# Dungeon Defenders Dungeon Defenders Patch 10.6.24 - Product: Dungeon Defenders (https://whatsnew.fyi/product/dungeon-defenders) - Vendor: Chromatic Games - Date: 2026-06-17 - Original notes: https://store.steampowered.com/news/app/65800/view/686382380150163886 - Permalink: https://whatsnew.fyi/product/dungeon-defenders/releases/2026-06-17-dungeon-defenders-patch-10.6.24 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Reduce gold enemies quality multiplier from x1.2 to x1.1 - **changed** — Reduce ability increased damage on Pure Strategy from 50% to 62.5% total reduction - **changed** — Reduce Map of the Week floor drop doubling chance from 100% to 70% - **changed** — Increase non Map of the Week floor drop doubling chance from 0% to 35% - **changed** — Nerf Workshop Assault, True Boss Rush and Lab Assault - **removed** — Remove double armor drops from Workshop Assault Map of the Week, keeping only double Bloodletting Blade - **added** — Add Crystal Race map for July event made for level 1 apprentices with no gear equipped - **added** — Add Rainbow Nessie as a wave 35 Dread Dungeon Reward capping at 600 in all stats - **added** — Add Flying Saucer pet to Ruthless Wave 30 of Moonbase - **added** — Add new colorable moon pets to Ruthless Wave 35 of Moonbase with three different Gravity and Hero Speed bonus combinations - **added** — Add Tower Range Indicator on tower hover and toggle button in CDT Settings Panel - **added** — Add ability to rename shop with new button, empty box cancels rename or toggle - **changed** — Change Recommended Level on Game Select UI to Difficulty Index from 0 to 10 for Nightmare and Ruthless difficulties - **changed** — Enable Discord Rich Presence for the game - **added** — Add ability to switch back and forth between skins using a and d keys, or left and right triggers for controller - **changed** — Make backing from first Multiplayer Menu return to Character Select instead of Main Menu - **changed** — Strip invulnerability from non-Boss mobs without forced invulnerability after 30 seconds from spawn - **added** — Add Frenzy damage bonus to enraged mobs and contagion mechanic on Enrage Aura - **changed** — Make Enrage persist for 10 seconds after the mob leaves the Enrage Aura - **changed** — Allow Jester to stack towers using Move Tower by holding CTRL and selecting towers then placing - **changed** — Make Phoenix only shoot fireballs below 70% HP - **changed** — Reduce Optic Staff damage by 4.5% - **changed** — Increase Elder Staff damage by 10% Due to a plan to do a health pass on the armor drops in the game, and reduce the ongoing armor quality inflation, we're implementing the following changes: - x1.1 multiplier on gold enemies quality down from x1.2 - Abilities will do 25% less increased damage on Pure Strategy. From 50% to 62.5% total reduction - Map of the week floor drop doubling chance from 100% to 70% - Non map of the week floor drop doubling chance from 0% to 35% - Nerfing Workshop Assault, True Boss Rush and Lab Assault - Removing double armor drops from Workshop Assault Map of the Week. Only double Bloodletting Blade will be awarded The changes on Pure Strategy should result in around 20% slower time. If the time decrease is not around this ballpark, the ability damage reduction will be adjusted accordingly. This is not being done lightly and we on the Development team think that it's overall a good change for the game. We feel like armor drops have been buffed too much in the last few years of development, mainly coming from the fact that TBR set a unrealistic precedent of quality and time standards due to lack of rates at the time of including the rewards on the map. This made it so any change on the game would be "fine", because it still wouldn't match TBR (and now Workshop Assault) This change overall looks to increase the average time for a 2300 builder or 1700 dps piece by 40-45% ##### New Content - Crystal Race map for July event. Map is made for level 1 apprentices with no gear equipped - Added Rainbow Nessie as a wave 35 Dread Dungeon Reward (Caps at 600 in all stats) - Added a Flying Saucer pet to Ruthless Wave 30 of Moonbase - Added new colorable moon pets to Ruthless Wave 35 of Moonbase. Three different Gravity/Hero Speed bonus combinations ##### General changes - Updated ranked button string - Removed tiledshot from defaultinput - General changes on some enemies AI pathings - Added Tower Range Indicator on tower hover and a toggle button in CDT Settings Panel - Added the ability to Rename shop when with new button. Empty box cancels rename/toggle. - Recomended Level on Game Select UI is now Difficulty Index from 0 to 10. Only shows for Nightmare and Ruthless, currently only CDT maps, more to come - Discord RIch Presence enabled for the game again - Adjusted build locations on Frostdale Royal Court ##### Accessory adjustment work - Adjusted all hats, masks and bracers for Summoner - Handful of accessory adjustments for Barbarian and Summoner - Adjusted a handful of bracers for Demoness - Adjusted position of bracers for Huntress to fit better - Added the ability to switch back and forth between skins, can also use a/d. For controller it's bound to left/right triggers - Updated the new Magicite of the Rainbow event to visually look better - Made it so if you back from the first Multiplayer Menu you go back to Character Select instead of Main Menu - Adjusted default hat, glasses, bracers, and Mask socket for Warden - Adjusted hats, masks, glasses, Bracers, and Facial Hair on Guardian - Adjusted how the Frankenstein Mask, Dracula Mask, Ghost Face Mask, Hockey Mask, Pumpkin Mask, And Witch's Hat colorability to make them color slightly better - Split the generic items & feathers into 2 distinct sockets (Pins & Feathers) - Adjusted the bracers size and position for Summoner, Demoness, Super Legendary Huntress - Adjusted bracer position slightly on the Cupid Initiate skin - Adjusted Oni Bracers to center them better on all heroes - Swapped back EG and Poly pet archetypes from contest ones ##### Balance Changes - Made it so non-Boss mobs that don't have forced invulnerability have their invulnerability stripped after 30 seconds from spawn. - Added 'Frenzy' damage bonus to enraged mobs, and a 'contagion' mechanic on Enrage Aura - Enrage now persists for 10 seconds after the mob leaves the Enrage Aura - Made it so Jester can stack towers using Move Tower, by holding CTRL and selecting towers then placing - Pho _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/65800/view/686382380150163886]_