# Dwarf Fortress Scary Ogres, Siege Fixes + Fangamer Update 🗡 Dwarf Fortress Patch 53.04 - Product: Dwarf Fortress (https://whatsnew.fyi/product/dwarf-fortress) - Vendor: Bay 12 Games - Date: 2025-11-17 - Original notes: https://store.steampowered.com/news/app/975370/view/618809615192162966 - Permalink: https://whatsnew.fyi/product/dwarf-fortress/releases/2025-11-17-scary-ogres-siege-fixes-fangamer-update-dwarf-for What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Randomized attack times throughout a given season in siege mode - **added** — Siege engines can now be viewed and set from a centralized tab - **added** — Added siege engines to Places - **fixed** — Fixed some issues with invader building targeting - **fixed** — Fixed issue causing humans and elves to sometimes be unable to send serious attacks - **fixed** — Fixed an issue causing more brazen thieves to not have their support groups - **fixed** — Fixed issue stopping beasts from exploring the map - **changed** — Stopped immediate fleeing of non-ranged support groups - **changed** — Made support groups want to leave soon after the group being supported is done or aborts - **changed** — Ogres and blind cave ogres have new graphics, including respect of blocks and great picks - **fixed** — Fixed error making certain creatures like ogres appear with incorrect ages - **fixed** — Fixed issue causing catapult and ballista firing job not to cancel when requested - **fixed** — Fixed catapult and ballista hover instructions - **changed** — Updated various item graphics - **fixed** — Fixed occasional crash in the justice screen - **fixed** — Fixed justice menu in Classic Mode - **fixed** — Fixed potential crash from constructed walls without materials - **fixed** — Fixed potential load crash from corrupt strings - **fixed** — Fixed issue causing necromancers to always have summons - **fixed** — Fixed lua type issue with world gen seeds Hey Urists, Here's a bigger patch for siege mode and a handful of general fixes. We've also had two hotfixes go live for immediate siege mode fixes, which you can read about here for patch [53.02](https://store.steampowered.com/news/app/975370/view/751664371579487577) and [53.03.](https://store.steampowered.com/news/app/975370/view/604172030929012295) We've also got some news about a Fangamer sale and the highly requested restock of the pint glasses. ##### Release notes for 53.04: Continuing to improve the Siege Update. You can now view and set the status of your siege engines from a centralized tab. Lots of improvement for invader AI, and ogres look properly scary now. There are also some general improvements to item pictures, as well as various stability fixes. **Siege updates** - Randomized attack times throughout a given season. - Added siege engines to Places. - Fixed some issues with invader building targeting. - Fixed issue causing humans and elves to sometimes be unable to send serious attacks. - Fixed an issue causing more brazen thieves to not have their support groups. - Fixed issue stopping beasts from exploring the map. - Stopped immediate fleeing of non-ranged support groups. - Made support groups want to leave soon after the group being supported is done or aborts. - Ogres and blind cave ogres have new graphics, including respect of blocks and great picks. - Fixed error making certain creatures like ogres appear with incorrect ages. - Fixed issue causing catapult/ballista firing job not to cancel when requested. - Fixed catapult and ballista hover instructions. **General updates** - Updated various item graphics. - Fixed occasional crash in the justice screen. - Fixed justice menu in Classic Mode. - Fixed potential crash from constructed walls without materials. - Fixed potential load crash from corrupt strings. - Fixed issue causing necromancers to always have summons. - Fixed lua type issue with world gen seeds. - Fixed issue with kitchen ingredient hash. - Made multithreading option save after choice during popup. - Fixed issue with identity selection of infiltrators versus buildings available for visitors. - Some additional stability changes. _Scarier Ogre portrait_ ##### Fangamer Sale and Pint Glass Update A few items from the [Fangamer Dwarf Fortress collection are up to 50%](https://www.fangamer.com/collections/dwarf-fortress) and available now in the Fangamer Year-End Sale. We've also had requests make the pint glass available again and we're working with Fangamer to bring them back to the store soon. [You can request to get notified when it's back in stock on the store page.](https://www.fangamer.com/collections/dwarf-fortress/products/dwarf-fortress-pint-glass) -Alexandra