# Escape the Backrooms changelog > Escape the Backrooms is a 1-4 player co-op horror exploration game. - Vendor: Fancy Games - Category: Games - Official site: https://store.steampowered.com/app/1943950 - Tracked by: What's New (https://whatsnew.fyi/product/escape-the-backrooms) - Harvested from: Steam (app 1943950) - Entries below: 25 of 30 (newest first; the rest are on https://whatsnew.fyi/product/escape-the-backrooms) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Patch 1.3.2 Now Live on All Platforms – Patch Notes and More Info - Date: 2026-06-15 - Original notes: https://store.steampowered.com/news/app/1943950/view/685256480243319621 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-685256480243319621 - **fixed** — Fixed a crash that occurred after idling for an extended period of time in the HUB - **fixed** — Fixed a crash when selecting Cancel whilst joining a multiplayer session that the host left - **removed** — Temporarily removed the shown ping from the lobby list - **fixed** — Fixed an issue that caused the same platform player icons to appear as the cross-platform icon in the lobby - **fixed** — Fixed an issue that prevented an immediate transition into a multiplayer session when joining using the Enter with Room Code screen - **fixed** — Fixed an issue that could cause the game to hang temporarily when in a loading screen - **fixed** — Fixed an issue that would occur after being invited to a lobby with all slots occupied, preventing the player from being able to join any other lobby - **fixed** — Fixed a microphone echo when using the push to talk option - **fixed** — Fixed an issue that caused a player to lose the ability to communicate over voice comms after initially loading into the game - **fixed** — Fixed an issue that prevented the output of audio in any area when connecting a headset while the game is running - **fixed** — Fixed an issue that prevented voice chat from functioning for one of the users during active gameplay in a multiplayer session with three players - **fixed** — Fixed an issue that would cause the last player that is eliminated in a session to lose audio after being transitioned back to the lobby - **fixed** — Fixed an issue that caused the host to be unable to see Wretch in Part 2 of Level 9 after level restart, blocking progression - **fixed** — Fixed an issue that allowed player to grab key card from the Wretch's Cage in the MEG Basement when using a controller - **changed** — Improved performance issues caused by Water VFX in Abandoned Base - **fixed** — Resolved missing translation for critical sanity loss moments in Polish Hey Wanderers! Today we are releasing a new bugfix patch, ironing out some more mischief the entities have caused since the update on May 28th, which included the console launch and cross-platform matchmaking. Thank you so much for all of your reports and the amount of information provided – it has been pivotal for us to help get these fixed! If you experience any further bugs, or want to provide feedback and suggestions, please make a ticket on our [Feature Upvote](https://escapethebackrooms-feedback-aw27qjpn.featureupvote.com/) page. We are still investigating some commonly reported issues, such as FPS causing some sensitivity issues. Please see the patch notes below. ##### Patch Notes: ##### Crashes: - Fixed an issue that caused a crash to occur after idling for an extended period of time in the HUB. - Resolved an issue that caused a crash when selecting “Cancel” whilst joining a multiplayer session that the host left. ##### Matchmaking: ## - Temporarily removed the shown “ping” from the lobby list. - **Dev Note:** The ping shown was inaccurate and causing confusion. We have temporarily removed this while we investigate the cause and will reintroduce when we’ve fixed the issue. - Fixed an issue that caused the same platform player icons to appear as the cross-platform icon in the lobby. - Fixed an issue that prevented an immediate transition into a multiplayer session when joining using the “Enter with Room Code” screen. - Resolved an issue that could cause the game to hang temporarily when in a loading screen. - Fixed an issue that would occur after being invited to a lobby with all slots occupied, preventing the player from being able to join any other lobby. ##### Voice Chat: - Fixed an issue that caused a microphone echo when using the push to talk option. - Fixed an issue that caused a player to lose the ability to communicate over voice comms after initially loading into the game. - Fixed an issue that prevented the output of audio in any area when connecting a headset while