# Everything is Crab: The Animal Evolution Roguelite Playtest 2 Update! Bug Fixes and Countdown Clock πŸ¦€ - Product: Everything is Crab: The Animal Evolution Roguelite (https://whatsnew.fyi/product/everything-is-crab-the-animal-evolution-roguelite) - Vendor: Odd Dreams Digital - Date: 2026-01-06 - Original notes: https://store.steampowered.com/news/app/3526710/view/508474344447414833 - Permalink: https://whatsnew.fyi/product/everything-is-crab-the-animal-evolution-roguelite/releases/2026-01-06-playtest-2-update-bug-fixes-and-countdown-clock What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are Β© What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted β€” terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** β€” Add Doomsday clock showing countdown to when Playtest 2 ends on January 19 - **added** β€” Add left-handed movement support using numpad 1, 2, 3, 4 and NumPadEnter - **added** β€” Allow bosses to count as Main Prey if you have no other Prey or are in WWW - **added** β€” Show a Golden Tick on Challenge Screen for Challenges that have been Finalised - **changed** β€” Force skip splashscreen video if it doesn't play for 10 seconds - **changed** β€” Improve performance in WWW mode - **fixed** β€” Apply small buffs to Stoner damage and feel of usage - **fixed** β€” Enable Escape button to exit Difficulty Selection screen Happy New Year Crabbies! We hope everyone had a wonderful holidays. We certainly did, seeing all the new players jumping into Everything is Crab’s latest playtest. Thank you to everyone who has left us feedback and bug reports in the Steam Discussions and our [Discord!](https://discord.com/invite/mSqMvr7k67) Playtest 2 will be ending on January 19 - but before then, a new update is now rolling out, including a handful of bug fixes and improvements. It also includes a 'Doomsday Clock', so you can keep track of how long you have to play... Here are the changes and fixes coming in this update: ##### Changes/Additions - Doomsday clock: countdown for when PP2 will end: 1pm CET on Mon 19th January 2026 - Left Handed movement basic support, uses numpad 1,2,3,4 + NumPadEnter - Allow counting bosses as Main Prey if you have no other Prey OR are in WWW - Force Skip splashscreen video if it doesn't play for 10s - Challenge Screen will show a Golden Tick for Challenges that have been Finalised (beaten with all possible Genetics). ##### Bug Fixes - Small buffs to Stoner damage and feel of usage - Escape button now works to exit Difficulty Selection screen - WWW perf improvements, not enough to make it super smooth but should be noticeably better! 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