# Dungeon Defenders II changelog > Dungeon Defenders II is a cooperative Action Tower Defense game packed with roleplaying elements like loot, leveling, and pets. - Vendor: Chromatic Games - Category: Games - Official site: https://www.dungeondefenders.com/2/ - Tracked by: What's New (https://whatsnew.fyi/product/dungeon-defenders-ii) - Harvested from: Steam (app 236110) - Entries below: 25 of 30 (newest first; the rest are on https://whatsnew.fyi/product/dungeon-defenders-ii) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### The Golden Crusade - Hotfix 5 - Date: 2026-07-14 - Original notes: https://store.steampowered.com/news/app/236110/view/679629698986149705 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-679629698986149705 - **fixed** — Fixed a bug that caused Headstrong enemies to ignore being stunned through freezing or petrify - **fixed** — Fixed a bug that caused relics without a crit damage/chance roll to gain a phantom +1% bonus to those stats - **fixed** — Fixed people being able to join in late waves after flipping their lobby to public - **fixed** — Fixed Find My Item to properly pull items from your stash while in a map - **fixed** — Fixed Give Host context menu not appearing - **fixed** — Fixed an issue on controllers where L2/LT didn't function properly in the Tinkerer and Blacksmith - **changed** — Applying Goblin Item Insurance has been changed to L3/Left Stick on controller while in the Tinkerer - **changed** — Reworked Onslaught loot progression to be based directly on the current floor number rather than Power-Rating, resolving tier mismatches and over-capped upgrades - **changed** — Adjusted item Chaos tier tags in Onslaught to match the floor's equivalent tier instead of back-calculating from item power - **fixed** — Capped the maximum drop enhancement level in Onslaught to prevent items from dropping with maxed-out upgrades - **changed** — Rewrote Host Permissions on map transitions with party leader persistence - **added** — Added Claim All for the mailbox - **fixed** — Made mailbox redeemed codes less likely to disappear on a session switch ##### **Bug Fixes** - Fixed a bug that caused Headstrong enemies to ignore being stunned through freezing or petrify - Fixed a bug that caused relics without a crit damage/chance roll to gain a phantom +1% bonus to those stats (e.g. Godly relics didn't get the bonus, but Legendary relics did) - Fixed people being able to join in late waves after flipping their lobby to public - Fixed Find My Item to properly pull items from your stash while in a map - Fixed "Give Host" context menu not appearing - Fixed an issue on controllers where L2/LT didn't function properly in the Tinkerer and Blacksmith - Applying Goblin Item Insurance has been changed to L3/Left Stick on controller while in the Tinkerer - Reworked Onslaught loot progression to be based directly on the current floor number rather than Power-Rating (PR), resolving tier mismatches and over-capped upgrades. - Adjusted item Chaos tier tags in Onslaught to match the floor's equivalent tier instead of back-calculating from item power. - Capped the maximum drop enhancement level in Onslaught (defaulting to 6/10) to prevent items from dropping with maxed-out upgrades. - Rewrite for Host Permissions on map transitions, plus party leader persistence - Added Claim All for the mailbox (Redeem Codes) - Made mailbox redeemed codes less likely to disappear on a session switch (won't cover all cases, but most) ### The Golden Crusade - Hotfix 4 - Date: 2026-07-02 - Original notes: https://store.steampowered.com/news/app/236110/view/695390848783748615 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-695390848783748615 - **fixed** — Controllers selling items when transferring to the shard vault - **fixed** — Multiple nodes on a node-type tower causing it to multiply the output - **fixed** — Unequipping and re-equipping shards on a node-based tower caused its effects to multiply - **fixed** — Controller navigation issue that would cause menu selection to skip - **fixed** — Pings showing the wrong node-type name ##### **Bug Fixes** - Fixed controllers selling items when transferring to the shard vault. - Fixed an issue where multiple nodes on a node-type tower were causing it to multiply the output. - Fixed an issue where unequipping and re-equipping shards on a node-based tower caused its effects to multiply. - Fixed a controller navigation issue that would cause menu selection to skip. - Fixed pings showing the wrong node-type name. ### The Golden Crusade - Hotfix 3 - Date: 2026-07-01 - Original notes: https://store.steampowered.com/news/app/236110/view/695390848783748467 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-695390848783748467 - **fixed** — Fixed an issue where lobbies would become bugged, letting you walk through spawn barriers, never start the match, etc. - **fixed** — Fixed an issue where you'd get stuck on a loading screen if other player(s) readied up before you finished loading after retrying - **fixed** — Fixed Auto Ready not disabling itself after the match has ended - **fixed** — Fixed an issue where you'd sometimes lose all air strafing abilities after an assassin pounced on you - **fixed** — Fixed the Summary screen sometimes not appearing after a map completion - **fixed** — Fixed an issue where party members would sometimes get split up when going to the next map - **fixed** — Fixed an issue where console players were unable to search in the Find My Item UI - **fixed** — Fixed a bug where extended stats for items with a roll over 100% were showing as 1% - **fixed** — Pylon Shards now correctly emit their buffs from all nodes on a tower - **fixed** — Ungilded shards in the shard vault are now reset properly upon an Ancient Power - **added** — Added Templar shards to Survival bags - **fixed** — Fixed Water Set description - **fixed** — Fixed Golden Blessing Damage % not working - **fixed** — Fixed Divine Relic procing Hero damage effects - **changed** — Find My Item's tooltip is now clamped to the side of the Find My Item UI, resolving issues on higher and stretched resolutions - **changed** — Camera on controller when placing defenses now respects your default camera settings - **added** — You can now disenchant shards directly from the shard vault, and sell inventory items directly from the vault too - **changed** — Replaced +10 in the Ascension tab with +100, and +100 with MAX to fill the selected skill to its max level - **added** — You can now buy and list items in player shops during the combat phase - **added** — Added Controller Hot-Swapping for PC allowing seamless swapping between keyboard and controller without flipping any toggles ##### **Bug Fixes** - Fixed an issue where lobbies would become bugged, letting you walk through spawn barriers, never start the match, etc. - Fixed an issue where you'd get stuck on a loading screen if other player(s) readied up before you finished loading after retrying. - Fixed Auto Ready not disabling itself after the match has ended (was requiring you to press G once to cancel it, and a second time to move on). - Fixed an issue where you'd sometimes lose all air strafing abilities after an assassin pounced on you. - Fixed the Summary screen sometimes not appearing after a map completion. - Fixed an issue where party members would sometimes get split up when going to the next