the game is running. - Fixed an issue that prevented voice chat from functioning for one of the users during active gameplay in a multiplayer session with three players. - Fixed an issue that would cause the last player that is eliminated in a session to lose audio after being transitioned back to the lobby. ##### Level Specific: - Fixed an issue that caused the host to be unable to see Wretch in Part 2 of Level 9 after level restart, blocking progression. - Fixed an issue that allowed player to grab key card from the Wretch's Cage in the MEG Basement when using a controller. - Improved performance issues caused by Water VFX in Abandoned Base. ##### Additional Changes: - Resolved missing translation for critical sanity loss moments in Polish. Escape the Backrooms is now available on Xbox Series X|S, including PC and Xbox Game Pass, and PlayStation 5. We’d love to hear all about your first escape teaming up with console buddies over on our (https://discord.gg/fancygames) and (https://google.com/search?q=backrooms+tiktok&rlz=1C1CHBF_enGB1152GB1152&oq=backrooms+tiktok&gs_lcrp=EgZjaHJvbWUyCQgAEEUYORiABDIICAEQABgWGB4yCAgCEAAYFhgeMggIAxAAGBYYHjIICAQQABgWGB4yCAgFEAAYFhgeMggIBhAAGBYYHjIGCAcQRRhB0gEINDg3MWowajeoAgCwAgA&sourceid=chrome&ie=UTF-8) accounts. ### New Patch Now Live on All Platforms – Patch Notes and More Info - Date: 2026-06-05 - Original notes: https://store.steampowered.com/news/app/1943950/view/684129946245792447 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-684129946245792447 - **added** — Add a setting for inverting controller axis for X and Y - **fixed** — Fix an issue that caused players to experience occasional stuttering in gameplay - **fixed** — Fix an issue that caused players to lose voice comms after a random time or when transitioning between levels - **fixed** — Fix an issue that caused the title to not output audio when connecting a headset while the title is running - **fixed** — Fix an issue with input gain setting that caused volume to be louder than intended - **fixed** — Fix an issue with input gain setting that allowed input gain to be set to 0 - **fixed** — Fix an issue that caused the game to get stuck in a loading screen - **fixed** — Fix a softlock that was caused by joining a cross-platform lobby while it is in-progress and returning to the lobby - **fixed** — Fix an issue that caused a crash when accepting invites on Xbox platforms - **fixed** — Fix an issue that caused a crash when joining a lobby immediately after it was created - **fixed** — Fix several causes of crashing for various other reasons - **fixed** — Fix an issue that caused the "Enter Save Game Name" option to be possible to interact with while the "Return to Main Menu" pop-up is active - **fixed** — Fix an issue with the Arcade machine which would allow players to trigger the final ending even if they had not completed all required endings - **fixed** — Fix some localization issues Hey Wanderers! Today we are releasing our first bug fix patch for Escape the Backrooms since the May 28 PC update and launch on Xbox Series X|S and PlayStation 5. In-game, this update will appear as version 1.3.1 (3597) on all platforms. The patch addresses a number of player reports since the May 28 update and introduces more improvements. We are working hard on addressing as many reports as possible, including multiplayer connection and voice chat bugs that you’ve been reporting (thanks so much for that!) We have some fixes in this patch, and more are planned in future updates, as the team continues to investigate and prioritise these topics. In case you missed it, we have a quick [form for these two points](https://forms.office.com/e/NDnqPkBriL) we’d love for you to fill in, so we can get as much information as possible over to the crew. For today’s patch, please see the full patch notes below: ##### Features: - Added a setting for inverting controller axis for X and Y. ##### Performance: - Fixed an issue that caused players to experience occasional stuttering in gameplay. ##### Bug Fixes: - Fixed an issue that caused players to lose voice comms after a random time or when transitioning between levels. - Fixed an issue that caused the title to not output audio when connecting a headset while the title is running. - Fixed an issue with input gain setting that caused volume to be louder than intended. - Fixed an issue with input gain setting that allowed input gain to be set to 0. - Fixed an issue that caused the game to get stuck in a loading screen. - Fixed a softlock that was caused by joining a cross-platform lobby while it is in-progress and returning to the lobby. - Fixed