# Dota 2 7.41 Gameplay Patch - Product: Dota 2 (https://whatsnew.fyi/product/dota-2) - Vendor: Valve - Date: 2026-03-24 - Original notes: https://store.steampowered.com/news/app/570/view/512986184073347348 - Permalink: https://whatsnew.fyi/product/dota-2/releases/2026-03-24-7.41-gameplay-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added an overhead indicator when a consumable item is being used on an ally or given to one within 1200 units - **added** — Added an option in Settings to show your hero's current vision while holding the Select Hero hotkey, amended by Fog of War - **changed** — Item recipe components are now consistently ordered from most expensive to least expensive to make Quick Buy more predictable - **fixed** — Fixed certain on hit effects not working consistently after there were more than 256 projectiles in flight at the same time - **fixed** — Fixed certain scenarios under which a player's Observer and Sentry wards were replaced with an error model - **changed** — Trying to craft a Neutral Item while your inventory is full and your Neutral Item Slot is occupied with an innate item will now fail instead of automatically consuming the item - **fixed** — Fixed Neutral Crafting hotkeys overriding regular hotkeys if you clicked on the neutral crafting button of a hero you could not control - **changed** — All heroes now have their innate ability when drafted in Ability Draft - **changed** — Updated Ability Draft ability pool to match the added/removed abilities for 7.41 - **fixed** — Fixed Lone Druid's Spirit Bear not spawning after some time - **fixed** — Fixed Rearm not granting Keen Conveyance - **fixed** — Fixed Techies' Reactive Tazer not working with Largo's Aghanim's Shard - **deprecated** — Deprecated support for GPUs that do not support DirectX 11/SM5 Patch 7.41 is out now and you can check out the patch notes (https://www.dota2.com/patches/7.41). In addition, we've made the following improvements and bug fixes: - Added an overhead indicator when a consumable item is being used on an ally or given to one within 1200 units (e.g., Tango) - Added an option in Settings to show your hero's current vision while holding the 'Select Hero' hotkey, amended by Fog of War - Item recipe components are now consistently ordered from most expensive to least expensive to make Quick Buy more predictable (exceptions include boots, Blink Dagger, and a few others) - Fixed certain on hit effects not working consistently after there were more than 256 projectiles in flight at the same time - Fixed certain scenarios under which a player's Observer and Sentry wards were replaced with an error model - Trying to craft a Neutral Item while your inventory is full and your Neutral Item Slot is occupied with an innate item (e.g. Witch Doctor's Gris Gris) will now fail instead of automatically consuming the item - Fixed Neutral Crafting hotkeys overriding regular hotkeys if you clicked on the neutral crafting button of a hero you could not control - Ability Draft: - All heroes now have their innate ability when drafted - Updated ability pool to match the added/removed abilities for 7.41 - Fixed Lone Druid's Spirit Bear not spawning after some time - Fixed Rearm not granting Keen Conveyance - Fixed Techies' Reactive Tazer not working with Largo's Aghanim's Shard - Deprecated support for GPUs that do not support DirectX 11/SM5. Upcoming graphics features and performance improvements require DX11/SM5, and a future update will remove support for older devices. (99.96% of active players have DX11/SM5-capable devices.)