map. - Fixed an issue where console players were unable to search in the Find My Item UI. - Fixed a bug where extended stats for items with a roll over 100% were showing as 1%. - Pylon Shards now correctly emit their buffs from all nodes on a tower. - Ungilded shards in the shard vault are now reset properly upon an Ancient Power. - Added Templar shards to Survival bags. - Fixed Water Set description. - Fixed Golden Blessing Damage % not working. - Fixed Divine Relic procing Hero damage effects. ##### **Quality of Life** - Find My Item's tooltip is now clamped to the side of the Find My Item UI, resolving issues on higher and stretched resolutions. - Camera on controller when placing defenses now respects your default camera settings. - You can now disenchant shards directly from the shard vault, and sell inventory items directly from the vault too (no more exiting and re-opening the vault for inventory management). - +10 in the Ascension tab has been replaced with +100, and +100 has been replaced with MAX — MAX will fill the selected skill to its max level (or spend all available points into it). - You can now buy and list items in player shops during the combat phase. - Added Controller Hot-Swapping for PC — allowing seamless swapping between keyboard and controller without flipping any toggles. ##### **Host & Party** - Added "Give Host" to the pause menu context dropdown. - Added a "YOU are now host" popup when given host. - Host permission rewrite to hopefully persist across sessions. ##### **Balance** - Added a 5 second cooldown to Malthius' Heal ability. ### The Golden Crusade - Hotfix 2 - Date: 2026-06-24 - Original notes: https://store.steampowered.com/news/app/236110/view/695390848783745389 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-695390848783745389 - **fixed** — Tower-inspect SETUP panel now is sized to its content instead of the tower's main-stat content - **changed** — Each rolled stat now shows exact roll % on the item ALT/detail hover - **fixed** — Abbreviated the item-tooltip stat bonus number so large values stop clipping - **fixed** — Storm Set now has the proper 5 second cooldown - **fixed** — Fixed display value on Golden Blessing - **fixed** — Divine relic now has the proper damage type and no longer procs Hero Effects - **fixed** — Fixed templar crit chance - **fixed** — Fixed fallen knight Aquarion display being fallen - **fixed** — Fixed Divine Surge shard so it now works properly - **changed** — Air Burst shard increased exposition range from 600 to 1000 - **fixed** — Fixed an issue where waves would lose their /5 indicator, preventing progression to the Build Phase and effectively bricking the lobby - **fixed** — Pylons now emit their buffs from all nodes instead of just one - **fixed** — The Damage Done Last Wave tooltip when retrying a failed wave now correctly displays the damage dealt instead of always showing 0 - **fixed** — Controllers can now look up and down while placing a tower ##### **Bug Fixes** - Tower-inspect SETUP panel now is sized to its content instead of the tower's main-stat content. - Each rolled stat's now shows exact roll % on the item ALT/detail hover - Abbreviated the item-tooltip stat bonus number so large values stop clipping - Storm Set now has the proper 5 second cooldown - Fixed display value on Golden Blessing - Divine relic now has the proper damage type it no longer procs Hero Effects - Fixed templar crit chance - Fixed fallen knight Aquarion display being fallen - Fixed Divine Surge shard now works properly - Air Burst shard: increased exposition range from 600 to 1000 - Fixed an issue where waves would lose their /5 indicator, preventing progression to the Build Phase and effectively bricking the lobby. - Pylons now emit their buffs from all nodes instead of just one. - The Damage Done Last Wave tooltip when retrying a failed wave now correctly displays the damage dealt instead of always showing 0. - Controllers can now look up and down while placing a tower. ### The Golden Crusade - Hotfix 1 - Date: 2026-06-24 - Original notes: https://store.steampowered.com/news/app/236110/view/695390848783745027 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-695390848783745027 - **fixed** — Elemental Rumble weekly challenges awarding incorrect armor and stones - **fixed** — Names of the golden and poison Orcs and Mages in Elemental Rumble - **fixed** — Stone drop rates for the poison and gold elements on Normal and Hard difficulty - **added** — Poison and Golden counter passives - **fixed** — Shard descriptions for Golden Reckoning, Gilded Bane, Lingering Luxury, Executing Smite, and Aegis Aid - **fixed** — Weapons and flair on the Aquarian skin - **fixed** — Midas Trap damaging other defenses - **fixed** — Midas Trap shard description to read Golden Duration instead of Gilded Duration - **fixed** — Templar's defense crit chance and damage passives - **fixed** — Templar's Overheal passive to grant the correct amount of overhealth - **fixed** — Templar icon missing from swords and axes for valid heroes - **fixed** — Combat Conditioning having more upgrades than intended - **fixed** — Golden Knight tooltip showing a stun duration of 0 seconds - **fixed** — Ranged enemies targeting the head of the Golden Knight - **fixed** — Both new Promenade maps not working on Xbox - **fixed** — Node issue that caused an incorrect DU count - **fixed** — Goblin Siege Rollers teleporting backward into the spawn - **fixed** — DU is once again split evenly between all players - **fixed** — Host privileges not carrying over between replays and other map transitions - **fixed** — Build phase being able to start before the previous combat phase finished - **fixed** — Crash related to the material and shard vault - **removed** — Non-functional Rejoin last match pop-up - **changed** — Set an end time for the Defender Pass - **fixed** — Endless boss waves not ending when the boss died ##### **Bug Fixes** - Fixed Elemental Rumble weekly challenges awarding incorrect armor and stones. - Corrected the names of the golden and poison Orcs and Mages in Elemental Rumble. - Fixed stone drop rates for the poison and gold elements on Normal and Hard difficulty. - Added Poison and Golden counter passives. - Fixed shard descriptions for Golden Reckoning, Gilded Bane, Lingering Luxury, Executing Smite, and Aegis Aid. - Fixed the weapons and flair on the Aquarian skin. - Fixed Midas Trap damaging other defenses. - Fixed the Midas Trap shard description to read "Golden Duration" instead of "Gilded Duration." - Fixed Templar's defense crit chance and damage passives. - Fixed Templar's Overheal passive to grant the correct amount of overhealth. - Fixed the Templar icon missing from swords and axes for valid heroes. - Fixed Combat Conditioning having more upgrades than intended. - Fixed the Golden Knight tooltip showing a stun duration of 0 seconds. - Fixed ranged enemies targeting the head of the Golden Knight. - Fixed both new Promenade maps not working on Xbox. - Fixed a node issue that caused an incorrect DU count. - Fixed Goblin Siege Rollers teleporting backward into the spawn. - DU is once again split evenly between all players (the Mana Shortfall fix is still in place). - Attempted a fix for host privileges not carrying over between replays and other map transitions. - Fixed the build phase being able to start before the previous