an issue that caused a crash when accepting invites on Xbox platforms. - Fixed an issue that caused a crash when joining a lobby immediately after it was created. - Fixed several causes of crashing for various other reasons. - Fixed an issue that caused the “Enter Save Game Name” option to be possible to interact with while the “Return to Main Menu” pop-up is active. - Fixed an issue with the Arcade machine which would allow players to trigger the final ending even if they had not completed all required endings. - Fixed some localization issues. Escape the Backrooms is now available on Xbox Series X|S, including PC and Xbox Game Pass, and PlayStation 5. We’d love to hear all about your first escape teaming up with console buddies over on our (https://discord.gg/fancygames) and (https://google.com/search?q=backrooms+tiktok&rlz=1C1CHBF_enGB1152GB1152&oq=backrooms+tiktok&gs_lcrp=EgZjaHJvbWUyCQgAEEUYORiABDIICAEQABgWGB4yCAgCEAAYFhgeMggIAxAAGBYYHjIICAQQABgWGB4yCAgFEAAYFhgeMggIBhAAGBYYHjIGCAcQRRhB0gEINDg3MWowajeoAgCwAgA&sourceid=chrome&ie=UTF-8) accounts. ### Version 1.2 Now Live: Chinese New Year Update, Plus More Fixes - Date: 2026-02-12 - Original notes: https://store.steampowered.com/news/app/1943950/view/535499747044099151 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-535499747044099151 Hello Wanderers! Happy Chinese New Year! Alongside some brand-new cosmetics for your Wanderers, we are releasing a new patch. Please see the 1.2 Patch Notes below: **(Please Note:** We're aware of a potential issue on Level 922 that could cause a softlock. We're investigating this.) ##### General: - Traditional Chinese, Polish, and Brazilian Portuguese languages are now available. - Error messages will now appear if a Room is Full or for a host of a lobby if they are offline during gameplay. ##### Level Fixes: - An overexposure lighting error that occurred when using low settings on Level 37.2 has been fixed. - An Issue has been fixed where the mic would cut out for players if they were on the boat in Thalassophobia. Now everyone can hear you scream. - Fixed an issue where the cage animation was not triggering if you stood at the edge of the dock in Thalassophobia. - Fixed an issue with an incorrect spawn point when entering Thalassophobia from Lights Out via the Hub. - Fixed a softlock that could occur when using the green slide on Overgrowth if the slide is safe while other slides are unsafe. - Fixed a softlock that can occur on Overgrowth when placing the last body in the Slide and instantly going into the Slide next to it. - Fixed an issue that caused the night-time animatronics to not appear in the game world in Level 94 if there is another player on the server in the HUB co-op gamemode. ##### UI: ## - Fixed a minor UI issue where the placeholder text for controller buttons was being pulled through when using Japanese, Simplified Chinese, or Korean languages. - Fixed an issue that caused the graphics settings preset to automatically jump from Epic to Low. - Fixed an issue in the Graphics settings menu, where changing a preset from Low to medium, the game incorrectly switches to Epic. - Fixed an issue where Splash Screens were not skippable if a player loses connection or is kicked. ##### Steam Deck: ## - Fixed a crash that could occur when closing the title on Steam Deck. - Fixed an issue that caused the game to launch in the wrong resolution. - Fixed an issue where the camera was unable to be moved in fullscreen view after loading into a level from the lobby. - Fixed an issue where players were unable to exit the Character Select menu via the back button from the console. - Fixed an issue that prevented skins from being selected when using the controller buttons. - Fixed an issue that caused loss of functionality when using the Character Select menu on the Steam Deck. - Made the highlight for settings is more visible on Steam Deck. - Fixed an issue with the splash screens on the when booting the game. Thank you to Wanderers for continuing to feed back to us on our updates, and [using Feature Upvote to submit any reports](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fescapethebackrooms-feedback-aw27qjpn.featureupvote.com%2F). We appreciate it! A quick reminder to check if you have any game mods enabled, before you submit any reports. ### Hotfix Now Live - Version 1.1 (2675) - Date: 2025-12-11 - Original notes: https://store.steampowered.com/news/app/1943950/view/526488194423717942 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-526488194423717942 Hey Wanderers! A hotfix for Escape the Backrooms is rolling out now, which fixes the issue reported