# DOOM Eternal DOOM Eternal: The Ancient Gods - Part Two & Update 5 Release Notes - Product: DOOM Eternal (https://whatsnew.fyi/product/doom-eternal) - Vendor: id Software - Date: 2021-03-18 - Original notes: https://store.steampowered.com/news/app/782330/view/3029206676575277391 - Permalink: https://whatsnew.fyi/product/doom-eternal/releases/2021-03-18-doom-eternal-the-ancient-gods-part-two-update-5-r What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Three new campaign maps: The World Spear, Reclaimed Earth, and Immora - **added** — Barbarian Slayer Master Collection cosmetic with progressible rewards - **added** — Sentinel Hammer weapon powered by Wraith energy that stuns and extracts resources from enemies - **added** — Super Shotgun MeatHook Grapple Points for world traversal using the Meat Hook to generate momentum - **added** — Armored Baron enemy variant with morning star gauntlets - **added** — Cursed Prowler enemy variant with necrotic poison curse ability - **added** — Demonic Troopers enemy variant as Immora's warrior caste - **added** — Screecher enemy variant with intoxicating screams - **added** — Stone Imp enemy variant with stone flesh vulnerable only to rapid multi-vibrations or Sentinel Hammer - **added** — Riot Soldier enemy variant with blessed shields - **added** — The Dark Lord boss fight - **added** — Escalation Encounters with two waves of increasing difficulty awarding Sentinel Hammer upgrades and cosmetics We are proud to release the epic conclusion to the DOOM Slayer's saga in the final campaign expansion for DOOM Eternal: The Ancient Gods – Part Two. Experience three never-before-seen locations, deadly new enemy variants, and a stunning new weapon. It's some of our best work to date, so we hope you enjoy battling through the final chapter in the DOOM Slayer's saga! _Spoiler Warning: These notes cover a lot of new content, so consider yourself warned if you wish to avoid any potential spoilers!_ ##### New Features for The Ancient Gods - Part Two for ALL platforms **Three New DOOM Eternal Campaign Maps** (requires purchase of **The Ancient Gods - Part Two**, **Deluxe Edition**, or the **Year One Pass**) **The World Spear** - The Slayer must seek out the World Spear on his journey to face the Dark Lord, as only a mysterious artifact hidden within the crystalline monolith will open the way to Immora. The cosmic spire towers over Argent D’Nur, with only those deemed worthy allowed entrance inside... **Reclaimed Earth** - Hell’s invasion of Earth has failed, and the ARC has led human resistance in the fight to reclaim the planet. The Slayer must locate the Gate of Divum, an ancient artifact of the Father’s design, within the ruins of an overgrown city. Once activated, the path to Immora will be opened... **Immora** - The final battle has begun. Using the Gate of Divum to access the heart of Hell, the Slayer now stands before the gates of Immora ready to face the Dark Lord. Armies now gather as the dark realm prepares for war and the coming conflict will decide the fate of all... **Barbarian Slayer Master Collection** - "True strength of steel is in the hand that wields it." Gaze upon the Barbarian Slayer! This gallant barechested cosmetic is instantly unlocked upon purchase of **The Ancient Gods - Part Two**, **Deluxe Edition**, or the **Year One Pass**. Like all Master Collections, the Barbarian Slayer is loaded with progressibles like a slick podium, new podium animations, alternate skins, icons and player badges. For more info on how to progress through Master Collections click (https://slayersclub.bethesda.net/en/article/6XsyokNysSYRdaSjFRJdlU/level-up-your-collection-for-even-more-rewards). **New Weapon: Sentinel Hammer** - A sacred weapon wielded by Commander Valen of the Sentinel armies. Powered by a massive infusion of Wraith energy, the Sentinel Hammer allows its wielder to stun and extract resources from demonic foes. **New World Traversal Option: Super Shotgun MeatHook Grapple Points** - Use the Super Shotgun's Meat Hook on Grapple Points to traverse the world. Push yourself in the opposite direction of the Grapple Point to generate the momentum needed to round corners. Combine Double Jump, Dash and additional Grapple Points in the air to complete traversal puzzles. ##### New Enemy Variants **Armored Baron** - The Armored Barons are powerful foes grafted with the technology of Immora. Just outside the city gates, they patrol with morning star gauntlets cursed by the Dark Lord himself; one devastating strike obliterates both body and soul. Even the Maykrs fear these creations of demon and machine, for their carnage is unquenchable. **Cursed Prowler** - A binding curse of necrotic poison drips from the claws of the Cursed Prowler. Known in Hell to be one of the most treacherous forms of blood magic, only a few have the teachings to conjure such sorcery. Yet, Prowlers from the deepest and darkest hellpits have evolved to naturally produce such power from their fingertips. One swipe curdles the blood of their victim and drains them of their essence with each heartbeat. The only way to cease the curse is to kill the caster. **Demonic Troopers** - Immora’s warrior caste defends the ancient city, keeping watch over the walls since the betrayal of their creator millennia ago. The imperial guard of Davoth remains an honored position amongst the citizens of Immora, wielding armor and weapons forged in the _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/782330/view/3029206676575277391]_