# DOOM Eternal Update 6.4 Release Notes - Product: DOOM Eternal (https://whatsnew.fyi/product/doom-eternal) - Vendor: id Software - Date: 2021-09-14 - Original notes: https://store.steampowered.com/news/app/782330/view/2954913786089492911 - Permalink: https://whatsnew.fyi/product/doom-eternal/releases/2021-09-14-update-6.4-release-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Fall-flavored in-game event cosmetic content including Le Manc, the evil bearded sea captain Mancubus Master Collection - **changed** — Main Menu music is now the same as it was when DOOM Eternal launched in March 2020 - **fixed** — Fixed an issue introduced with Update 6.2 in which the playable Marauder's axe flame effects were white instead of reddish-orange This minor update for DOOM Eternal includes some fall-flavored in-game event cosmetic content and a few notable bug fixes --- As ye navigate the dark demonic waters of future content, cast ye eyebuckets starboard towards the shimmering horizon for a terrifying glimpse at our next in-game Event... ##### GHOULS, GOURDS, & GALLEONS _HARK!_ Behold **Le Manc**, the evil bearded sea captain Mancubus Master Collection! But this fearsome foe is only a taste of the sunken treasure due to be bubbling back up to the surface! Stay tuned to the Slayers Club for more spooky details on this upcoming Event! --- ##### Other Changes **GENERAL** - Main Menu music is now the same as it was when DOOM Eternal launched in March 2020 --- ##### Bug Fixes **BATTLEMODE** - Fixed an issue introduced with Update 6.2 in which the playable Marauder’s axe flame effects were white instead of reddish-orange --- ##### Known Issues **CAMPAIGN** - **Issue:** Automap ambient sound effects may persist in game or menus after closing the Dossier - **Resolution:** This issue usually resolves on its own after a brief duration but may return upon entering and exiting the Automap in the Dossier again. This issue will be fixed in a future update