by some players of a crash after throwing a body down a slide in the Overgrowth level. A couple of other minor bugs are squished in this hotfix too – the patch notes are below. Thank you to Wanderers who are feeding back to us since the Winter Wanderer release, and using [Feature Upvote to submit any reports](https://escapethebackrooms-feedback-aw27qjpn.featureupvote.com/). We appreciate it! A quick reminder to check if you have any game mods enabled, before you submit any reports. **PATCH NOTES** - Overgrowth – fixed issue causing a crash for some players when a body is thrown down one of the tubes/slides - Level 0.2 – fixed issue where the player’s outfit reverts to the default outfit when killed by the Bone Thief - Level 10 – fixed issue where the player’s outfit reverts to the default outfit when grabbed by the Stalking Faceling ### Update 1.01 - Date: 2025-11-13 - Original notes: https://store.steampowered.com/news/app/1943950/view/612054064067248254 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-612054064067248254 Hello Wanderers! The first patch for Escape the Backrooms Version 1.0 on Steam is rolling out now. This patch focuses on resolving as many community-reported topics as possible at this stage, and a few more pesky bugs identified by our team. Below are the patch notes for any noticeable fixes or changes in the 1.01 update, releasing today on Steam: **1.01 Patch Notes** - Functionality for PlayStation controller is now enabled on Steam - Fixed issue causing player to immediately drink Almond Water after picking the item up, when playing with a controller - Fixed instances of the spectator camera, after dying, locking to just one other player - Fixed issues causing performance drops when in Laundry room of Level 188 - Fixed issue causing players to sometimes become stuck in the wall near the beginning of Level 922 - Fixed issue allowing players to get stuck behind the auto-closing gate in Level 2 - Fixed issue in Level 37 where if the player in control of steering the boat dies, the boat is no longer usable - Fixed visual error in levelling UI that can show the player receiving an infinite or extreme amount of XP - Fixed instances of the VHS/static on-screen effect unexpectedly moving and affecting click collision points - Fixed instances of keyboard bindings randomly changing to use gamepad controls on startup - Fixed error allowing the possibility of the Use Item option to be bound to multiple buttons - Fixed visual error when players first choose to ‘restore default controls’ in the Settings. Default settings will now appear correctly - Additions to the logos and updates to legal text on startup - Credits updated As well as resolving this stuff for 1.01, the Escape the Backrooms team are looking into more player-reported topics as we speak, with an aim to bring fixes in future patches and updates. We’re looking into reports around Nightmare mode saves, sporadic reports of ‘Fatal Error’ crashes, entity behaviour in Level 37.2, and more. To help players with sharing their feedback, and for our crew to track and take action on what you’re reporting, we’ve implemented a new system for reporting issues and feedback, via Feature Upvote. We encourage all players to share anything you’d like our team to investigate via this tool, and check out existing submissions in case you want to upvote them. [Take a look here](https://escapethebackrooms-feedback-aw27qjpn.featureupvote.com/) Thank you Wanderers – enjoy the 1.01 update! ### Escape the Backrooms Version 1.0 Now Live on Steam! - Date: 2025-10-23 - Original notes: https://store.steampowered.com/news/app/1943950/view/508469267719520580 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-508469267719520580 Got your almond water, Wanderer? It’s time to plot your next escape. Escape the Backrooms has officially launched into Version 1.0 on Steam, marking the end of early access and just the beginning of our full release! Here’s a reminder of the new additions in the 1.0 launch, alongside a huge range of technical and performance improvements. Full patch notes will be shared over on Steam Discussions. - **Four New Levels – **discover more on the origins of the Bacteria in Overgrowth, expand your M.E.G research in Bunker, get some headspace in Grassrooms, and get up close and personal with Kitty in Level 974 - **Alternate Endings – **search for ways to unlock new endings after completing the main ending. We can’t give too much away, just keep your access cards handy. Also, have a play around in Level 3999 to find a way to track which endings you’ve unlocked - **Mission Select – **after completing