# Everything is Crab: The Animal Evolution Roguelite Everything is Crab has evolved to 1.1! Full Patch Notes 🦀 - Product: Everything is Crab: The Animal Evolution Roguelite (https://whatsnew.fyi/product/everything-is-crab-the-animal-evolution-roguelite) - Vendor: Odd Dreams Digital - Date: 2026-06-25 - Original notes: https://store.steampowered.com/news/app/3526710/view/686382380150161509 - Permalink: https://whatsnew.fyi/product/everything-is-crab-the-animal-evolution-roguelite/releases/2026-06-25-everything-is-crab-has-evolved-to-1.1-full-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add new Passive Evolution Tracker with 3 levels and Predator affinity that marks all Alpha enemies with the Tracked effect - **added** — Add new Ultimate Ability Lick Wounds with 5 levels allowing players to heal themselves for a limited amount on demand - **added** — Add ability to skip Specialisations in exchange for 10 Mutagen Points - **added** — Add Training Specialisation to Stoner that permanently increases Ability and Physical for every kill - **added** — Add Signal Specialisation to Stoner that marks enemies with Tracked effect and makes Tracked enemies take 50% more damage from Charmed allies - **added** — Add Anaesthetic Specialisation to Leech that prevents Leech attacks from making targets aggressive - **added** — Add Vasodilators Specialisation to Leech that multiplies healing amount by Feeding Speed stat - **added** — Add Marking Specialisation to Spur that applies Tracked effect to hit enemies and gives them double Charm chance - **added** — Add Primal Specialisation to Spur that amplifies damage by the number of Mutagen Points the player has - **added** — Add eight new cosmetics: Crabtaur's Horns, Condor's Wings, Goldfish's Fin, Cockroach's Arthropod Legs, Tapir's Trunk, Bactrian's Hump, Porcupine's Spines, and Ant's Antennae - **added** — Add Darwin spawn animation - **added** — Add ability to access Codex mid-run through the pause menu with all features except My Creations page - **added** — Add new foliage, trees, obstacles and other map elements to all 4 Biomes - **added** — Add mid-run camera button to Pause menu for high-quality screenshots - **added** — Add input rebinding for Mouse & Keyboard and Controller - **added** — Add new Audio Slider for Evolution reveal jingles volume - **changed** — Move Evolution unlocks to be easier to obtain by completing Pressures for the first time instead of Challenge progression - **changed** — Rework Grandiose Genetic into Ambivalent which now also multiplies Mutagen Points received based on how small the player's build is Hey Crabbies! 🦀 Everything is Crab has reached its first level up and evolved! We've got a lot for you in today's update; if you want a pinched-down version of the patch, head over to the [overview blog](https://store.steampowered.com/news/app/3526710/view/686382380150161505?l=english) we posted at the start of the week. Before we get into the changes, we want to say a huge thank you to all the crabs who have played, left us feedback, and reported bugs since launch. This update couldn't be as claw-some as it is without you! Today's update also brings the Twitch Extension, with multiple fun ways to interact with the game as a streamer and viewer! Full details, including a setup guide for streaming, can be found at the end of this blog. Now, enough stalling; time to get into the thick of it. Here are all the changes you can expect to find in today's update. ##### **New Evolutions and Specialisations:** ##### **Evolutions:** New Passive Evolution, **Tracker**. - **Tracker** is a 3-level Evolution with the Predator affinity. - **Tracker** marks all Alpha enemies with the Tracked effect. - Many evolutions and specialisations apply the Tracked effect and provide new cumulative bonuses against Tracked animals. - **Tracker** is added to the Evolution pool by having either Nomadic, Snout or More Eyes level 2. New Ultimate Ability, **Lick Wounds.** - **Lick Wounds **is a 5-level Ultimate Ability. - **Lick Wounds** allows the player to heal themselves for a limited amount whenever they choose, which can come in handy in dire situations. - **Lick Wounds** is added to the Evolution pool by having either Saliva or Whining. - Getting damaged by attacks reduces the cooldown further and is influenced by the player’s Feeding Speed stat. Both Evolutions can be unlocked by progressing into further Pressures. ##### **Specialisations:** - Specialisations can now be skipped; in return, players will gain 10 Mutagen Points **Specialisations have been added to Stoner: Signal & Training.** - **Training** will permanently increase Ability and Physical for every kill with Stoner. - **Signal** will mark and add **Tracked** to any enemies which are hit by Stoner, making your allies focus on them. Additionally, all Tracked enemies take 50% more damage from Charmed allies. **Specialisations have been added to Leech: Anaesthetic & Vasodilators.** - **Anaesthetic** will now make Leech attacks no longer make its target aggressive. - **Vasodilators** will now multiply Leech’s healing amount by the player’s Feeding Speed stat. **Specialisations have been added to Spur: Marking & Primal.** - **Marking** will apply the **Tracked** effect to any enemy hit by Spur. All Tracked enemies also receive double the Charm chance. - **Primal** will amplify Spur's damage by the number of Mutagen Points the player has. ##### **Meta-progression:** Several evolution unlocks have been moved to be easier to obtain: every Evolution which was locked behind Challenge progression can now be obtained by completing Pressures for the first time, providing players with more rewards for their Progress through the pressure selector. - **Hibernation **and **Burrower **are now unlocked by beating **Pressure 2** for the first time. - **Lick Wounds** is unlocked by beating **Pressure 3** for the first time. - **Overwhelm** is unlocked by beating **Pressure 4** for the first time. - **Tracker** is unlocked by beating **Pressure 6** for the first time. - **Fin** is unlocked by beating **Pressure 7** for the first time. - **Fibroblasts **is unlocked by beating **Pressure 8** for the first time. - **Ambush** is unlocked by beating **Pressure 9** for the first time. - **Constriction** is unlocked by beating **Pressure 11** for the first time. - **Pollinator** is now unlocked much earlier, now only requiring 25 Points of Interest. ##### **New Cosmetics:** Eight new Cosmetics have been added: **Crabtaur’s Horns, Condor’s Wings, Goldfish’s Fin, Cockroach’s Arthro _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/3526710/view/686382380150161509]_