# Elden Ring Nightreign ELDEN RING NIGHTREIGN – Patch Notes Version 1.01.1 - Product: Elden Ring Nightreign (https://whatsnew.fyi/product/elden-ring-nightreign) - Vendor: FromSoftware, Inc. - Date: 2025-06-02 - Original notes: https://store.steampowered.com/news/app/2622380/view/532099847884376991 - Permalink: https://whatsnew.fyi/product/elden-ring-nightreign/releases/2025-06-02-elden-ring-nightreign-patch-notes-version-1.01.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added the effect Automatic Revival Upon Defeat, which allows revival once per night boss battle, to solo expeditions - **changed** — Increased the amount of runes gained for solo expeditions - **changed** — Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions - **changed** — Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar - **fixed** — Adjusted camera behavior when activating the Guardian's Ultimate Art Wings of Salvation - **fixed** — Fixed a bug in the Duchess's Character Skill Restage where Status Ailments would not trigger when built up from other players' attacks - **fixed** — Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended - **fixed** — Fixed a bug where some Those Who Live in Death enemies would revive when defeated with the Sacred Blade skill - **fixed** — Fixed a bug where the Bleeding Status Ailment would not build up when the Skill Bloody Slash hit an enemy - **fixed** — Fixed a bug where the Ghostflame Ignition attack would not occur under certain circumstances - **fixed** — Fixed a bug where the status ailment Frostbite would not build up when the light wave released by a strong attack hit an enemy while the Moonlight Greatsword skill was active - **fixed** — Fixed a bug where the speed of arrows fired with the Mighty Shot and Enchanted Shot skills was slower than expected - **fixed** — Fixed a bug where the attack range of the magic spell Rock Sling was longer than expected when using it with a staff equipped in the left hand - **fixed** — Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation Black Blade hit them was not activated - **fixed** — Fixed a bug where the Passive Effect Successive Attacks Negate Damage would stack when successive attacks were made while the Effect was active - **fixed** — Fixed a bug where some Passive Effects were not displaying their effects at the correct values - **fixed** — Fixed a bug where the Relic Special Effect Become the target of enemy aggression when ability is activated would not activate under certain situations - **fixed** — Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar - **fixed** — Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance - **fixed** — Fixed a bug where the Climb up action sometimes failed when using the keyboard ##### **Single Player Mode-exclusive adjustments** - The effect "Automatic Revival Upon Defeat", which allows revival once per night boss battle, has been added to solo expeditions. - The amount of runes gained has been increased for solo expeditions. ##### **General balance adjustments** - Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions. - Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar. ##### **Bug Fixes** - Adjusted camera behavior when activating the Guardian's Ultimate Art, “Wings of Salvation.” - Fixed a bug in the Duchess's Character Skill “Restage” where Status Ailments would not trigger when built up from other players' attacks. - Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended. - Fixed a bug where some “Those Who Live in Death “ enemies would revive when defeated with the “Sacred Blade” skill. - Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy. - Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances. - Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active. - Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected. - Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand. - Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated. - Fixed a bug where the Passive Effect "Successive Attacks Negate Damage" would stack when successive attacks were made while the Effect was active. - Fixed a bug where some Passive Effects were not displaying their effects at the correct values. - Fixed a bug where the Relic Special Effect “ Become the target of enemy aggression when ability is activated” would not activate under certain situations. - Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar. - Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance. - Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies. - Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies. - Fixed a bug in the graphics rendering during battles with specific enemies. - Fixed some incorrect information in the staff credits. - Fixed some text. - Fixed a bug where some sound effects were not playing correctly. - Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms. - Fixed a bug where the HUD was not displayed on some platforms. - Fixed a bug where the game would crash under certain circumstances on some platforms. - Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms. - Fixed a bug where background music would not play properly under certain circumstances on some platforms. ##### **Steam-only adjustments** - Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics.” - Fixed a bug where the Climb up action sometimes failed when using the keyboard. - Fixed a bug where the Climb up action was difficult to perform when using a gamepad. The version number of this update shown at the lower right corner of the Title Screen _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2622380/view/532099847884376991]_