill variants for every class, along with level cap increases, will refresh how you customize and build power. A new Loot Filter will ease the discovery of desired items. Plus, with Lord of Hatred, unlock bonus skill variants across each class, explore a fresh take on crafting systems like the iconic Horadric Cube, and equip set bonuses with the new Talisman. **Overhauled Endgame** Once the campaign ends, your journey is just beginning. Lord of Hatred brings new ways to engage with Diablo IV’s endgame, combining new activities and major system updates designed around choice, mastery, and high-stakes rewards. Craft War Plans to create your own endgame progression - advance through selections of your favorite activities and apply a range of modifiers to earn coveted rewards. Put your builds to the ultimate test in the Echoing Hatred, facing unending demonic hordes. Plus, find respite from demon-flaying by Fishing through the perilous waterways of Sanctuary. **Includes the Vessel of Hatred™ Expansion & More** Lord of Hatred™ includes the full Vessel of Hatred™ expansion. Purchase and instantly unlock Diablo IV’s first expansion and experience the unthinkable events that set Mephisto’s dark ambitions into motion. Command the primal fury of the Spiritborn, venture into the _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2344520/view/525369818740689465]_ ### Prepare to embody the Spiritborn: Pre-purchase Vessel of Hatred - Date: 2024-06-09 - Original notes: https://store.steampowered.com/news/app/2344520/view/4169850102994239452 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-4169850102994239452 Vessel of Hatred™, the first expansion for Diablo IV, is now available for pre-purchase through Steam and will release on October 8. Deep in the jungles of Nahantu, a conflicted Neyrelle is tormented by the malicious wills of her travelling companion Mephisto. Can you navigate the terrors that lay in wait to save her soul, or will it already be too late? Harness the powers of an all-new class to survive the deadly wilds and fight back the terrible power from within. Pre-purchase Vessel of Hatred™ Ultimate Edition and immediately receive* Alkor the Snow Leopard Pet, Natalya the Tiger Pet, and Hlrati the Canine Pet, plus the Nahantu War-cat Mount Bundle**, Wings of the Faith cosmetic, 3,000 Platinum, armor sets for each class, and more. For an overview of everything we announced today, here is a message from game director Brent Gibson! For more information related to pre-purchasing Vessel of Hatred and beyond, feast on the details included below! ##### Pre-purchase Vessel of Hatred Today The jungles of Nahantu bleed across Sanctuary when you pre-purchase the Vessel of Hatred Expansion. Not only does pre-purchasing grant you access to Vessel of Hatred when it launches on **October 8**, but it also immediately grants you a bevy of in-game rewards to begin your journey today! Pre-purchase the Diablo IV Vessel of Hatred-Ultimate Edition and receive: - Diablo IV: Vessel of Hatred Expansion*** - Nahantu Veilwalker Spiritborn Armor*** - Alkor, Snow Leopard Pet** (Pre-purchase Bonus) - Mother’s Lament Legendary Gem for Diablo Immortal**** (Pre-purchase Bonus) - Hratli, Canine Pet** - Nahantu War-Cat Mount and Armor Bundle** - One Premium Battle Pass Token - 3,000 Platinum - Natalya, Tiger Pet** - Nahantu Unearthed Armor Bundle (5 class armor sets) - Wings of the Faith Cosmetic - Nahantu Themed Town Portal Pre-purchase the Diablo IV Vessel of Hatred-Deluxe Edition and receive: - Diablo IV: Vessel of Hatred Expansion*** - Nahantu Veilwalker Spiritborn Armor*** - Alkor, Snow Leopard Pet** (Pre-purchase Bonus) - Mother’s Lament Legendary Gem for Diablo Immortal**** (Pre-purchase Bonus) - Hratli, Canine Pet** - Nahantu War-Cat Mount and Armor Bundle** - One Premium Battle Pass Token Pre-purchase the Diablo IV Vessel of Hatred-Standard Edition and receive: - Diablo IV: Vessel of Hatred Expansion*** - Alkor, Snow Leopard Pet** (Pre-purchase Bonus) - Mother’s Lament Legendary Gem for Diablo Immortal**** (Pre-purchase Bonus) ##### Diablo IV: Expansion Bundle For those who have not yet battled against the prophesized return of Lillith, start demon-slaying today and prepare for the next chapter of Diablo IV to unleash. Pre-purchase the Diablo IV Expansion Bundle and receive the following items: - Diablo® IV Base Game – playable today! - Diablo IV: Vessel of Hatred Expansion*** - Mother’s Lament Legendary Gem for Diablo Immortal**** (Pre-purchase Bonus) _*Diablo IV base game required. After purchase, instantly available items will be delivered in-game after next login._ _**Mount or pet feature (as applicable) must be unlocked in-game before the item can be used._ _*** Available upon Vessel of Hatred release on October 8, 2024._ _****Diablo Immortal® downloaded separately._ ##### Introducing our Newest Class: The Spiritborn Ranked among the apex predators of the jungle, the Spiritborn is an entirely new class to the Diablo Series. They are battle-hardened with mystical synergies that could only be awakened deep within the jungles of