a mission in The Hub mode, you can now select that mission from a list in the lobby - **Improved visuals and models **– more detail and fidelity for lots of items, the player character, and the Entities - **Improvements and expansions to existing levels** – find new surprises and details in levels you’ve previously escaped from We’ll also have more news to share as soon as possible on console versions, and a roadmap of content and support for both this year and next. That's not all for today - [watch the Twitch Galaxies showcase](https://www.galaxiesshow.com/) later and look out for the brand new official launch trailer for the Steam 1.0 update! For all news make sure to follow [Secret Mode’s social channels](https://linktr.ee/wearesecretmode). For more Backrooms antics, check out the [url="https://www.tiktok.com/@escapethebackroomsgame?lang=en" style="button" buttoncolor="#a3970f"]game’s new official TikTok channel and join the community on (https://discord.gg/xCNnSVRjw8) to meet fellow Wanderers and share your thoughts. ### Hotfix #23 - Date: 2025-09-09 - Original notes: https://store.steampowered.com/news/app/1943950/view/519723826332829699 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-519723826332829699 Wanderers, we have an update for Escape the Backrooms rolling out today on Steam! To be totally clear straight away: this is not the 1.0 release of the game. Escape the Backrooms is still in Early Access, and this is officially ‘Hotfix #23’, with all credit to Secret Mode for going back into the current version and adding patches for some of the bugs we already fixed for 1.0. While we make the final tweaks required for the 1.0 launch, we didn’t want to hold back some fixes and improvements to the current game, so we’re rolling out this small update. It addresses more of the community’s recent feedback and reports, including: • Garage: Middle Floor - Some hints will last longer on screen • Garage: Level 2 - Fixed players being able to walk through a specific wall • Hotel - Fixed moth jelly occasionally falling through the floor in the Hotel lobby • Poolrooms - Stopped the Hydrolitis plague from insta-killing players, and death will now cause ragdolling • Poolrooms (Expanded) - Fixed Clumps being able to walk into water and get stuck in some areas of the first and third areas • Level Fun (Expanded) – Improved visuals and disabled flashlights in upper level of zone 3 • Tunnel – Some hints will last longer on screen, and disabled ability for Bacteria looking up We hope you enjoy this small update, and will keep you in the loop as we complete the final work for the 1.0 launch of Escape the Backrooms! ### Escape the Backrooms Part 4 is Out Now! - Date: 2024-01-25 - Original notes: https://store.steampowered.com/news/app/1943950/view/3980686873595793403 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3980686873595793403 Wanderers, it’s time to return to the backrooms for a new expedition featuring 9 new levels, each bringing you to both new and familiar destinations in the backrooms. Here are some glimpses of just a few of the new levels you can explore the next time you no-clip into the backrooms: **Improvements** - Fixed some issues with the voice chat system - Made small balancing changes to previous levels and items (such as speed boost from items now being double the duration) - Fixed various gameplay bugs There have also been **a lot** of changes done behind the scenes to gameplay systems to be able to start implementing better replayability, player progression, events, and more quality of life changes that will be coming soon. Playing the game is desktop mode is highly recommended for the best experience as VR is still in the very early development stages and may not work as intended. Enjoy! ### Hotfix #22 - Date: 2023-09-05 - Original notes: https://store.steampowered.com/news/app/1943950/view/3649658979122258259 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3649658979122258259 - Fixed an issue where the error message would show when players were kicked. - Fixed an item dupe. - Added an option in the settings menu to toggle event content. - Added Japanese translations. - Added Korean translations. - Added Turkish translations. - Updated French, German, Spanish, and Russian translations to be more accurate. ### Hotfix #21 - Date: 2023-08-15 - Original notes: https://store.steampowered.com/news/app/1943950/view/6017424671972068920 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6017424671972068920 - Fixed an issue where the Animated King wouldn't move. - Fixed an issue where new players couldn't join lobbies after games were