combat phase finished. - Fixed a crash related to the material and shard vault. - Removed the non-functional "Rejoin last match?" pop-up. - Set an end time for the Defender Pass. - Fixed an issue where Endless boss waves would not end when the boss died. We will push the same hotfix for consoles tomorrow. ### The Golden Crusade - Date: 2026-06-23 - Original notes: https://store.steampowered.com/news/app/236110/view/669494515959075584 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-669494515959075584 - **added** — Add new hero The Templar with abilities Shield Bash, Divine Judgment, Smite, and Aegis Shield - **added** — Add Templar defenses Midas Trap, Golden Knight Armor, Anti-Air Cannon, and Divine Relic - **added** — Add 26 new shards for the Templar hero - **added** — Add new skins Golden Knight Dryad, Fallen Knight Cyborg, Golden Knight Gunwitch, and Fallen Knight Aquarion - **added** — Add new flairs Crown of Light, Chain of Faith, and Aegis Ring - **added** — Add new pets Griffin, Evil Griffin, and Tiny Goblin Mech - **added** — Add new maps Promenade Golden Dawn and Nightfall - **added** — Add new boss fight against Airship and Goblin Mech on Promenade Golden Dawn - **added** — Add Golden Elemental and Golden Elite to Elemental Rumble - **added** — Add Poison Elemental and Poison Elite to Elemental Rumble - **added** — Add Golden Set gear with 2/4 and 4/4 bonuses - **added** — Add Poison Set gear with 2/4 bonus - **changed** — Optimize memory usage for consoles Defenders, we are very excited to launch our biggest update for Dungeon Defenders 2: The Golden Crusade update. This update includes a new hero, new maps, a new boss fight, new elemental rumble elements, new pets, new skins, memory optimization for consoles and A LOT of quality of life / bug fixes. ##### **New Hero: The Templar** A knight blessed with divine power and arcane magic, the Templar protects the innocent with his golden touch. His abilities combine devastating offense, protective auras, and restorative magic to turn the tide of battle. ##### **Abilities:** - **Shield Bash:** Slam your shield with your sword, dealing damage in a frontal area. Enemies hit are Gilded, turning them to gold and causing them to take x% increased damage. - **Divine Judgment:** The Templar slams the ground, dealing impact damage and leaving a zone of Divine Judgment that damages enemies over time. Allies inside the zone take % reduced damage. - **Smite:** Calls down a pillar of mystical fire at a target location, dealing damage over time to enemies while healing nearby allies. - **Aegis Shield:** Summons three golden shields around the Templar and nearby allies, granting damage reduction and healing over time. ##### **Defenses:** - **Midas Trap (Trap):** A golden pressure rune that activates when stepped on. Enemies caught are transmuted into gold for a short duration, taking increased damage from all sources. - **Golden Knight Armor (Blockade):** Summons a suit of enchanted golden armor animated by divine light. The Golden Knight boasts immense durability and delivers crushing blows to nearby enemies. - **Anti-Air Cannon (Anti-Air Defense):** A heavy golden cannon designed to pierce the heavens. It only targets flying enemies, unleashing radiant blasts at extreme range. - **Divine Relic (Damage):** A radiant relic that channels divine energy to smite enemies from above. It selects random enemies within range, striking them with beams of celestial fire. ##### **Shards:** - **Aegis Safeguard:** While Aegis Shield is active, increase your armor by x%. - **Shielded Smackdown:** While Aegis Shield is active, increase damage by x%. - **Aegis Fortitude:** While Aegis Shield is active, gain x% damage reduction. - **Aegis Aid:** Increases the healing of Aegis Shield by x%. - **Harmonized Justice:** Increases the damage and healing of Judgment’s ground zone by x%. - **Empowered Judgment:** Increases Judgment's damage by x%. - **Golden Reckoning:** Increases Judgment’s damage against Gilded enemies by x%. - **Divine Flow:** While inside Judgment, gain 25 mana every X seconds. - **Divine Ward:** Increases the Templar's armor by 25%, causing enemy projectiles to deal x% of their original damage. - **Gilded Bane:** +x% damage to golden enemies. - **Holy Aura:** Blocking summons an aura that deals x% of your armor as damage to enemies. - **Combat Conditioning:** Attacks grant +x Hero Damage and Armor per stack. Stacks up to 15 times. Resets completely after 3 seconds of not attacking. - **Midas Might:** Increases Midas Shield’s damage by x%. - **Lingering Luxury:** Midas Shield’s Gilded effect lasts X seconds longer. - **Golden Volley:** Midas Shield throws 2 additional projectiles and lasts X seconds longer. - **Precision Smite:** Increases Crit Chance of Smite by x% and increases Crit Damage by 50%. - **Empowered Smite:** Increases Smite's damage by x%. - **Executing Smite:** +x% Damage to Enemies below 50% health. - **Air Burst:** When the Anti Air Cannon hits a target, it explodes dealing x% damage to nearby enemies. - **Gilding Blow:** Anti Air Cannon has a x% chance on hit to stun target for X seconds. - **Divine Surge:** Divine Relic has a x% chance to deal x% more damage. - **Divine Precision:** Divine Relic gains 100% Crit Chance but reduces Damage by x%. - **Enchanted Armor:** Imbues the Golden Knight armor, increasing health by 25% and making enemy projectiles deal x% of their original damage. - **Golden Re _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/236110/view/669494515959075584]_ ### The Festival of Hearts - Hotfix Patch - Date: 2026-03-09 - Original notes: https://store.steampowered.com/news/app/236110/view/516362619486994839 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-516362619486994839 ##### **SHOP** - Added a feature that hides bundles/items you already own in the Emporium. - **New Etheria Essentials Pack bundle**!: This bundle includes All Heroes, 4 Hero Slots, Max Bag Slots, Max Vault Slots, Shard Vault, and Material Vault. - The new **Etheria Essentials Pack** is on sale (25% off) for 24 hours after you complete the campaign. This 24-hour sale also applies to players who have already completed the campaign. ##### **BUG FIXES** - Fixed missing enemy schedules for lane spawners on Western Carnival (C11, Wave 3). - Fixed an issue where Defense Upgrades were not correctly downgraded by the Protective Downgrade Servo on the Physical Wall defense. - Fixed an issue where the Haste Infusion shard was tanking server performance. - Fixed a small visual bug where the equipment icon wouldn’t appear in the Advance UI screen when the item was Ancient. - Fixed an issue where the Nimbus Reach map was unplayable on consoles. - Fixed an issue where the Frostweaver secondary attack was using an incorrect damage type. - Fixed an issue where the Empowered Arcane Mark shard was not appearing in the Shard Shop or dropping from Shard Packs. This shard can now also be used with the Adept. - Reworked Winter's Edge shard: Your attacks deal X% of your Hero Damage as Frost damage. This effect can only occur every 0.5 seconds. ### The Festival of Hearts - Date: 2026-02-11 - Original notes: https://store.steampowered.com/news/app/236110/view/540004614974472237 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-540004614974472237 Greetings, Defenders! We’re excited to announce that the Festival of Hearts