# Elden Ring Nightreign ELDEN RING NIGHTREIGN - Patch Notes 1.02 - Product: Elden Ring Nightreign (https://whatsnew.fyi/product/elden-ring-nightreign) - Vendor: FromSoftware, Inc. - Date: 2025-07-31 - Original notes: https://store.steampowered.com/news/app/2622380/view/532105554615599359 - Permalink: https://whatsnew.fyi/product/elden-ring-nightreign/releases/2025-07-31-elden-ring-nightreign-patch-notes-1.02 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added Two Player Expeditions allowing players to start expeditions with two players, with game balance adjusted to the current number of players - **changed** — Changed the Expedition Type setting name to Number of Players - **added** — Added new filtering options to the Relic Effect filter screen for more precise selection of Relic effects - **changed** — Increased the number of relic presets that can be registered to 100 - **added** — Added a feature to sell and favorite acquired Relics in the rewards and purchasing menus - **changed** — Changed the presets of the currently selected character to display first when opening the All Presets list in the Character Selection menu during Expeditions - **added** — Added Passive and Special Effects to the information that can be viewed in the Results Menu - **added** — Added tabs to the Small Jar Bazaar and Collector Signboard menus - **added** — Added the ability to skip a part of the cutscene after defeating the Night Aspect - **added** — Added Detailed Description to the Shop Menu of Limveld merchants - **changed** — Adjusted the probability of shifting earth occurring in Limveld - **removed** — Removed the feature that causes the session to be disconnected when a certain amount of time passes without any action when the number of expedition participants is set to 1 - **fixed** — Increased the visibility of the mark left by Ironeye's Character Skill - **fixed** — Fixed a bug where performing a Standard Attack while standing behind an enemy while holding the Lira as Revenant would prioritize a backstab animation instead of summoning Family Member - **fixed** — Fixed a bug where the effect indicating which enemies are being targeted by Revenant's summoned spirits would not be displayed - **fixed** — Fixed a bug where the Ultimate Art gauge would fill up when the first spirit summoned by Revenant died - **fixed** — Fixed a bug where the Rock Blaster Sorcery would not consume any FPs - **fixed** — Fixed a bug where bow attacks would not be affected by the effect of Partial HP Restoration upon Post-Damage Attacks - **fixed** — Fixed a bug where inputting a brief movement command while guarding could cause a large instantaneous movement ##### **New features & improvements** - Added Two Player Expeditions. You may now start an expedition with two Players. To reflect this change, the “Expedition Type” setting name has been changed to “Number of Players.” The game balance will be adjusted to the current number of players. - New filtering options have been added to the Relic Effect filter screen to allow a more precise selection of Relic effects. _*** To access the Relic Effect filter screen, press the left stick or the “4” key in the Relic Rites menu.**_ If multiple effects are selected for one condition, relics that match any the selected effects will be displayed. If multiple effects are selected through multiple conditions, only relics that satisfy all conditions will be displayed. - Increased the number of relic presets that can be registered to 100. - Added a feature to sell and favorite acquired Relics in the rewards and purchasing menus. - The presets of the currently selected character will now be displayed first when opening the All Presets list in the Character Selection menu during Expeditions. - Passive and Special Effects have been added to the information that can be viewed in the Results Menu. - Added tabs to the Small Jar Bazaar and Collector Signboard menus. - Added the ability to skip a part of the cutscene after defeating the Night Aspect. **_*You can select “Skip” in the “Quit Game” option of the System Menu._** - Added “Detailed Description” to the Shop Menu of Limveld merchants. **_* You can open the detailed description of the weapon by pressing the right stick or the “3” key in the Shop Menu to._** - Added several other UI adjustments and improvements - Adjust the probability of shifting earth occurring in Limveld. - Removed the feature that causes the session to be disconnected when a certain amount of time passes without any action when the number of expedition participants is set to “1.” ##### **Bug Fixes** - Increased the visibility of the mark left by Ironeye’s Character Skill. - Fixed a bug where performing a Standard Attack while standing behind an enemy while holding the Lira as Revenant would prioritize a backstab animation instead of summoning Family Member. - Fixed a bug where the effect indicating which enemies are being targeted by Revenant’s summoned spirits would not be displayed. - Fixed a bug where the Ultimate Art gauge would fill up when the first spirit summoned by Revenant died. - Fixed a bug where the “Rock Blaster” Sorcery would not consume any FPs. - Fixed a bug where bow attacks would not be affected by the effect of "Partial HP Restoration upon Post-Damage Attacks". - Fixed a bug where inputting a brief movement command while guarding could cause a large, instantaneous movement. - Fixed a bug where magma pools would not spawn when the “Roiling Magama” Sorcery would hit an enemy. - Fixed a bug where Recluse’s affinity residues would not be generated when players got it by some enemy affinity attacks. - Fixed a bug where Recluse’s affinity residues would remain even after an ally character that had affinity residues died and was revived. - Fixed a bug where smaller Nightfarers, such as Revenant, had difficulty hitting enemies with Fist and Dagger weapon types. - The Roar & Breath attack power increasing effects will now be applied to some attacks of Executor's Ultimate Art transformation. - Fixed a bug where Executor's Ultimate Art would not remove the Parasite condition when used. - Fixed a bug where unintended effects would occur with some attacks of the Dark Moon Greatsword. - Fixed a bug where passive effects triggered on guard counters would activate when acquiring a weapon with that effect under certain circumstances. - Fixed a bug where the “Dmg Negation Up While Casting Spells” Passive Effect would activate when acquiring a weapon with that effect under certain circumstances. - Fixed a bug where near-death players could not be saved after being downed by a grab attack, and _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2622380/view/532105554615599359]_