# Don't Starve Together Hotfix 675849 - Product: Don't Starve Together (https://whatsnew.fyi/product/don-t-starve-together) - Vendor: Klei Entertainment - Date: 2025-06-20 - Original notes: https://store.steampowered.com/news/app/322330/view/503954252358484292 - Permalink: https://whatsnew.fyi/product/don-t-starve-together/releases/2025-06-20-hotfix-675849 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — W.A.R.B.O.T.'s missile phase will skip ahead to its next attack phase if target lock fails, with failed missiles detonating at random points on the ground - **changed** — Updated flame effects on the upgraded Enlightened Crown so that the shards are still partially visible - **added** — Added companion tag to friendly Terramites so that your default action on them is not Attack - **changed** — Helpers like Woby will no longer try to pick up friendly Terramites - **added** — Added new strings and sounds for Wandering Trader - **fixed** — Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm - **fixed** — Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used - **fixed** — Fixed dug Berry Bush turning invisible when changing it to its base skin - **fixed** — Fixed dug Cawnival Shrub skin missing its ground shadow art - **fixed** — Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant - **fixed** — Fixed skinned Terramites sometimes showing the default inventory icon - **fixed** — Fixed bug where Terramites did not reactivate if repaired from your inventory - **fixed** — Fixed bug with Terramite's deploy point on boats not updating correctly - **changed** — Terramites will now stay deactivated while floating in the ocean - **fixed** — Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed - **fixed** — Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged - **fixed** — Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles - **fixed** — Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset - **fixed** — Fixed bug with Houndius Shootius and Winona's Catapult locking onto non-targetable entities - **fixed** — Fixed bug with Inimical Gestalts not despawning when a Player dies **Changes** - If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.) - Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible. - Added “companion” tag to friendly Terramites so that your default action on them is not Attack. - Helpers like Woby will no longer try to pick up friendly Terramites. - Added new strings and sounds for Wandering Trader. **Bug Fixes** - Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm. - Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used. - Fixed dug Berry Bush turning invisible when changing it to its base skin. - Fixed dug Cawnival Shrub skin missing its ground shadow art. - Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant. - We’re aware it’s not possible to change their skin once they’re a Scared Stiff plant and we’re working on a fix for it. - Fixed skinned Terramites sometimes showing the default inventory icon. - Fixed bug where Terramites did not reactivate if repaired from your inventory. - Fixed bug with Terramite’s deploy point on boats not updating correctly. - Terramites will now stay deactivated while floating in the ocean. - Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed. - Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged. - Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles. - Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset. - Fixed bug with Houndius Shootius and Winona’s Catapult locking onto non-targetable entities. - Fixed bug with Inimical Gestalts not despawning when a Player dies. - Fixed bug with Greater Gestalt’s Scrapbook image. - Scrapbook entries for the newer content coming soon.