event has returned to Etheria! Once again, defenders can visit Violet Marygold to obtain exclusive event rewards. This year, we’re introducing a new pet to the festivities: **Angry Cutie**! Don’t let the adorable looks fool you, this feisty little companion is bursting with cutiness… and attitude. This pet will drop on all expedition maps. The Festival of Hearts event will run through March 11. Be sure to join the celebration before it fades away once more. ##### **Returning Festival of Hearts Cosmetics** - **Hunter Cupid** Hunter Costume - 800 gems. - **Valentine's Accessory Bundle** - 1280 gems. This bundle includes; - Cupid WIngs - Heart Glasses - Crown of Hearts - Floating Hearts Ground Flair - **Festival of Hearts Bundle** - 1900 gems. This bundle includes; - Cupid WIngs - Heart Glasses - Crown of Hearts - Floating Hearts Ground Flair - Hunter Cupid ##### **Bug fixes** - Ruins maps no longer use the winter theme. - Fixed Werewolf general being usable on all heroes. - Fixed struck by inspiration and inspiring strikes not being usable by the Cyborg. - Fixed an issue where towers placed outside the boss arena would cause the Jester to attack them instead of teleporting back into the arena. - Bunnies no longer spawn from Dark Mages. - Dark Mages and Witches no longer heal bosses. - Tweaked a bit the material values of the Golden Jaderagon pet so it is more golden. - Fixed an issue where the Siege Roller would not die when stuck inside spawn areas. - Fixed enemy pathing issues on The Wildest West and Tornado Canyon. - Fixed a problem where escalation damage stacking would stack more than intended - Fixed a problem with the drone defense system scaling with upgrades too much when drone overdrive is activated ##### **Balance changes** - **Jester**: - **Boomerang** – Increased damage scaling by 25%. - **Chattering Teeth** – Increased damage scaling by 25%. - **Card Barrage** – Increased range from 2000 to 2500. - **Surprise Present** – Increased range from 650 to 750. - **Party Popper** – Increased defense damage by 8%. - **Balloon Machine** - Increased defense damage by 8%. - Increased balloon movement speed from 1000 to 1300. - **Hammer Barrage** – Reduced boomerang spread by 50%. - **Jack in the Box** – Increased health scaling by 9%. - **Confetti Cannon** – Increased damage by 15%. - **Bio Metric Scanner** – Reduced armor shred from 25% to 15%. - **Puffer Fish** – Increased max range from 3750 to 4250. - **Earth Shatter** – Reduced Defense Units from 60 to 50. Updated damage scaling to match. - **Flame Aura & Water Aura** - Increased max range from 1850 to 2500. - Increased range scaling by 10%. - **Volcano** - Increased damage scaling by 21%. - Updated upgrade scaling to be consistent with other 80 DU defenses. - This is a nerf to upgrades, but an overall buff at every upgrade stage. - **Crystal Hammer** – Increased damage scaling by 25%. - **Dragon Nest** – Increased damage by 11%. - **Winter’s Edge** – Your primary attacks now have a 50–70% (75%) chance to deal 5–29% (35%) of your hero damage as Frost damage. ##### **Misc** - Changed elemental rumble drop rates back to x2 (armor pieces and pets), this was changed since 01/16. - Rumble Easy: 3,3% - Rumble Normal: 6,6% - Rumble Hard: 13,34% - Pet Drop chances: - Normal: 1% - Hard: 2% (normal) - 0.2% gold - Added back audio hot swapping for Windows PC, no need to relaunch the game anymore. - Limited the number of towers of the same type that can be spawned in Town to 8. - Performance and stability improvements for the Aquarion Throne Room map. ### The Fairy Tales Update - Chaos 11 (Hotfix 4) - Date: 2026-01-08 - Original notes: https://store.steampowered.com/news/app/236110/view/490461848218370990 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-490461848218370990 ##### Fixes - Fixed an issue where players were able to finish Embermount without killing the Phoenix. - Fixed an issue where Assault on throne room had C10 enemies in C11. - Fixed an issue where DrakenFrost resort had C11 enemies in C10. - Fixed an issue where players were not able to obtain "the ramparts defender" and "carnival town defender" after reaching wave 100. - Fixed an issue where abyss lord grasping stone shard was affecting the player. - Fixed an issue where the last word axe was reducing HD instead of increasing it. - Fixed an issue where the Comedy Empowerment Shard was equippable on every hero. - Fixed an issue where the Haste Infusion shard 60% rate was wrong and the damage stacks were not working correctly. - Updated Storm set cooldown and damage back to 8s and 800% damage. - Fixed an issue where the Earth Set would cause the wearer to lose half their health when switching heroes. - Fragile crit Damage chip now correctly displays the % symbol. - Fixed call of the Kobold chaos tier and corrected it to use HD instead of AP. - Fixed Hardcore shard not reducing tower health by 99%. - Fixed chaos 11 expedition not unlocking floor 300. - Updated Shadow Flame Knife HD back to 190%. - Fixed Escalation shard stacking issues. - Fixed Unicorn pet cooldown issues; in some cases, abilities were not working at all. - Fixed Draining Punch shard not being Jester-exclusive. - Fixed an issue where the Boiling Blood shard was showing up as a c6 shard at the shop. - Fixed Healing Talisman shard not healing at all. - Fixed weak enemies on Elemental Rumble Hard Mode on the Liferoot Forest map. ##### Misc: - Ring of wind now penetrates shields. - Removed Christmas deco from town & tavern maps. - Christmas pets are no longer obtainable. - Witch curse projectile no longer goes through reflect beam. - **PDS Nerf:** - Reduced ATK DMG Multiplier from 13,875 to 11,875 - Number of targets reduced from 3 to 2. ### The Fairy Tales Update - Chaos 11 (Hotfix 3) - Date: 2025-12-16 - Original notes: https://store.steampowered.com/news/app/236110/view/657092583901629589 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-657092583901629589 ##### **Fixes** - Cyborg's Physical Wall is now a blockade. - Fixed Jester's Revenge C11 Incursion. - Fixed C11 consecutive win loot. - Disabled Winter Theme for gates and Town (PC still has Town), this does not affect the pet event. - Fixed Jester bag icon. - Fixed issue where C11 remained accessible after resetting. - Fixed Harbinger Adventure. - Added Witch Lane to Onslaught. - Fixed Spec Ops skin icons and descriptions. - Updated the value of Unique Range Servo to 45% (previously 145%). - Fixed an issue where C11 loot wouldn't drop in Onslaught - Fixed jack of all stats shard. ### The Fairy Tales Update - Chaos 11 (Hotfix 2) - Date: 2025-12-11 - Original notes: https://store.steampowered.com/news/app/236110/view/657092583901626382 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-657092583901626382 ##### **Fixes** - Fixed Superswarm not being able to be sold - Fixed Plasma Defense system having incorrect Crit Chance and Crit Damage - Fixed The Last Word giving more HD than intended - Fixed Haste Infusion not giving Defense Rate - Fixed Ramparts C10 having C11 Enemies - Fixed Water Boot C11 Upgrades being free - Fixed Genie King boss fight not working on c11 - Fixed description for party popper mods - Fixed Dark Awakening not working on C11 - Fixed a broken survival shard entry - Fixed the wrong pet dropping on Carnival Town - Fixed Wrong canister dropping on Carnival Town - Fixed Names of new Golden Dragolich pets - Fixed THE BOOMFETTI gun not being legendary - Fix for split screens not being teleported into Carnival town boss arena - Increased Tell A Joke Range from 1500 to 2500 - Unlocked Bouncy Ball Mod - Comedy Empowerment and Shrapnel whirl now in survival bags - Fixed the wrong pop-up screen when unlocking the Jester hero ### The Fairy Tales Update - Chaos 11 (Hotfix) - Date: 2025-12-10 - Original notes: https://store.steampowered.com/news/app/236110/view/520858609626644481 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-520858609626644481 ##### **Fixes** Confettiplosion Chip - now has 100% chance Chrono Chip - 55% to 65% Chrono Servo - 35% to 45% Added Jester to valid heroes for Single Chip, Triple Chip, and Quintuple Chip Witch - Speed Buff Increased from 35% to 50%. - Added Attack Speed increase of 25%. - Summon Cooldown reduced from 20 to 10. - Summon Time 2 to 1 second. - Increased damage by 15%. - Increased Heath by 15%. Bunny - Cursed Range increased by 50%. - Increased heath by 50%. - Increased Damage by 25%. - Increased Speed from 650 to 700. Fixed Demon layer c10 spawning c11 enemies. Fixed Harbinger Warship not working on C11. Fixed Jester Head having the wrong description. Fixed Wyvern Den incursion not working on C11. Fixed Altar if the Athame not working on C11. Fixed Jack of all Stats giving more crit damage than intended. Fixed Party Popper Shard description misspelling its name in description. Fixed Bastille Master Incursion not working properly on C11. Fixed Plasma Defense being reverted to 40du. ### The Fairy Tales Update - Chaos 11 - Date: 2025-12-09 - Original notes: https://store.steampowered.com/news/app/236110/view/490458677934819058 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-490458677934819058 ##### **Fairy Tales of Dragonfall Update** We are very happy to launch the 'Fairy Tales' update for Dungeon Defenders 2. This update includes a lot of new content, such as C11, a new map with a boss fight, a new hero (The Jester), new skins for the Defender Pass, new shards, titles, pets, and more! ##### **The Jester** A trickster from a realm of pure chaos, the Jester wields enchanted cards, volatile toys, and carnival-born machinery that bends fate to her whims. Her arrival turns any battlefield into a dazzling, dangerous performance. - **Primary Attack** - Basic Staff Attacks - **Secondary Attack** – Hammer Boomerang: Throws a hammer in a straight line, piercing all enemies it hits. After reaching its max range, the hammer returns to the Jester, dealing increased damage on the way back. ##### **Jester Abilities:** - **Card Barrage** - Unleash a flurry of enchanted playing cards in a wide cone, slicing through enemies with magical force. - **Chattering Teeth** - Throws a pile of chattering teeth that bite nearby enemies, then latch onto their heads, dealing damage over time. - **Surprise Present** - Places a surprise present that detonates when triggered, damaging and stunning all nearby enemies. - **Tell A Joke** - The Jester tells a joke, healing nearby allies and driving enemies mad, causing them to attack each other for a short duration. ##### **Jester Towers** - **Party Popper** - Fires a range of projectiles a Magic Missile, Harpoon, Water Balloon, Poison Flask, and Oil Flask - **Jack In The Box** - Summon a giant jack-in-the-box present that pops out and punches enemies, dealing massive damage and knocking them back. - **Balloon Machine** - Build a Balloon Machine that creates Balloons that fly to and explode on contact dealing magical fire damage. - **Confetti Cannon** - Fires a burst of explosive energy that showers the area in confetti, dealing Magical damage to all enemies in range. ##### **Jester Shards** - **52 Pickup** - Increases the damage of Card Barrage by x%. - **Hammer Barrage** - Increases the number of hammers thrown by X. and the returning damage scalar by y%. - **Encore** - Increase the enrage duration of Tell a Joke by x seconds. - **Gift Explosion** - Increases the damage of Surprise Present by x%. - **Hammer Time!** - Your attacks have a 30% chance to spawn a Hammer that pierces enemies dealing x% of your Hero Damage as Magical damage. - **Laugh It Off** - Increases the effects of Tell a Joke heal by x%. - **Party Stockpile** - Increases max charges and active charges of Surprise Present by x the damage of Surprise Present by y%. - **Present Delivery** - When you throw Chattering Teeth on the ground, a Surprise Present is also placed at the center. When activated, it deals x% of Ability Power as magical damage. - **Punchline** - In addition to its healing effects, Tell a Joke restores x% of your mana per second for 8 seconds. - **Sharp Bite** - Increases the damage of Chattering Teeth by x%. - **Shrapnel Whirl** - Increases the damage of Boomerang Hammer by x%. - **Comedy Empowerment** - After using an Tell A Joke increase damage by x% for 6 seconds. - **Comedic Defense** - After using an Tell A Joke take x% less damage for 6 seconds. - **Trick Deck** - Increases the range of Card Barrage by x%. - **Bonus Surprise** - Whenever your Jack In The Box attacks, it explodes in a burst of confetti, dealing x% of your Tower’s Health as Magic Damage. - **Critical Miss** - Increases the Defense Power of the Confetti Cannon by x%, but it can no longer deal critical strikes. - **Concussive Pop** - Ballon Machine has a x% chance on hit to stun target for y seconds and deal +z% damage to crowd controlled enemies. - **Draining Punch** - Each time your Jack In The Box attacks, it heals for x% of its max health. - **Gummed Confetti** - Confetti Cannon now make enemies move at x% speed for y seconds. - **Burning Balloons** - Balloons have a x% chance on hit to Ignite targets, dea _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/236110/view/490458677934819058]_ ### The Harvest Moon Festival is back! - Date: 2025-09-16 - Original notes: https://store.steampowered.com/news/app/236110/view/515219593395962593 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515219593395962593 Defenders, the chill of autumn whispers through Dragonfall once more: our beloved Harvest Moon Festival has returned! This update also brings a balance pass to defenses and several quality of life improvements to keep your battles smoother and more enjoyable. ##### Farmer Tom and Event Consumables Farmer Tom has returned to Dragonfall, bringing back his fresh goods at unbeatable prices. But he’s still facing a dilemma... his trusty scarecrow has gone missing! (yes, again). Lend him a hand and help reunite them during the Harvest Moon Festival. He can be found in the Tavern and Town Hub, offering Harvest Bags once per day for 100 gold. Each bag contains a random festive treat with unique effects, ranging from boosts to health and speed, to explosive fruits, popcorn blasts, radish rockets, shockwaves, and even protective grain auras. ##### Scarecrow Pets Scarecrows are back! Three variants return during the event: - **Scarecrow Ghost** – Rare drop from end-of-game reward chests. - **Scarecrow** – Available in the Emporium for 400 gems. - **Gold Scarecrow** – Available from the Black Market Dealer for 250 million gold. All variants share the same ability: **Call of Scarecrow**, which summons a cursed scarecrow that confuses enemies for 10 seconds and makes them take 25% increased damage. ##### Balance Changes **Plasma Defense:** - Reduced max range from 