# Dome Keeper A Keeper's Duty: Patch #4 - Product: Dome Keeper (https://whatsnew.fyi/product/dome-keeper) - Vendor: Bippinbits - Date: 2024-08-05 - Original notes: https://store.steampowered.com/news/app/1637320/view/4360132261004329306 - Permalink: https://whatsnew.fyi/product/dome-keeper/releases/2024-08-05-a-keeper-s-duty-patch-4 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add frames around icons for damage dealt statistic - **changed** — Differentiate between tesla quick shot, orbs and normal damage in damage dealt statistic - **changed** — Disable anti stall for defective weapon assignment - **added** — Add auto cannon to list of damage dealt entries - **changed** — Auto cannon will only lead shots where appropriate and better deal with ticks - **fixed** — Fix mining summary popup being behind run finished popup - **fixed** — Fix tech tree popup overlaying HUD with health bar - **fixed** — Fix potential crash when having no pet selected in loadout - **fixed** — Fix battle zooming in when anti stall was triggered, even though there were still monsters around - **fixed** — Fix probe restoring charges on reloading ##### Hey Keepers, It seems we are reaching more stable territorry now, with the fix and change list becoming shorter. Thank you all for the plentiful reports! I was pushing this forward really quickly because i'm trying to take a few days off this week, before Gamescom madness starts. So if i'm replying less you'll know why, but i'll read everything eventually and keep my eyes open for critical bugs. Here is what's new for **v4.0.4**: ##### Balance and Changes - added frames around icons for damage dealt statistic - now differentiating between tesla quick shot, orbs and normal damage in damage dealt statistic - anti stall is now disabled for defective weapon assignment - added auto cannon to list of damage dealt entries - auto cannon will only lead shots where appropriate and better deal with ticks ##### Bugfixes - fixed mining summary popup being behind run finished popup - fixed tech tree popup overlaying HUD with health bar - fixed potential crash when having no pet selected in loadout - fixed battle zooming in when anti stall was triggered, even though there were still monsters around - fixed probe restoring charges on reloading Thank you again for playing <3