ended. - Made the multiplayer connection error messages more user-friendly. ### Hotfix #20 - Date: 2023-08-11 - Original notes: https://store.steampowered.com/news/app/1943950/view/6017424671957910710 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6017424671957910710 - Added an icon for the exit on the Level 9 map to make it less confusing to find. - Added a brightness slider. - Fixed scoreboard sometimes not being accurate. - Added error messages when failing to connect to servers. - Fixed an issue where players could fly around the pitfalls. - Made it so flashlights will always spawn in the middle garage level. - Added notes to help out players on some puzzles. - Added an option for disabling camera shake. ### Hotfix #19 - Date: 2023-08-02 - Original notes: https://store.steampowered.com/news/app/1943950/view/3682307539190025446 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3682307539190025446 - Fixed an issue where walkie talkie physics would affect players. - Fixed an issue where players would die if every player didn't no-clip at the same time. - Fixed an issue where the current equipped item wouldn't be in a player's hand when starting a level if they weren't the host. - Fixed an issue where the voice chat icon wouldn't show on the player's screen if they weren't the host. - Fixed a chair collision bug in the hotel lobby. - Fixed an electrical station level skip. - Improved VR movement and hand tracking (still buggy if you're not the host in multiplayer). ### Hotfix #18 - Date: 2023-06-20 - Original notes: https://store.steampowered.com/news/app/1943950/view/3686807334205779913 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3686807334205779913 - Changed some mechanics in Level 10 to make getting lost harder (hopefully). - Removed player collisions from flareguns. ### Hotfix #17 - Date: 2023-06-20 - Original notes: https://store.steampowered.com/news/app/1943950/view/6580369554876012104 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6580369554876012104 - Fixed an issue where the game would sometimes crash when leaving the Cave System. - Fixed an issue with the falling rock physics. - Fixed a level 10 skip. ### Hotfix #16 - Date: 2023-06-19 - Original notes: https://store.steampowered.com/news/app/1943950/view/6580369554869810616 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6580369554869810616 - Fixed some crashes. - Fixed an issue where players could skip Level 10. ### Hotfix #15 - Date: 2023-06-17 - Original notes: https://store.steampowered.com/news/app/1943950/view/6580369554865243693 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6580369554865243693 - Fixed a bug where connected players with high ping couldn't hear Facelings. - Fixed a bug where certain items wouldn't render correctly with FOVs other than 90. - Updated the level 10 field layout. - Fixed a bug where players could swim really fast by sprinting right before entering water. - Fixed a visual bug where Level 3999 exterior posters were slightly inside the beams. - Fixed a bug where the cave level wouldn't unlock in the hub with old save files. - Fixed an issue where players would lose sanity with a diving helmet on. - Fixed a bug in the manilla room where players sometimes wouldn't continue to the next level. - Added a lighthouse to Level 7 that helps guide players where to go. - Fixed a bug where VR players couldn't enter the code to access a locker. - Fixed an issue where moths would chase players if they dropped off a rock in the Cave System. - Nerfed The End by stopping picking up tapes from playing a sound alerting the Scratcher. - Slightly buffed Facelings - Fixed an issue where players couldn't close a door if it was locked. ### Hotfix #14 - Date: 2023-06-16 - Original notes: https://store.steampowered.com/news/app/1943950/view/6580369554861359061 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6580369554861359061 - Fixed a bug where you would lose sanity in Level 188 in Easy mode. - Fixed a bug where you wouldn't get achievements for certain levels. - Fixed an issue where connected players with high ping couldn't see windmill lights in Level 10 when restarting a game. - Added an extra windmill to Level 10. - Fixed a bug where players wouldn't spawn at their last checkpoint in level 10. ### Hotfix #12 - Date: 2023-06-15 - Original notes: https://store.steampowered.com/news/app/1943950/view/6580369554858661912 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6580369554858661912 - Fixed an issue where going underwater with a diving helmet around the barriers made you fall under the map. - (Hopefully) fixed an issue where old save games