6250 to 4500. - Reduced the range scalar slightly from 0.825 to 0.8. - Increased Max Attack rate from 0.5 to 0.7. - Increased resource worth from 40 to 60. **Drone Defense System buff/bugfix:** - Fixed Upgrade scalar to match all other 20 DU Defenses. - Increased Damage of Drone Overdrive rockets from 50% to 125%. - Drone Overdrive rockets now scale with upgrades. **Physical Wall:** - Now Tagged as a Blockade. - Health increased by 10%. **Biometric Scanner:** - Decreased Enhanced Scan damage vulnerability from 33% to 25%. **Harpys Perch:** - Base Number of Pierces from 0 to 2. - Damage Scale per hit from 40% to 10%. **Volcano Buff** - Increased Projectile volley amount from 3 to 4. **Dragon Nest Buff** - Max Range 3500 to 4000. - Range scalar 0.55 to 0.70. **Oil Catapult Buff** - Reduced DU from 40 to 30. - Matched Upgrade scalar to other 30 DU Defenses. **Fire Work Cannon Buff** - Projectiles should not collide with the world. **Skeletal Archer Buff** - 10% Buff. **Flame Thrower** - Damage rate increased from 0.25 to 0.33. **Storm Set** - Lightning bolt Damage scaling from 500 to 750. - Reduced interval between procs from 10s to 8s. - Increased damage from 750 to 800. **Earth Set** - Increased Health by 100. **Artillery Crab** - Increased damage by 15%. - Increased AoE Radius from 450 to 500. **Jelly Fish** - Increased Max Shots Per Target 3 to 4. - Increased max range from 5000 to 6500. **Water Sprite** - Increased damage by 11%. **Sonic Bat** - Damage scale per hit reduced by 50%. **Tower Damage Servo** - Changed to % from flat number. **Tower Health Servo** - Changed to % from flat number. **Celebration Canister** - 25% Buff. **Shadowflame Knife** - 46% HD to 190% HD. **Megashark Gun** - Increased damage from 0.42 to 1.75. **Bone Glove** - Increased damage from 60 to 300. **Lunar Portal Staff** - Num Beams 1 to 10. - Increased damage from 225 to 3000. - Removed scaling number of Portals set to 10. **North Pole Polearm** - Now takes into account hero boost and all other stat increases. **Demon Scythe Tome** - Increased normal damage from 600 to 4000. - Increased charged damage from 1500 to 10000. **Ghastly Halberd** - Ability Power to Hero Damage. - 257.5 to 500%. - Now it can always spawn 3. - 0.22 to 0.15 shots per second. - 0.7 to 1.1 damage scalar. **The Last Word Axe** - Hero Damage 9990 to Hero Damage % and increased 25%. **Meowmere Sword** - 145% AP to 2000%. **Glaive of the Storms Polearm** - 500% buff both lighting and rain damage. **Terra Blade** - Damage from 87% to 200. **Bl _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/236110/view/515219593395962593]_ ### Dungeon Defenders 2 - Hotfix 07/16/25 - Date: 2025-07-16 - Original notes: https://store.steampowered.com/news/app/236110/view/515215788586565713 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515215788586565713 ##### Fixes - Added cyborg to bag icons. - Cyborg no longer gains heat while under the effects of Tidal Flow. - Fixed Physical wall not taking damage from enemies. - Fixed Flamethrower not deactivating when using another ability or placing a defense. - Changed minimum required level of Cyborg's abilities/defenses. - Fixed Plasma Burst shard description - Fix for the Cyborg hypno bundle not unlocking for players that already own the hypno bundle. - Fixed Corrupted King Aquarion not taking damage from some Cyborg abilities. - Fixed an issue where players could kill the Harbinger using EV’s / Cyborg's hover to fly out of bounds and shoot him before the boss wave started. For Etheria! ### Galactic Guardians Pt. 2 - Date: 2025-07-07 - Original notes: https://store.steampowered.com/news/app/236110/view/515213885413789489 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515213885413789489 ##### Today, we're pleased to introduce **Galactic Guardians Pt. 2 **to Dungeon Defenders 2. This update introduces a new technologically enhanced hero to join Etheria's defense.** ** ##### **New Hero - The Cyborg** ##### Primary Attack - Cannister Fire - Unleash a torrent of projectiles from the cyborg's robotic arm. ##### Secondary Attack -** **Micro Missiles - Marks enemies with targeting beacons on hit. Activating this ability launches homing micro missiles that seek out and strike all marked targets. ##### Passive – Adaptive Armor - _Above 50% Health:_ Gain +10% Hero Damage and Ability Power. - _Below 50% Health:_ Automatically regenerate health until fully healed. ##### Abilities **Laser Drone Companion** - ** **A loyal drone follows you into battle, firing precision lasers at enemies: functions autonomously and attacks targets in your line of sight. **Flamethrower** - Unleashes a stream of fire from the Cyborg’s cannon arm, dealing area-of-effect (AoE) fire damage and applying burn to all enemies hit, causing damage over time. **Singularity Bomb** - Deploys a volatile gravity core that pulls in nearby enemies while dealing damage over time. After a short delay, it detonates, stunning all enemies within its blast radius. **Drone Overdrive** - Temporarily overclocks your Laser Drone, significantly increasing its damage output and enabling it to fire explosive AoE rockets alongside its standard attacks. **Supernova** - Fires a collapsing star that damages and slows enemies on impact. After a brief delay, it detonates in a fiery explosion, dealing massive magical fire damage in a wide area. ##### Towers **Drone Defense System** - Spawn a Drone that attacks enemies in a 360-degree zone. **Physical Wall** - A Physical wall of Plasma that blocks enemies movement. **Biometric Scanner** - Sends out an electric pulse that scans enemies, dealing storm damage and causing all affected enemies to take increased damage. **Plasma Defense System** - Generates blasts of electricity that deal magical damage to multiple enemies within its radius. --- ##### **Hero Shards** - **Amplified Singularity** – Increases the damage of Singularity Bomb by x%. - **Cosmic Burst** – Increases the explosion range of Supernova by x% and reduces its fall-off by y%. - **Enhanced Protocols** – Increases the effects of Drone Overdrive by x%. - **Event Horizon** – Increases the suction strength of Singularity Bomb by x% and increases the stun time by y seconds. - **Exponential Force** – Primary attacks increase your homing missile's damage by x%. Stacks up to 10 times. - **Extended Charge** – Drone Overdrive duration increased by x seconds. - **Ignition** – Flame Thrower and Supernova ignite enemies, making them take x% extra damage for 5 seconds. - **Singularity Power** – Increases the damage of Singularity Bomb by x%, but no longer stuns when it explodes. - **Overclocked Drone** – Increases the damage of the Cyborg's companion pet by x%. - **Stocked Flame** – Increases the damage of Flame Thrower by x%. - **Thermal Efficiency** – The cost of all Cyborg's abilities is reduced by x%. - **Type III Supernova** – Increases the damage of Supernova by x%. - **Virus** – x% chance on hit to Virus the target, dealing y% of your Hero Damage stat as magical Storm damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower. - **Water Cooler** – Cool down your core! While Drone Overdrive is active, restore x heat per second. --- ##### **Defense Shards** - **Chilling Pulse** – The Biometric Scanner emits a chilling wave, making enemies move at x% speed when they are within the zone. - **Concussive Guard** – Physical Wall has a x% chance