# Fallout 4 Fallout 4 1.3 Steam Update - Product: Fallout 4 (https://whatsnew.fyi/product/fallout-4) - Vendor: Bethesda Game Studios - Date: 2016-02-01 - Original notes: https://store.steampowered.com/news/app/377160/view/5154889050467898391 - Permalink: https://whatsnew.fyi/product/fallout-4/releases/2016-02-01-fallout-4-1.3-steam-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New ambient occlusion setting, HBAO+ on PC - **added** — New weapon debris effects on PC with NVIDIA cards - **added** — Status menu for settlers in settlements - **added** — Ability to rotate held objects with left/right triggers and switch rotating axis by pressing down on left thumbstick - **changed** — Improved ESDF keys remapping support in Workshop mode on PC - **changed** — Improved performance when looking through a scope - **changed** — Improved snapping pieces together in Workshop mode - **changed** — Enabled number of characters available when renaming an item on Xbox One - **fixed** — General memory and stability improvements - **fixed** — Fixed issue where player could warp to a different location when aiming - **fixed** — Companions can no longer get stuck with radiation poisoning - **fixed** — Fixed issue where Vault 81 residents would not dismember correctly - **fixed** — Big Leagues perk now displays calculated damage correctly - **fixed** — Fixed issue with third person camera not displaying properly after exiting certain crafting stations - **fixed** — Fixed issue where subtitles would occasionally not update properly - **fixed** — Effects will properly be removed on companions when items are unequipped - **fixed** — MacReady's Killshot perk now calculates headshot percentages properly - **fixed** — Fixed issue with NPCs getting stuck in Power Armor - **fixed** — Fixed rare issue with companions getting stuck in down state **Fallout 4 1.3 Update - February 1, 2016** New Features - New ambient occlusion setting, HBAO+ (PC) - New weapon debris effects (PC NVIDIA cards) - Added status menu for settlers in your settlements - Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis - Improved "ESDF" keys remapping support while in Workshop mode (PC) Gameplay Fixes - General memory and stability improvements - Improved performance when looking through a scope - Fixed issue where player could warp to a different location when aiming - Companions can no longer get stuck with radiation poisoning - Fixed an issue where Vault 81 residents would not dismember correctly - Big Leagues perk now displays calculated damage correctly - Fixed issue with third person camera not displaying properly after exiting certain crafting stations - Fixed an issue where subtitles would occasionally not update properly - Effects will properly be removed on companions when items are unequipped - MacReady’s Killshot perk now calculates headshot percentages properly - Fixed an issue with NPCs getting stuck in Power Armor - Fixed a rare issue with companions getting stuck in down state - Second rank of Aquaboy now calculates properly - Fixed an issue with resistance not always lowering the damage correctly when added by mods - Enabled number of characters available when renaming an item (XB1) - Fixed issue with player becoming dismembered while still alive - Robotics expert is now usable in combat - Stimpaks can now be used on Curie after the transformation - Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked Quest Fixes - Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle - Fixed an issue where invulnerable characters would get stuck in combat - Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest - Fixed an issue where Synths could attack the Castle while the player was friends with the Institute - Fixed an issue where killing a caravan would leave a quest open - Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed - Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover" - Fixed an issue where the player could get stuck exiting the cryopod - Fixed an issue where the player could no longer get Preston as a companion - In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad - Fixed an issue with Minutemen quests repeating improperly - Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel - After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest - Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze - During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114 - In "Confidence Man," Bull and Gouger can now be killed - During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up - In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly - Fixed an issue with "Tactical Thinking" where leaving dialogue early with - Captain Kells to reprogram P.A.M. could cause quest to not completely properly Workshop Fixes - Fixed a bug that would cause settler counts to appear incorrectly - Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population - Improvements to snapping pieces together while in Workshop mode - Fixed an issue _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/377160/view/5154889050467898391]_