# Elite Dangerous Type-11 Prospector Update 2 - Product: Elite Dangerous (https://whatsnew.fyi/product/elite-dangerous) - Vendor: Frontier Developments - Date: 2025-10-16 - Original notes: https://store.steampowered.com/news/app/359320/view/571519113812246723 - Permalink: https://whatsnew.fyi/product/elite-dangerous/releases/2025-10-16-type-11-prospector-update-2 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Introduced exclusive claim lock functionality to prevent claim sniping when the primary port is completed in a newly colonised system - **added** — System Architect gains exclusive ability to make claims from their system for 30 minutes after primary port completion - **added** — Squadron members may make claims for 23.5 hours following the System Architect's 30-minute exclusive period - **added** — Claim panel via the colonisation contact now displays when a lockout is in effect and shows remaining duration - **added** — Facility construction effort requirements info has been included in the Companion API /market endpoint - **fixed** — Fixed the main cause of the faction simulation (BGS) becoming stuck in some situations - **fixed** — Fixed a physics issue that could cause ships to explode - **fixed** — Fixed multiple issues with transferring cargo from your ship to fleet carrier inventory - **fixed** — Fixed instances where transferring cargo to fleet carrier inventory could silently fail with items lost on both the carrier and ship until a relog - **fixed** — Fixed instances of transferring all cargo at once from ship to fleet carrier inventory to fail Greetings Commanders, The Type-11 Prospector Update 2 is now live and addresses the following issues. **Features of note:** - Introduced new functionality to prevent 'claim sniping'. When the primary port is completed in a newly colonised system, an exclusive lock on making claims FROM that system's colonisation contact will be enforced for a short period - The System Architect may exclusively make claims from the system for 30 minutes - After this 30 minutes expires, anyone within the System Architect's Squadron may make a claim for the next 23.5 hours - This will function even if the System Architect is in their own solo Squadron - After a total of 24 hours, the exclusive claim rights lift and any player may make a claim from the newly constructed system - Note that if the System Architect is not in a squadron, then only the 30 minute lockout applies - The claim panel via the colonisation contact has been updated to display when a lockout is in effect, and details the remaining duration **Companion API** - Facility construction effort requirements info has been included in the /market endpoint **Bug Fixes** - Fixed the main cause of the faction simulation (BGS) becoming stuck in some situations. This should resolve most instances of conflicts/expansion/influence etc. not functioning as intended. (Issue IDs: [73217](https://issues.frontierstore.net/issue-detail/73217), [78523](https://issues.frontierstore.net/issue-detail/78523), [69655](https://issues.frontierstore.net/issue-detail/69655), [73348](https://issues.frontierstore.net/issue-detail/73348), [78112](https://issues.frontierstore.net/issue-detail/78112)) - Fixed instances of a physics issue that could cause ships to explode - Fixed multiple issues with transferring cargo from your ship to fleet carrier inventory - Fixed instances when transferring cargo to fleet carrier inventory, the transfer can sometimes silently fail with items "lost" on both the carrier and ship until a relog (Issue ID: [78801](https://issues.frontierstore.net/issue-detail/78801)) - Fixed instances of transferring all cargo at once from ship to fleet carrier inventory to fail