# Elden Ring Nightreign ELDEN RING NIGHTREIGN – PATCH NOTES VERSION 1.03.2 - Product: Elden Ring Nightreign (https://whatsnew.fyi/product/elden-ring-nightreign) - Vendor: FromSoftware, Inc. - Date: 2026-01-16 - Original notes: https://store.steampowered.com/news/app/2622380/view/533246780877309524 - Permalink: https://whatsnew.fyi/product/elden-ring-nightreign/releases/2026-01-16-elden-ring-nightreign-patch-notes-version-1.03.2 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Adjusted the visibility of the phantom when Duchess's skill Restage is triggered - **changed** — Increased damage negation for physical and various elemental attacks - **changed** — Increased Guard Boost when guarding - **changed** — Increased the speed of various attacks except dual-wield and jump attacks when using Greataxes, Great Hammers, or Colossal Weapons - **changed** — Adjusted the movement distance of some attacks when using Greataxes, Great Hammers, or Colossal Weapons - **added** — Added an effect to the passive ability Fighter's Resolve that increases attack power for a certain period when HP is significantly reduced - **changed** — Expanded the attack range when activating the Ultimate Art Totem Stela - **changed** — Increased the attack power of special attacks performed by summoned spirits when the Revenant's Ultimate Art Immortal March is triggered - **changed** — Increased the attack power and damage negation of spirits summoned through the skill Summon Spirit in Deep of Night mode based on Expedition depth level - **changed** — Increased the attack power of critical hits while the Cursed Sword Character Skill is active - **changed** — Increased the Guard Boost while the Cursed Sword Character Skill is active - **changed** — Increased the stagger damage upon successful deflection while the Cursed Sword Character Skill is active - **changed** — Reduced the stamina reduction upon successful deflection while the Cursed Sword Character Skill is active - **fixed** — Running out of stamina after a successful deflection no longer results in a guard break while the Cursed Sword Character Skill is active - **changed** — Applied the effects of Improved Skill Attack Power and Improved Melee Attack Power to weapon arts while the Cursed Sword Character Skill is active - **changed** — Increased the power of attacks except Roar while the Ultimate Art Aspects of the Crucible Beast is active - **changed** — Increased damage negation when performing the L2 skill attack while the Ultimate Art Aspects of the Crucible transformation is active and added a window where critical wounding is prevented if HP reaches zero - **changed** — Adjusted the distance criteria affecting progress rate against large enemies in the skill Analyse - **changed** — Adjusted the movement distance of some attacks against stationary targets when using Hammer category weapons - **changed** — Burn damage caused by the Art activation spreads fire in area Relic Effect now increases the art gauge ##### Balance Adjustments and Feature Updates ##### **▼Nightfarers Adjustments** ##### \ - Adjusted the visibility of the phantom when Duchess's skill "Restage" is triggered. ##### \ - Increased damage negation for physical and various elemental attacks. - Increased Guard Boost when guarding. ##### \ - Increased the speed of various attacks, except dual-wield and jump attacks, and adjusted the movement distance of some attacks when using weapons of the Greataxes, Great Hammers, or Colossal Weapons categories. - Added an effect to the passive ability "Fighter's Resolve" that increases attack power for a certain period when HP is significantly reduced. - Expanded the attack range when activating the Ultimate Art "Totem Stela". ##### \ - Increased the attack power of the special attacks performed by summoned spirits when the Revenant's Ultimate Art "Immortal March" is triggered with active summoned spirits. - Increased the attack power and damage negation of spirits summoned through the skill "Summon Spirit" in the Deep of Night mode, scaling with the depth level of Expeditions. ##### \ - Increased the attack power of critical hits while the “Cursed Sword” Character Skill is active. - Increased the Guard Boost while the “Cursed Sword” Character Skill is active. - Increased the stagger damage upon successful deflection while the “Cursed Sword” Character Skill is active. - Reduced the stamina reduction upon successful deflection while the “Cursed Sword” Character Skill is active. - Running out of stamina after a successful deflection no longer result in a guard break while the “Cursed Sword” Character Skill is active. - Changed the specifications to apply the effects of "Improved Skill Attack Power" and "Improved Melee Attack Power" to weapon arts while the “Cursed Sword” Character Skill is active. - Increased the power of attacks - except for "Roar" - while the Ultimate Art: “Aspects of the Crucible: Beast” is active. - Increased damage negation when performing the L2 skill attack while the Ultimate Art: "Aspects of the Crucible” transformation is active, and added a short window where it is not possible to become critically wounded even if your HP reaches zero. If your HP reaches zero during the skill's activation, you will end the transformation with 1 HP remaining. - Increased the power scaling of attacks - except for "Roar" in accordance to the depth level - while the Ultimate Art: “Aspects of the Crucible: Beast” is active and in the Deep of Night mode. ##### \ - Adjusted the distance criteria that affect the progress rate against large enemies in the skill "Analyse". ##### \ - Adjusted the movement distance of some attacks against stationary targets when using weapons of the Hammer category. ##### **▼ Relic Adjustments** - The burn damage caused by the "\ Art activation spreads fire in area" Relic Effect now increases the art gauge. - Increased the effect of the "HP Recovery From Successful Guarding" Relic Effect. - Increased the effect of the "Draw enemy attention while guarding" Relic Effect. - Increased the power of the shockwaves generated by the "\ Successful guards send out shockwaves while ability is active" Relic Effect. - Increased the effect of the "Defeating enemies near Totem Stela restores HP" Relic Effect. - Increased the effect of the "Improved Poise Near Totem Stela" Relic Effect. - Increased the effect of the "\ While Character Skill is active, unlocking use of cursed sword restores HP" Relic Effect. - Renamed and modified the “\ "Character Skill Boosts Attack but Attacking Drains HP" Relic Effect to "\ Character Skill Boosts Attack but Lowers Damage Negation While Attacking" and increased the effect amount of the attack power boost. - Increased the healing effect duration of the "\ Slowly Restore HP upon Ability Activation" Relic Effect. - Increased the effect of the "\ Attack power increased by landing the final blow of a chain attack" Relic Effect. - Increased the ef _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2622380/view/533246780877309524]_