to stun enemies on impact, leaving them immobilized for y seconds. - **Enhanced Reconnaissance** – Increases the Defense Range of the Drone Defense System by x% and gains 100% tenacity. - **Enhanced Scan** – Amplifies the Biometric Scanner's effect, causing enem _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/236110/view/515213885413789489]_ ### Dungeon Defenders 2 - Hotfix 05/30/25 - Date: 2025-05-30 - Original notes: https://store.steampowered.com/news/app/236110/view/515211349279639547 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515211349279639547 - Fixed UFO Corgi Pet Cooldown - Fixed Space Fox Head Description ### Galactic Guardians Part 1 - Date: 2025-05-29 - Original notes: https://store.steampowered.com/news/app/236110/view/515211349279638289 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515211349279638289 ##### Galactic Guardians - Part 1 Today, we're thrilled to introduce **Galactic Guardians Part 1** to Dungeon Defenders 2. Blast off into cosmic adventures with stellar new skins, titles, pets, and more! Prepare for liftoff, Defenders—the galaxy awaits! ##### Galactic Guardians Defender Pass ##### Costumes - Galactic Princess Aquairan - Space Fox Gunwitch - Space Ranger Hunter - M.A.R.T.I.A.N Engineer ##### Galactic Guardian Flairs - Space Helmet - Galaxy - Space Wings - Space Visor ##### Titles - Void Scout - Stellar Vangarud - Starwalker ##### Pets - UFO Corgi ##### Bug Fixes - Fixed an issue where Aquairan's health bar remained visible even after death. - Renamed the Restoring Ice Shard ability to Icebound Renewal. - Fixed the mana consumption issue with the Arctic Empower ability. - Fixed a bug with Snowflake and other staff right-click abilities that caused them to affect the entire map. - Resolved an issue with Lunar Portal where the summoned portal's damage and duration were significantly lower than described. - Fixed the Fire Servo not igniting enemies on the Spectral Knight Tower, even when they were oiled. - Corrected incorrect core health values in tutorial maps (both optional and critical cores were displaying 0 health). - Fixed an issue where players could sell defenses and still proceed to the first wave, causing potential progression problems. - Fixed a scenario where players could get soft-locked if no defenses took damage and they didn’t know how to repair. - Various UI and performance improvements to ensure a smoother gameplay experience. Prepare yourselves, Defenders—a mechanical marvel is on the horizon! In Part 2 of Galactic Guardians, steel meets spirit as the Cyborg steps onto the battlefield. (**WIP**) ### Dungeon Defenders 2 - Hotfix 04/21/25 - Date: 2025-04-21 - Original notes: https://store.steampowered.com/news/app/236110/view/515207543396500009 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515207543396500009 ##### Fixes - Improved some performance issues. ### Dungeon Defenders 2 - Hotfix 03/24/25 - Date: 2025-03-24 - Original notes: https://store.steampowered.com/news/app/236110/view/515205188433215802 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-515205188433215802 ##### Miscellaneous - Player shops have been re-enabled. ##### Fixes - Implemented a potential fix for equipment generating with a gear score of 1. For Etheria! ### Dungeon Defenders 2 - Hotfix 02/21/25 - Date: 2025-02-21 - Original notes: https://store.steampowered.com/news/app/236110/view/534342772300187515 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-534342772300187515 ##### Fixes - Fixed an issue where players were able to upgrade an item beyond ‘Godly’. - Fixed _Aquarion Throne Room_ not spawning mini-bosses on Elemental Rumble. - Fixed indestructible cores on _Forgotten Ruins_ incursions. - Fixed typos on some abilities, elemental candies, and flair descriptions. - Fixed ‘Charged Shot’ shard causing an unintended, massive AOE on some staves. - Fixed ‘Current Trade-Off’ Aquarion shard not removing the displacement effect from Whirlpool. For Etheria! ### The Festival of Hearts - Date: 2025-02-11 - Original notes: https://store.steampowered.com/news/app/236110/view/535466769966432361 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-535466769966432361 Greetings, Defenders! Today—among the _reactivation of Player Shops_ and a slew of bug fixes—we're introducing a new seasonal event; the _Festival of Hearts_! This modest, but nevertheless lovely limited-time event sees the introduction of **Violet Marygold**, a new vendor who sells event-unique consumables, as well as the introduction of the **Cupid Hunter costume ** and **Valentine accessories**! The _Festival of Hearts_ will run through **March 11th**. Additionally, with the reintroduction of Player Shops, we'll be holding a tax-free event until **February 16th** AND double Defender Pass XP over the weekend; **February 15th and 16th**. ##### Violet Marygold's Valentine Shop Etheria is like a box of chocolates—you never know what you're gonna get. One moment it could be raining loot, and the next, exploding Kobolds! Thankfully, with the aid of **Violet Marygold's** concussive cupcakes and speed-boosting chocolate strawberries, Defenders will be well-equipped to conquer any opposition that besets them this Valentine's season. ##### Event Consumables Violet Marygold can be found in the Tavern and Town Hub selling **Festival of Hearts Crates**. These can be purchased once each day for 100 gold, and contain a variety of consumables that—for 60 minutes—grant a powerful effect; - **Chocolate Strawberry** - The impending sugar rush after consuming one of these increases movement speed by 25% and ability power by 10%. - **Chocolate Heart** - Instantly revives the hero after death. Can only occur once every 80 seconds. - **Cupcake** - Causes basic Attacks to have a 25% chance to stun, and you deal 25% more damage to enemies effected by crowd control. - **Rose** - Upon taking damage, reflects 100% of you max heath back to the attacker. - **Teddy Bear** - The comfort this bear brings increases Heath by 10%, armor by 25%, and when struck, increase your hero damage by 15% for 3 seconds. ##### Emporium ##### Additions - **Hunter Cupid** Hunter Costume - 800 gems. - **Valentines Accessory Bundle** - 1280 gems. This bundle includes; - Cupid WIngs - Heart Glasses - Crown of Hearts - Floating Hearts Ground Flair - **Festival of Hearts Bundle** - 1900 gems. This bundle includes; - Cupid WIngs - Heart Glasses - Crown of Hearts - Floating Hearts Ground Flair - Hunter Cupid ##### Player Shops - Player shops have been re-enabled. Rejoice! - Players must now wait 15 seconds between purchases when using player shops. - Player-shops may be used tax-free until **February 16th**! ##### Fixes - Fixed Ancient Armor Glove recipe upgrading with scales as opposed to rings. - Fixed an issue where players could not place defenses in select locations on Wild Westival. - Fixed an issue where the Amber DIno pet egg would unintentionally rot. - Fixed a typo within the description of Elemental Candy. - Fixed Blessing of the Dragon shard description. - Fixed _Chaos X_ mastery having the incorrect power level. - Fixed grammatical error in Blizzard’s Resurgence shard name. - Fixed Ice Wall health scaling with pet empowerment. - Fixed Malakai's Manor not working on Elemental Rumble. - Fixed wyverns becoming stuck on Tornado Canyon. For Etheria! ### Dungeon Defenders 2 - Hotfix 01/06/25 - Date: 