Nahantu. Become one of the Spiritborn and embrace the ethereal Spirits entwined with this ancient civilization. While this Class remains shrouded in mystery, all shall be revealed in time. Join us for our Spiritborn Class Reveal on **July 18**, where the team will take an in-depth look to learn more about this groundbreaking Class. ##### Explore Nahantu Sanctuary expands to the vast region of Nahantu, beckoning you forth. Wanderers of yore may recall echoes of Nahantu in Diablo II. Experience everyt _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2344520/view/4169850102994239452]_ ### Galvanize your Legend in Season 4: Loot Reborn - Date: 2024-05-14 - Original notes: https://store.steampowered.com/news/app/2344520/view/4178854771793480494 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-4178854771793480494 The forges burn with renewed vigor, stoked by braziers to hone the steel of Sanctuary’s finest. Across the land, Hell’s expanded Legions gather and multiply, marshalling their strength to ambush wanderers that fall prey to their Helltide. Season 4: Loot Reborn begins on **May 14 at 10 a.m. PT**. Use the Itemization overhaul on new systems, Tempering and Masterworking to change a noteworthy blade into a force to be feared. Across all World Tiers, Helltide is reborn: slay monstrosities to fill your threat meter, marking you as prey for the **Hellborne**. Prepare to fight side by side with the **Iron Wolves**—a seasoned mercenary company of brethren aiming to quell the demons. ##### Itemization Reforged: Masterworking, Tempering and More Seasons within Diablo IV bear their mark on Sanctuary in the Seasonal Realm, unearthing new quests and fresh mechanics to explore and master. Season 4: Loot Reborn takes on a new theme, overhauling many core game systems to refresh how items are earned, how they function, and how they improve as you level through World Tiers during the season. Unlike previous Seasonal themes that affect only the Seasonal Realm, with Season 4: Loot Reborn, these Itemization changes persist beyond the Seasonal Realm and affect the Eternal Realm as well. Read on to learn how Itemization will change the way you loot and reap your way across all of Diablo IV. All updates to our new items, Classes and Skills will be available in our [Season 4 Patch Notes](https://news.blizzard.com/diablo4/23964909/). ##### General Item Updates One of our several goals for the Itemization changes is to make it easier to understand which items are upgrades when they drop. We reduced the number of affixes on items (down to 3 on Legendary items, 2 on Rare items) and made these affixes more effective. Instead of seeing an affix that relies on conditional values (+10% damage on non-injured Elites), you'll see affixes such as base increases to your Movement Speed, Max life, or single ranks of a Core Skill. Dropped Items are now simpler to evaluate, and we've moved their complexity and customization to our new crafting systems, Tempering and Masterworking, which we will describe in more detail below. We've also increased the overall values of these affixes, so they should feel more powerful! _This screenshot displays an item under the Itemization changes with a Greater Affix._ _Item affixes after Itemization changes, with Tempering and Masterworking applied._ By making items more individually impactful, we’ve significantly decreased the number of items that drop when slaying Monsters. The goal here is to spend more time obliterating and less time sorting through the many items that drop. The result is that fewer items will drop overall, but those items will be more likely to be valuable. To compensate and stay on par with the norm, materials gained from Salvaging and Crafting have been adjusted to match this change. Also, Forgotten Souls can now be earned from Whisper bounties and are a rare drop from all Elites. The Gold cost to re-roll items when Enchanting now has a maximum, and we’ve cut down on the materials needed to perform all activities when at the Blacksmith. Additionally, which World Tier you play in will directly affect the rarity of the items you earn. Sacred items or higher only drop in World Tier III, and only Ancestral items will appear in World Tier IV. Similarly, Legendary items dropped from enemies over Level 95 will always have a value of 925 Item Power. However, keep an eye out for Uniques—some have a chance to appear starting in World Tier I and II. All Uniques have a chance to drop starting in World Tier III, and Uber Uniques can start appearing as once you’re killing monsters that are Level 55 at max Item Power level. ##### Codex of Power Updates Salvaging Legendary items stores their powers as Legendary Aspects in your Codex of Power to be reused indefinitely. You can upgrade your Legendary Aspects by sal _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2344520/view/4178854771793480494]_ ### Diablo IV Patch Notes: 1.2.2b Build #47240 - Date: 2023-12-06 - Original notes: https://store.steampowered.com/news/app/2344520/view/3864714743485010212 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-3864714743485010212 **1.2.3 Build #47693** December 5, 2023 ##### Gameplay Updates - Starting on December 5, battle legions of Zir’s minions and race against time in a new endgame pinnacle dungeon, Abattoir of Zir. For more information, visit [this article](https://news.blizzard.com//diablo4/24030418/?blzcmp=blizzard-news). - A full list of possible affixes can now be previewed in the Enchantment menu using the new View Possible Affixes button. - Earned Glyph experience from most Nightmare Tiers was increased. - Tiers 1-17: No Change. - By Tiers 30: From 66 to 79. - By Tier 50: From 106 to 139. - By Tier 75: From 156 to 239. - By Tier 100: From 206 to 339. **Developer’s Note: **After reviewing gameplay data and player feedback, we recognized that completing higher Nightmare Tiers was not as rewarding as we initially hoped for, with many players stopping their journey after reaching Tier 50. The experience increase to Glyphs at higher Tiers was made with the intent of incentivizing players to push their builds, making their arrival at Tier 100 feel that much more fulfilling. We will monitor how this change in experience pans out for players and encourage you to provide us with any feedback you have around this system. - Introduced further support for NVIDIA Reflex technology. Visit the in-game settings to enable this feature. ##### Bug Fixes ##### Accessibility - Fixed an issue where the Screen Reader didn’t announce the required pacts for Vampiric Powers. - Fixed an issue that made the Screen Reader malfunction on the Steam Deck. ##### Dungeons - Fixed an issue where the Mechanical Box wouldn't respawn if the player was killed by the boss in the Bastion of Faith. - Fixed an issue in the Fallen Temple dungeon where the objective to destroy the Idol of the Fallen Temple could not be completed properly if the Idol was destroyed instantly. - Fixed an issue where the debuff effects in the Fallen Temple could be avoided when leaving and re-entering the Dungeon. - Fixed an issue where enemies from the Sole Survivor event could spawn behind locked doors in the Hallowed Ossuary, blocking event mastery completion. - Fixed an issue where Nightmare Dungeons wouldn't properly reset after all revives were exhausted when playing local co-op. - Fixed an issue where enemies spawned by Animus-carrying monsters with the Summoner affix unexpectedly carried Animus. - Fixed an issue where bonus Elemental Damage affixes of Nightmare Dungeons scaled their damage too low or too high for their respective Tier. ##### Gameplay - Fixed an issue where some attacks made by Echo of Lilith would not properly trigger if the player in the Party that started the encounter died. - Fixed an issue where the first Death from Above cast by Echo of Lilith had irregular timing and didn't display an incoming projectile indicator. - Fixed an issue where Frostburn and Mother's Embrace could drop as Sacred and not Ancestral from Tormented Echo of Varshan in World Tier IV. - Fixed an issue where Gems could still drop from some sources, such as Avarice's chest or Whisper Caches, instead of Gem Fragments. - Fixed an issue where Rabies cast by Werewolf companions from the Of the Alpha legendary aspect could miss. - Fixed an issue where Druids could continuously run into a wall if Trample was used to move towards a nearby wall. - Fixed an issue where Treasure Goblins would sometimes become invincible and run away if the player mounted or unmounted near them. (Treasure Goblins have had enough of your bullying, wanderer.) ##### Season of Blood - Fixed an issue where Blood Harvesters could quickly disappear after spawning. - Fixed an issue where the Norvaic enemy could spawn repeatedly in certain co-op situations. - Fixed an issue where Seeds of Hatred extracted by being Hatred's Chosen did not count towards a Season Journey objective’s progress. - Fixed an issue which made Potent Blood dropped from a Blood Well inaccessible. **Developer’s Note: **A previous Hotfix allowed players to w _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2344520/view/3864714743485010212]_ ### Diablo IV Patch Notes: 1.2.2b Build #47240 - Date: 2023-11-16 - Original notes: https://store.steampowered.com/news/app/2344520/view/5872192466313791834 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-5872192466313791834 **1.2.2b Build #47240 (PC)**_ - November 15, 2023_ - Fixed an issue where Virtual Currency values wouldn’t automatically update when purchased in-game by Steam players. ### Diablo IV Patch Notes - Date: 2023-10-16 - Original notes: https://store.steampowered.com/news/app/2344520/view/6173930465532080648 - Permalink: https://whatsnew.fyi/product/diablo-iv/releases/steam-6173930465532080648 The _Diablo IV_ team has been diligently monitoring your feedback. As we introduce patches to keep your experience in Sanctuary smooth, we will update the below list and denote whether the fixes are intended for PC, Xbox, PlayStation, or all platforms. Patch 1.2.0 goes live on October 17—[**visit this article**](https://news.blizzard.com/diablo4/23964909) to read the full notes.