that didn't open the hub exit in level 7 were locked out of the hub door. ### Escape the Backrooms Part 3 is Out Now! - Date: 2023-06-15 - Original notes: https://store.steampowered.com/news/app/1943950/view/6580369554858206640 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-6580369554858206640 Wanderers, it’s time to return to the backrooms for a new expedition featuring 7 new levels, each bringing you closer to understanding the backrooms and how you can finally escape them. Here are some glimpses of the new levels you can explore the next time you no-clip into the backrooms: **Improvements** - Replaced the voice chat system - Added new items - Fixed various gameplay bugs Playing the game is desktop mode is highly recommended for the best experience as VR is still in the very early development stages and may not work as intended. Enjoy! ### Hotfix #11 - Date: 2023-03-29 - Original notes: https://store.steampowered.com/news/app/1943950/view/3728458025048252345 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3728458025048252345 - Fixed an issue where holding a scanner gave you 3 arms. - Fixed a bug that would make players stuck in spectator mode if the game was restarted. - Reduced sensitivity when snap turning in VR. - Hopefully maybe made hand positions more accurate in VR. - Hopefully maybe fixed key bindings not being able to be changed. - Hopefully maybe fixed the input issue causing players to delete config files in VR. - Hopefully maybe fixed some interactables being broken when playing the game in normal mode with a headset connected. ### Hotfix #10 - Date: 2023-03-26 - Original notes: https://store.steampowered.com/news/app/1943950/view/3728457570840844301 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3728457570840844301 - Fixed an issue with arms de-syncing when turning your VR headset. - Other small fixes and changes for VR. ### VR Update - Date: 2023-03-24 - Original notes: https://store.steampowered.com/news/app/1943950/view/3728457570832903527 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3728457570832903527 Escape the Backrooms VR mode is out now! Wanderers, it’s time to return to the backrooms in a brand new way. Experience the backrooms in virtual reality with a new VR-compatible mode included with the base game: **Changes** Added VR compatibility for both singleplayer and multiplayer. Both VR and desktop players can seamlessly play in the same lobby. Fixed a bug where you could walk through a wall in the Hotel lobby. Stopped the VHS screen from showing when traveling to new levels in some difficulties. Fixed a bug where 2 skin stealers would spawn if you were the host. ### Hotfix #9 - Date: 2023-01-22 - Original notes: https://store.steampowered.com/news/app/1943950/view/3665401287797690769 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3665401287797690769 - Fixed an issue that was limiting the amount of servers listed and causing shutdowns. - Fixed a bug that showed black bars in the main menu for some players. - Stopped VHS effects from resetting every time a new level is started. ### Hotfix #8 - Date: 2023-01-20 - Original notes: https://store.steampowered.com/news/app/1943950/view/3665401287792149964 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3665401287792149964 - Fixed a bug where players would sometimes crash if they used items and weren't the host. - Fixed a bug where the poolrooms water wasn't showing. ### Hotfix #7 - Date: 2023-01-20 - Original notes: https://store.steampowered.com/news/app/1943950/view/3665401287789513761 - Permalink: https://whatsnew.fyi/product/escape-the-backrooms/releases/steam-3665401287789513761 - Fixed a bug where chromatic aberration was still showing with VHS disabled. - Added an FOV slider. - Added a wall at the ramp in the third part of Level 1 to prevent confusion. - Fixed a bug where you wouldn't get the level fun achievement. - Stopped players from getting killed while on the rope in Level 94. - Nerfed balancing across the pitfalls. - Fixed an issue where players would have different props in the Office. - Fixed an issue where players would have different keys spawned. - Fixed a bug where players would still lose sanity after going down the poolrooms slide. - Added a confirmation popup before resetting your achievements. - Fixed a bug where the VHS effect would still show black bars after you disable it. - Added missing collisions in the hotel. - Fixed a bug where players were spawning at the exit in LightsOut. - Fixed a bug where hounds wouldn't play any sounds if the host was dead. - Localizations for Spanish, French, Russian, German, and Simplified Chinese.