# Enshrouded Changelog for Patch #14 v.0.9.1.1 - Product: Enshrouded (https://whatsnew.fyi/product/enshrouded) - Vendor: Keen Games GmbH - Date: 2026-04-29 - Original notes: https://store.steampowered.com/news/app/1203620/view/702141174212722974 - Permalink: https://whatsnew.fyi/product/enshrouded/releases/2026-04-29-changelog-for-patch-14-v.0.9.1.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Endless world loading issue that has been reported by players - **fixed** — Potential crash connected to the NPC pathfinding - **fixed** — Several randomly occurring crashes - **fixed** — Skill Inner Fires adding the incorrect amount of time in the Shroud - **fixed** — XP rewards for item sets now get granted as intended - **changed** — Improved controller support in the Adventure sharing menus - **added** — Download progress bar when downloading a shared world - **fixed** — Issues with cancelling a world download - **fixed** — Several issues with the scrollbars in the Adventure sharing menu tabs - **fixed** — Screenshots for shared worlds not showing up correctly in some screens in the Adventure sharing menus - **fixed** — Issues with the text box for searching shared worlds in the Adventure sharing menu - **fixed** — Buttons for switching pages in the subscriptions tab of the Adventure sharing menu - **fixed** — Several issues with large-scale font in the Adventure sharing menu - **fixed** — Several issues with error messages, button focus, navigation issues and confirmation prompts in the Adventure sharing menus - **changed** — Improved the Adventure sharing menu when in offline mode - **changed** — When ending a visit to a shared world, the player now finds themselves back in the details menu of that shared world instead of the title menu - **fixed** — Issue with water flow when multiple pools are stacked on top of each other and connected with waterfalls - **fixed** — Enemies not getting stunned correctly when filling their stun bar while they are blocking - **changed** — Tweaked the range for the noise coming from double jumps - **fixed** — Awareness icon for some enemies not showing up correctly ##### **Changelog for Patch #14 v.0.9.1.1** The revision of Patch #14 is 1013216** ** - Added a fix for an endless world loading issue that has been reported by players. - Fixed a potential crash connected to the NPC pathfinding. - Fixed several randomly occurring crashes. - **Fixed the skill Inner Fires adding the incorrect amount of time in the Shroud.** - Fixed an issue with XP rewards for item sets. The XP now gets granted as intended. - Improved controller support in the Adventure sharing menus. - Added a download progress bar when downloading a shared world. - Fixed some issues with cancelling a world download. It should now work as intended. - Fixed several issues with the scrollbars in the Adventure sharing menu tabs, such as incorrect resetting when switching tabs or removing superfluous scrollbars. - Fixed an error where screenshots for shared worlds would not show up correctly in some screens in the Adventure sharing menus. - Fixed some issues with the text box for searching shared worlds in the Adventure sharing menu. - Fixed the buttons for switching pages in the subscriptions tab of the Adventure sharing menu. - Fixed several issues with large-scale font in the Adventure sharing menu. - Fixed several issues with error messages, button focus, navigation issues and confirmation prompts in the Adventure sharing menus. - Improved the Adventure sharing menu when in offline mode. - When ending a visit to a shared world, the player now finds themselves back in the details menu of that shared world instead of the title menu. - Fixed an issue with water flow when multiple pools are stacked on top of each other and connected with waterfalls. - Fixed an issue that caused enemies to not get stunned correctly when filling their stun bar while they are blocking. - Tweaked the range for the noise coming from double jumps. Note: Sneaky Flameborn only use double jump strategically! - Fixed the awareness icon for some enemies, where it didn’t show up correctly previously. - The enemy awareness icon no longer reappears incorrectly when pausing and unpausing the game or opening and closing any menu. - Added a user setting to show or hide the enemy awareness icons. - Added an additional fallback to make sure that all enemies connected to the magical barrier in the Hollow Halls spawn correctly so that the barrier can be opened. There are still occasional cases where they do not all spawn, so the work continues. - Dynamic elements on the HUD, such as barrier unlock messages or level-up celebrations, no longer restart when pausing and unpausing the game or opening and closing any menu. - Fixed a potential UI softlock when opening the “What’s New?” pop-up manually immediately after loading a world. - Fixed that when unlearning individual skill levels in rapid succession, it could lead to a completely unlearned skill node, even though connected skills are still active. Now only the last skill node in a chain can be fully unlearned, as intended. - Improved the character snapping to trees when starting the wood chopping. - Fixed an issue with the actionbar that caused the player to use a selected water item when trying to eat some food via the context menu in the backpack. - **Added a new custom sorting order for building materials, which can be maintained by manually marking materials as favorites in the material catalog.** - Fixed an issue when starting to glide while in the building menu. Previously, the cancellation of the gliding didn’t work as intended with the open building menu. Now, the player can cancel gliding again. - The “Updraft” hint in the HUD now only appears if the skill has been unlocked. - Improved the warning displayed when trying to trigger the Updraft skill while out of mana. - When both a quest and an item set hint point to the same location on the world map, the quest marker is now shown with priority. - The Flame Altar chosen as the spawn point for visitors now has a unique map ic _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1203620/view/702141174212722974]_