2025-01-06 - Original notes: https://store.steampowered.com/news/app/236110/view/535464414104519501 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-535464414104519501 ##### Emporium - Removed the **Baby Piggle Bundle**, **Piggle Bundle**, **Ravenwood Piggle Bundle**, and **Piggle Pack Bundles** from the Emporium. ##### Miscellaneous - **Dragon Fruit** are no longer obtainable via pet food boxes. For Etheria! ### Dungeon Defenders 2 - Hotfix 12/10/24 - Date: 2024-12-10 - Original notes: https://store.steampowered.com/news/app/236110/view/500558980530045726 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-500558980530045726 ##### Balance Changes - Buffed several Elemental Rumble M.O.D.S.; - Increased Earth/Fire/Storm/Water Counter Chip damage by 60%. - Increased Earth/Fire/Storm/Water Counter Servo damage by 75%. - Increased Elite Counter Chip damage by 102%. - Increased Elite Counter Servo damage by 100%. - Increased drop rates for Elemental Armor. - Reenabled the character swap cooldown timer. Character swapping now has a 3s cooldown in Town Hub, Private Tavern, and Combat Phases, and a 0.1s timer in Build Phases. ##### Fixes - Fixed 'Owl' pet not working with some support abilities. - Fixed an issue where, when purchasing the Frostweaver hero, a splash screen displaying incorrect text and/or imagery would appear. - Fixed an issue where enemies could damage players while Blizzard's Embrace is active. - Fixed an issue where finishing Lava Caverns Survival wave 100 would mark Crystal Mines as completed and vice versa. - Fixed an issue where ground-based portals would not disappear on Frostbound Arena. - Fixed an issue where Polar Vortex did not stack correctly when used by multiple Frostweavers on the same enemy. - Fixed an issue where portal warnings would not display correctly on Frostbound Arena. - Fixed an issue where some flying enemies couldn't reach cores on Embermount Volcano. - Fixed an issue where the Frostweaver could not use equipment with the Ghastly Halberds or Sand Path mods. - Fixed an issue where the Grog-a-tov weapon mod didn't work on the Frostweaver. - Fixed a type when hovering over hero icons. - Fixed Blizzard's Embrace buff icon. - Fixed floating cores on Embermount Volcano. - Fixed Icicle Fragmentation and Flurry talent descriptions. - Fixed name of Elite Counter Servo. - Fixed pathing issues where enemies sometimes moved to unintended areas on Embermount Volcano. - Fixed players being able to equip relics on Ice Wall. - Fixed some lane billboards not working correctly on Happy Ramparts and Throne Room. - Fixed Iron Reaper swing-speed icon and empty mod. ##### QoL Changes - Added an auto-collect option for Ancient items. ##### Miscellaneous - Changed the 'Increase Critical Chance and Damage' buff icon on Frostbound Arena. - Renamed 'Restoring Ice' Frostweaver shard to 'Blizzard Resurgence'. - Snowflake Wings flair can no longer be equipped on the Frostweaver. - Shortened the lingering effect of Polar Vortex from 5s to 1s. - The [Holiday Emporium Sale](https://store.steampowered.com/news/app/236110/view/500558980530045736) is now active. For Etheria! ### Dungeon Defenders II - Frostbound - Date: 2024-11-26 - Original notes: https://store.steampowered.com/news/app/236110/view/4556046454947316125 - Permalink: https://whatsnew.fyi/product/dungeon-defenders-ii/releases/steam-4556046454947316125 ##### Frostbound Today, we're pleased to introduce **Frostbound** to Dungeon Defenders 2. This season introduces a flurry of new content, including the new _Frostweaver hero_, _Elemental Rumble game mode_, _Frostbound Arena map_, _Frostbound Defender Pass_, and more! Cozy up and grab a hot drink, Defender. Just like the snow descending upon Dragonfall, we have a lot of ground to cover. ##### New Hero - The Frostweaver From the bone-chilling peaks of the Frostward Mountains, the enigmatic ice mage known as the _Frostweaver_ emerges, weaving the very essence of winter into his formidable magic. Once an apprentice, the forbidden practice of ice magic slowly morphed his body into what you see today. ##### Primary Attack The Frostweaver uses **Staves** to complement their magical prowess and strike enemies from afar. ##### Secondary Attack The Frostweaver manifests a **Polar Vortex**, a frigid vacuum of air that deals damage over time and freezes enemies. ##### Abilities - **Flurry** - Summon a flurry of icy projectiles that deal damage to all enemies hit. - **Cold Snap** - Fire out an ice orb that explodes on contact with the first enemy struck, freezing the floor below them, dealing damage, and slowing enemies. - **Avalanche Strike** - Slam your staff into the ground, causing an ice boulder to fall into an area. - **PermaFreeze** - Create a blast of ice around you that freezes all enemies hit and deals massive magical ice damage. - **Blizzard's Embrace** - The Frostweaver encases themselves in an ice cube, becoming invulnerable and regenerating health health over time. - **Arctic Empowerment** - Increases your damage at the cost of a portion of your mana pool. - **Ice Wall** - Create a wall of ice that blocks the path of enemies. When destroyed, the ice wall explodes dealing damage to surrounding enemies. - **Icicle Fragmentation** - Creates a buff that lasts for x seconds; When you slay an enemy, they release an explosion of icicles dealing magical ice damage. ##### New Shards - **Arctic Assault** _Campaign_ - Increases the damage of Flurry by x%. - **Arctic Bulwark** _Chaos I_ - Increases the Health of Ice Wall by x% and duration by x seconds. - **Eternal Freeze** _Chaos II_ - Increases the duration of the freeze on PermaFreeze by x seconds. - **Frostbite** _Chaos III_ - All enemies hit by Cold Snap are inflicted with frostbite, taking x% of your ability power as damage for x seconds. - **Frost Fortress** _Chaos IV_ - Increases the explosive damage of Ice Wall by x%. - **Frostgaurd** _Chaos V_ - Take x% less damage while Arctic Empowerment is active. - **Frost Slayer** _Chaos VI_ - Deal x% more hero weapon damage to frozen enemies. - **Frostsplinter** _Chaos VII_ - Increases the damage of Icicle Fragmentation by x%. - **Frost Storm** _Chaos VIII_ - While Blizzard's Embrace is active, create a storm around you that deals x% of your ability power over time. - **Frozen Recovery** _Chaos IX_ - Increases heal percentage of Blizzards' Embrace by x%. - **Frozen Ruin** _Chaos X_ - Avalanche Strike deals x% increased damage to crowd controlled enemies. - **Glacial Amplifier** _Survival_ - Increases the damage boost of Arctic Empowerment by x%. - **Glacier's Wrath** _Chaos I_ - Increases the damage of Avalanche Strike by x%. - **Ice Armor** _Chaos IX_ - Gain an ice shield that blocks the next incoming damage. When hit, freeze all enemies around you dealing x% of your hero damage as frost damage. Recharges every x seconds. - **Polar Devastation** _Chaos X_ - Increases the damage of PermaFreeze by x%. - **Polar Efficiency** _Chaos VII_ - Reduces the mana cost Flurry by x%. - **Polar Vortex** _Chaos IV_ - Increases the damage of Cold Snap by x%. - **Restoring Ice** _Chaos III_ - Gain x% mana over x seconds while in Blizzard's Embrace. - **Winter's Burst** _Chaos VIII_ - Increases the radius of Icicle Fragmentation by x%. - **Winter's Edge** _Chaos V_ - Deal x% extra frost da _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/236110/view/4556046454947316125]_