# DRAGON BALL FighterZ Dragon Ball FighterZ gets new adjustments and free content today! - Product: DRAGON BALL FighterZ (https://whatsnew.fyi/product/dragon-ball-fighterz) - Vendor: Arc System Works - Date: 2018-11-28 - Original notes: https://store.steampowered.com/news/app/678950/view/4580680095903511334 - Permalink: https://whatsnew.fyi/product/dragon-ball-fighterz/releases/2018-11-28-dragon-ball-fighterz-gets-new-adjustments-and-fre What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — FighterZ Tournament is a new online tournament mode featuring various match rules and culminating in a final 8-player bracket - **added** — Z Trophy Rooms are unique player spaces that can be decorated with Z Trophies and Lobby Avatars, with customizable background music - **added** — Players can visit Z Trophy Rooms of friends and receive special rewards and Z Trophies from tournament victories - **added** — Players will now be able to view the amount of active DRAGON BALLs during cut scenes in the match - **added** — Mid-air Dragon Rush now has mid-air attack attributes - **added** — Players will now be able to perform Special Moves at the beginning of Ground Dash - **changed** — Z Change and Guard Cancel Change hit stun value has been changed to match the same as when using Super Dash when used against an opponent guarding - **changed** — Guard Cancel Change recovery timing while receiving hits has been increased, making it difficult for follow-up attacks - **changed** — Guard Cancel Change stun time has been increased - **changed** — Guard Cancel Change now triggers camera effect animation after a combo hit - **changed** — Z Assist will now be unavailable after guarding or after receiving damage and not being able to use Z Change - **fixed** — Fixed an issue where game behavior changes by being at left or right side in Super Dash - **fixed** — Fixed an issue when Super Dash does not end immediately when cancelling an opponent's move - **fixed** — Fixed an issue where Super Dash charges upwards when the opponent uses Vanish at the same timing - **fixed** — Fixed an issue where if the player hits the opponent near the ground with Super Dash, Z Change, or Guard Cancel Change, they will immediately land on the ground - **fixed** — Fixed an issue where if the player uses Z Change against an opponent that uses Vanish at the same time, the character joining the fight will attack an empty area - **changed** — Z Reflect will no longer be prioritized over inputting Special Move commands after Guarding DRAGON BALL FighterZ receives today a host of free updates and a new adjustment patch on PC. **FighterZ Tournament** is a new, online tournament mode featuring various new match rules, culminating in a final 8-player bracket. The winners and runners-up in each tournament will receive special rewards and Z Trophies, the latter of which players can display in their all-new Z Trophy Room. [](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31001248/b3d0f44ac3effa40813a2b3e220f2f9e26b2edeb.jpg) [](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31001248/701c208280d3045a36beb5ee757c663dd34ccce9.png) **Z Trophy Rooms**, the second new feature, are unique to each player, and can be decorated with the Z Trophies that they collect, as well as with Lobby Avatars. Players can also change the background music. Players can then visit the Z Trophy Rooms of their friends – or show off their collection to their own guests. [](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31001248/6c017044fa2a3cc51b6da823d573d5d073c2d1b9.png) [](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31001248/b55b0031498ddd444a62164db7b74b0a36455cd9.png) [](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31001248/6e0a00fddd1ab8ae7686e7e0ef7d9dd12d993ab9.png) Watch the trailer featuring all the new features: https://youtu.be/Ky0WwDQc-Y0 Find below the list of adjustments applied to the game from today: ##### **COMMON SYSTEM** SUPER DASH: - Fixed an issue where game behavior changes by being at left or right side. - Fixed an issue when Super Dash does not end immediately when cancelling an opponent’s move. - Fixed an issue, where Super Dash charges upwards when the opponent uses Vanish at the same timing. SUPER DASH, Z CHANGE, GUARD CANCEL CHANGE: - Fixed an issue where if the player hits the opponent near the ground, they will immediately land on the ground. Z CHANGE, GUARD CANCEL CHANGE: - When used against an opponent guarding, the hit stun value has been changed to match the same as when using Super Dash. GUARD CANCEL CHANGE: - Increased recovery timing while receiving hits, making it difficult for follow-up attacks. - Increased the stun time. - The camera will trigger effect animation after a combo hit. DRAGON BALL: - Players will now be able to view the amount of active DRAGON BALLs during cut scenes in the match. MID-AIR DRAGON RUSH: - Added mid-air attack attributes. Z Assist: - After guarding or after receiving damage and not being able to use Z Change, players will now also be unable to use Z Assist. GROUND DASH: - Players will now be able to perform Special Moves at the beginning of Ground Dash VANISH: - Fixed an issue where if the player uses Z Change against an opponent that uses Vanish at the same time, the character joining the fight will attack an empty area. INPUT SPECIAL MOVE: - Adjusted so that Z Reflect will not be prioritized over inputting Special Move commands after Guarding. ##### **GAMEPLAY** GOKU (SUPER SAIYAN): - Ground Dragon Flash Fist (Light, Medium): removed mid-air attack attributes. To avoid being countered by crouching heavy attack. VEGETA (SUPER SAIYAN): - Jump ↓ Heavy Attack: the movement of this attack will now connect more easily when the opponent is horizontaly aligned with the player. PICCOLO: - Z Assist: Adjusted so that the blast effects will not disappear while Piccolo is still within the screen frame - Ground Special Demon Slicer (Light): Adjusted so that players will be able to follow-up with a Super Attack or Vanish when the move connects with the opponent and bounces on the ground. - Mid-air Special Demon Slicer (Light, Heavy): This move now has a faster trigger rate. Fixed the falling speed after executing this move and increased the stun time for opponents affected by this skill. - Demon Shocker: Extended hitbox. Adjusted hit effect. Enabled to trigger Super Dash or Z Change when the move hits. - Demon Shocker (diag _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/678950/view/4580680095903511334]_