# Elden Ring Nightreign ELDEN RING NIGHTREIGN - Patch Notes 1.03 - Product: Elden Ring Nightreign (https://whatsnew.fyi/product/elden-ring-nightreign) - Vendor: FromSoftware, Inc. - Date: 2025-12-03 - Original notes: https://store.steampowered.com/news/app/2622380/view/493836377652199734 - Permalink: https://whatsnew.fyi/product/elden-ring-nightreign/releases/2025-12-03-elden-ring-nightreign-patch-notes-1.03 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added support for The Forsaken Hollows DLC - **added** — Display DLC ownership of The Forsaken Hollows in the lower right corner of the title screen - **added** — Display of currently equipped relics in the Character Selection menu - **added** — Feature to set names when registering Relics presets in the Relic Rites menu - **added** — Ability to change the order of presets for each character in the All Presets section of the Relic Rites menu - **added** — Deep Large Scenic Flatstone to the Collector Signboard shop - **added** — Toggle for map layer display in the Results menu - **added** — Display of relics equipped by each player in the Results menu - **added** — Highlight for flask count when at maximum capacity or when enemy-induced effects influence the flask - **added** — Display of vertical position of compass rune icon when dropped runes are significantly above or below the player character - **added** — Fire Pots to the shop inventory inside the Spirit Shelter - **added** — New Passive Effects: Improved Melee Attack Power, Improved Dash Attacks, and Improved Rolling Attacks - **changed** — Players with Personal Objectives requiring defeating a specific target while Reliving a Remembrance can now embark on Expeditions with players whose Personal Objective does not require defeating a specific target - **changed** — Broadened trigger conditions of Relic effects that trigger with low HP, equipment passive effects, and special effects - **changed** — Increased the effect of Passive Effect Attack Power when Two-Handing - **changed** — Increased the effect of Passive Effect Attack Up when Wielding Two Armaments - **changed** — Increased the effect of Physical Attack Up Relic effect - **changed** — Reduced FP consumption and increased power of the Wrath of Gold Incantation - **fixed** — Bug in Augur invasion event where character would not be properly teleported to battle area if performing a critical hit at teleportation trigger - **fixed** — Bug where effects that heal or enhance allies did not apply to characters dodging or performing their Ultimate Art ## ##### **New features** - Added support for **The Forsaken Hollows**. - If you own the DLC **The Forsaken Hollows**, it will be displayed in the lower right corner of the title screen. - Added a display of the currently equipped relics in the Character Selection menu. - You can check the effects of equipped relics by toggling the display. - Added a feature to set names when registering Relics presets in the Relic Rites menu. - Set names can be changed in the All Presets section. - The order of presets for each character can now be changed in the All Presets section of the Relic Rites menu. - In the Relic Rites menu, you can change the order of presets (but not the order of the character themselves) in the All Relics section. - Added **Deep Large Scenic Flatstone** to the Collector Signboard shop. - The map's layer display can now be toggled in the Results menu. - The relics equipped by each player can now be displayed in the Results menu. - Relics can only be displayed for sessions played in version 1.02 or later. - Players with a **Personal Objective **that requires defeating a specific target **while Reliving a Remembrance** can now embark on Expeditions with players whose **Personal Objective** does not require defeating a specific target. - **Personal Objectives** that do not require destroying the target will only appear for one player per Expedition. - The flask count will now be highlighted in the following situations: - When the flask count is at the maximum capacity, - When an enemy-induced effect that influences the flask is triggered. - The vertical position of the compass’ rune icon will now be displayed if the runes dropped upon death are significantly above or below the player character. - You can now highlight specific events that occur on a map layer that is on a different level from the character’s location in the map menu. - Adjusted the Dormant Power selection screen so that the HP gauge and other UI elements remain visible while the screen is displayed. - Adjusted the weapon lineup in Limveld's shops. - Added **Fire Pots** to the shop inventory inside the Spirit Shetler. - The target-lock on enemies that are behind when the tombstone summoned by Raider's Ultimate Art appears no longer gets released. ##### **Balance Adjustments** - In general, the trigger conditions of Relic effects that trigger with low HP, equipment passive effects, and special effects have been broadened. ▼ **Changes to Passive Effects and Special Effects** - Added new Passive Effects: - Improved Melee Attack Power - Improved Dash Attacks - Improved Rolling Attacks - Increased the effect of the Passive Effect **Improved Attack Power when Two-Handing.** - Increased the effect of the Passive Effect **Attack Up when Wielding Two Armaments.** - Increased the effect of the Passive Effect **Improved Chain Attack Finishers.** - Increased the effect of the Passive Effect **Improved Charge Attacks.** - Increased the effect of the Passive Effect **Improved Jump Attacks.** - Increased the effect of the Passive Effect **Improved Guard Counters.** - Increased the effect of the Passive Effect **Improved Skill Attack Power.** - Increased the effect of the Passive Effect **Physical Attack Up.** - Broadened the trigger conditions and decreased the effectiveness of the Passive Effect **Improved Damage Negation at Low HP.** - Broadened the trigger conditions and decreased the effectiveness of the Talisman **Blue-Feathered Branchsword**. ▼ **Changes to Relic Effects** - Increased the effect of **Physical Attack Up.** - Increased the effect of **Improved Initial Standard Attack.** - Increased the effect of **Improved Critical Hits.** - Increased the effect of **Improved Guard Counters.** - Increased the effect of **Improved XXX Damage** (excluding bow weapon types). - Increased the effect of **Improved Attack Power with 3+ XX Equipped** (excluding bow weapon types). - Broadened the trigger conditions an _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2622380/view/493836377652199734]_