# Dwarf Fortress Hotfix: Patch 53.08 - Product: Dwarf Fortress (https://whatsnew.fyi/product/dwarf-fortress) - Vendor: Bay 12 Games - Date: 2025-12-19 - Original notes: https://store.steampowered.com/news/app/975370/view/520859243419534469 - Permalink: https://whatsnew.fyi/product/dwarf-fortress/releases/2025-12-19-hotfix-patch-53.08 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Reduced erroneously long deconstruction speeds - **fixed** — Fixed broken scrollbar for work detail labor list - **changed** — Changed relationship between mining speed, mining skill, and materials - **fixed** — Fixed broken mining speeds for native metals - **changed** — Moderated lack of drink effect on work speed Here's a little patch to clean up some issues that sprang up (broken deconstruction speeds, broken work detail scrollbar.) I've also tried to adjust the new material-based dwarf dig speeds to be faster overall - there had to be give somewhere, so legendary miners now aren't as relatively speedy (they are still twice as fast as a novice.) Native metals were also taking way too long to mine. And the lack of drinks effect was coming on a little too strong too early in mining in a noticeable way. **General updates** - Reduced erroneously long deconstruction speeds. - Fixed broken scrollbar for work detail labor list. - Changed relationship between mining speed, mining skill, and materials. - Fixed broken mining speeds for native metals. - Moderated lack of drink effect on work speed.